Player Matchup

Danzaburou
Danzaburou
CaIIMeLin
Danzaburou
Level 15
God Stats
3W - 4L
1,302 SR
Queue Stats
25W - 41L
1,260 Elo+
Solo
Artemis
Artemis
FabricioOvies
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,408 Elo+
Solo
Nox
Nox
Guzz1999
Nox
Level 27
God Stats
5W - 3L
1,736 SR
Queue Stats
99W - 110L
1,582 Elo+
Solo
Serqet
Serqet
Ziggy29-_-
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 223L
1,440 Elo+
Solo
Guan Yu
Guan Yu
bruninhoast
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,368 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,412 Elo+

VS

Team Averages
Level 20
1,366 SR
1,408 Elo+
Neith
Neith
Maxikro
Neith
Level 27
God Stats
6W - 12L
1,282 SR
Queue Stats
65W - 72L
1,366 Elo+
Solo
Yemoja
Yemoja
TakeshiKyako
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
XXrandallXX301
Bellona
Level 18
God Stats
2W - 3L
1,176 SR
Queue Stats
24W - 34L
1,234 Elo+
Solo
Persephone
Persephone
ZAFC_xALFA2004x
Persephone
Level 35
God Stats
7W - 7L
1,385 SR
Queue Stats
332W - 436L
1,514 Elo+
Party 1
Loki
Loki
ZAFC_xAgustinx
Loki
Level 17
God Stats
7W - 14L
1,487 SR
Queue Stats
119W - 180L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaIIMeLin
Danzaburou
16
1 / 4 / 2
10,138
507
2,827
11,255
4,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
14
4 / 8 / 0
9,467
473
7,637
16,687
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
8,999
450
4,761
10,665
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Ziggy29-_-
Serqet
15
2 / 5 / 3
9,447
472
5,721
14,084
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
bruninhoast
Guan Yu
13
5 / 8 / 2
8,791
440
14,035
15,735
11,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maxikro
Neith
15
5 / 2 / 9
10,355
518
12,813
10,615
3,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
3 / 0 / 12
10,835
542
8,910
10,768
14,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 1
9,596
480
6,217
16,747
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
ZAFC_xALFA2004x
Persephone
18
9 / 3 / 4
11,901
595
11,700
12,451
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 3
10,788
539
5,506
12,397
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
27
28
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaIIMeLin
Danzaburou
1
4
2
0.5
L
Artemis
4
8
0
0.5
L
0
3
2
0.33
W
Neith
Maxikro
Neith
5
2
9
4.75
W
Yemoja
3
0
12
9
W
3
5
1
0.7
W
Persephone
ZAFC_xALFA2004x
Persephone
9
3
4
3.67
W
7
3
3
2.83
L
Serqet
Ziggy29-_-
Serqet
2
5
3
0.7
L
Guan Yu
bruninhoast
Guan Yu
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
45,146
68,426
Taken
62,978
30,910
Mitigated
38,337
13,313
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaIIMeLin
Danzaburou
2,827
1,239
0
2,913
11,255
4,026
2,494
3,818
7,437
0
49,353
L
Artemis
7,637
3,489
0
4,486
16,687
5,319
0
3,642
13,045
0
59,715
L
4,761
434
0
2,015
10,665
3,738
0
5,499
5,166
48,824
0
W
Neith
Maxikro
Neith
12,813
5,931
171
2,203
10,615
3,416
1,690
1,217
8,826
0
57,005
W
Yemoja
8,910
1,603
2,545
1,394
10,768
14,049
231
1,357
8,824
30,554
0
W
6,217
3,052
0
3,247
16,747
10,555
882
693
16,054
0
46,654
W
Persephone
ZAFC_xALFA2004x
Persephone
11,700
1,387
0
4,748
12,451
5,122
523
3,796
8,591
69,444
0
W
5,506
1,448
0
4,569
12,397
5,195
38
1,776
10,454
0
77,160
L
Serqet
Ziggy29-_-
Serqet
5,721
1,887
0
1,489
14,084
6,134
0
3,992
10,092
0
61,405
L
Guan Yu
bruninhoast
Guan Yu
14,035
3,483
284
2,126
15,735
11,693
0
3,659
12,076
762
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
53,475
426
Minions Killed
448
0
Camps Cleared
0
1,726,485
Distance Traveled
1,838,047
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,138
507
98
5
0
349,472
0
L
Artemis
9,467
473
72
4
0
303,077
0
L
Nox
8,999
450
107
5
0
328,760
3
W
Neith
10,355
518
91
5
0
329,510
1
W
Yemoja
10,835
542
43
2
0
377,099
1
W
Bellona
9,596
480
85
4
0
323,773
2
W
Persephone
11,901
595
123
6
0
364,816
1
W
Loki
10,788
539
106
5
0
442,849
2
L
Serqet
9,447
472
104
5
0
373,833
0
L
Guan Yu
8,791
440
45
2
0
371,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role