Player Matchup

Ra
Ra
MUSTAFAULGER
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
meatboychristian
Raijin
Level 18
God Stats
0W - 2L
1,862 SR
Queue Stats
18W - 8L
1,541 Elo+
Party 1
Izanami
Izanami
serene_asami
Izanami
Level 22
God Stats
5W - 1L
1,602 SR
Queue Stats
29W - 14L
1,606 Elo+
Party 1
Team Averages
Level 15
1,655 SR
1,549 Elo+

VS

Team Averages
Level 117
1,482 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
psychodarkstark1
Ra
Level 86
God Stats
3W - 2L
1,749 SR
Queue Stats
26W - 26L
1,464 Elo+
Party 2
Thor
Thor
skullgreaymon
Thor
Level 120
God Stats
3W - 3L
1,196 SR
Queue Stats
29W - 24L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
7,682
640
2,256
7,768
1,934
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 7 / 0
9,728
811
10,911
12,774
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
serene_asami
Izanami
11
0 / 8 / 3
7,417
618
4,597
11,251
3,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 3 / 9
9,027
752
7,764
9,076
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 14
9,979
832
7,067
6,795
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
15 / 3 / 6
11,338
945
12,418
9,410
3,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
24
24
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
9
2.83
L
0
9
3
0.17
L
6
7
0
0.86
W
5
0
14
12
L
Izanami
serene_asami
Izanami
0
8
3
0.19
W
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
27,249
31,793
Taken
25,281
8,900
Mitigated
9,343
5,260
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,764
2,200
0
0
9,076
3,098
842
5,422
3,654
0
24,779
L
2,256
771
292
265
7,768
1,934
0
1,987
5,781
13,566
0
L
10,911
1,897
0
4,039
12,774
3,682
0
2,927
9,847
37,159
0
W
7,067
329
1,940
3,420
6,795
2,625
700
3,281
3,514
37,663
0
L
Izanami
serene_asami
Izanami
4,597
2,018
0
664
11,251
3,284
0
2,153
9,098
0
21,940
W
12,418
4,052
0
0
9,410
3,620
914
4,464
4,946
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
30,344
112
Minions Killed
152
0
Camps Cleared
0
526,435
Distance Traveled
696,973
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,027
752
51
4
0
201,900
3
L
Ra
7,682
640
22
2
0
149,956
0
L
Raijin
9,728
811
51
4
0
183,124
0
W
Ra
9,979
832
64
5
0
258,489
5
L
Izanami
7,417
618
39
3
0
193,355
0
W
Thor
11,338
945
37
3
0
236,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role