Player Matchup

Ymir
Ymir
GhoustSTF
Ymir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,306 Elo+
Solo
Vamana
Vamana
HairyHagrid
Vamana
Level 73
God Stats
17W - 10L
1,558 SR
Queue Stats
201W - 208L
1,440 Elo+
Solo
Serqet
Serqet
Icekinga
Serqet
Level 69
God Stats
5W - 13L
1,256 SR
Queue Stats
100W - 116L
1,504 Elo+
Solo
Chiron
Chiron
Miroro
Chiron
Level 65
God Stats
2W - 2L
1,602 SR
Queue Stats
4W - 6L
1,070 Elo+
Solo
Sol
Sol
TheSh0ck
Sol
Level 62
God Stats
56W - 40L
1,711 SR
Queue Stats
147W - 171L
1,459 Elo+
Solo
Team Averages
Level 63
1,525 SR
1,356 Elo+

VS

Team Averages
Level 80
1,522 SR
1,395 Elo+
Medusa
Medusa
AsliHunt
Medusa
Level 49
God Stats
171W - 191L
1,464 SR
Queue Stats
179W - 202L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaysiaWolfix
Kumbhakarna
Level 125
God Stats
1W - 1L
1,559 SR
Queue Stats
249W - 290L
1,380 Elo+
Party 1
Mulan
Mulan
Fausel
Mulan
Level 106
God Stats
43W - 52L
1,516 SR
Queue Stats
486W - 522L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Hoodman4
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,399 Elo+
Solo
Arachne
Arachne
rivalnutria
Arachne
Level 63
God Stats
2W - 2L
1,570 SR
Queue Stats
240W - 290L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 1 / 2
5,481
498
1,683
3,666
1,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
12
1 / 0 / 0
6,731
612
4,091
6,594
2,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Serqet
Icekinga
Serqet
9
4 / 0 / 4
5,979
544
3,699
5,329
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Miroro
Chiron
7
0 / 2 / 2
4,907
446
3,836
6,033
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 2 / 1
7,443
677
7,149
8,657
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsliHunt
Medusa
10
1 / 1 / 2
5,495
500
2,908
5,118
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DaysiaWolfix
Kumbhakarna
8
0 / 3 / 3
5,155
469
1,761
8,536
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
Fausel
Mulan
12
0 / 1 / 0
6,338
576
3,505
6,701
4,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Hoodman4
Baron Samedi
8
0 / 7 / 2
5,166
470
2,553
7,541
2,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
rivalnutria
Arachne
9
4 / 4 / 0
6,089
554
4,424
6,814
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
5
5
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsliHunt
Medusa
1
1
2
2
L
Kumbhakarna
DaysiaWolfix
Kumbhakarna
0
3
3
0.5
L
Mulan
Fausel
Mulan
0
1
0
0
W
Ymir
2
1
2
3
W
Vamana
1
0
0
1
L
Baron Samedi
Hoodman4
Baron Samedi
0
7
2
0.14
W
Serqet
Icekinga
Serqet
4
0
4
6
W
Chiron
Miroro
Chiron
0
2
2
0.5
W
8
2
1
4.25
L
Arachne
rivalnutria
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
15,151
30,279
Taken
34,710
9,407
Mitigated
14,774
11,463
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsliHunt
Medusa
2,908
1,354
0
1,970
5,118
1,430
122
593
4,525
0
35,946
L
Kumbhakarna
DaysiaWolfix
Kumbhakarna
1,761
502
299
1,768
8,536
3,759
0
1,212
7,324
10,806
0
L
Mulan
Fausel
Mulan
3,505
850
0
4,151
6,701
4,139
0
0
6,701
0
39,452
W
Ymir
1,683
350
0
0
3,666
1,221
0
247
3,419
5,619
0
W
Vamana
4,091
1,733
0
3,185
6,594
2,459
0
0
6,594
0
41,993
L
Baron Samedi
Hoodman4
Baron Samedi
2,553
36
106
1,124
7,541
2,536
0
4,231
3,241
17,154
0
W
Serqet
Icekinga
Serqet
3,699
806
0
1,759
5,329
1,407
0
514
4,815
0
23,051
W
Chiron
Miroro
Chiron
3,836
1,849
255
1,259
6,033
1,388
0
1,563
4,470
0
27,415
W
7,149
2,872
0
5,005
8,657
2,932
937
2,219
6,438
38,574
5,302
L
Arachne
rivalnutria
Arachne
4,424
2,845
0
1,680
6,814
2,910
0
2,243
4,571
0
19,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
28,243
299
Minions Killed
262
0
Camps Cleared
0
969,521
Distance Traveled
970,650
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,495
500
71
6
0
188,783
3
L
Kumbhakarna
5,155
469
21
2
0
178,166
3
L
Mulan
6,338
576
99
9
0
179,401
1
W
Ymir
5,481
498
11
1
0
177,905
0
W
Vamana
6,731
612
104
9
0
187,292
0
L
Baron Samedi
5,166
470
30
3
0
180,587
2
W
Serqet
5,979
544
44
4
0
249,395
4
W
Chiron
4,907
446
50
5
0
165,627
2
W
Sol
7,443
677
90
8
0
189,302
2
L
Arachne
6,089
554
41
4
0
243,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role