Player Matchup

Bacchus
Bacchus
Ansotica
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Discordia
Discordia
Mottalolxd
Discordia
Level 85
God Stats
1W - 0L
1,325 SR
Queue Stats
59W - 37L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRROxIlllIF
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,270 SR
Queue Stats
80W - 91L
1,462 Elo+
Party 1
Thoth
Thoth
XxLetto49xX
Thoth
Level 125
God Stats
6W - 3L
1,091 SR
Queue Stats
92W - 100L
1,342 Elo+
Party 1
Nox
Nox
llosequi
Nox
Level 100
God Stats
4W - 2L
1,298 SR
Queue Stats
143W - 120L
1,434 Elo+
Solo
Team Averages
Level 107
1,297 SR
1,453 Elo+

VS

Team Averages
Level 87
1,384 SR
1,520 Elo+
Susano
Susano
Froschi712
Susano
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 121L
1,555 Elo+
Party 2
Raijin
Raijin
GoldenRising
Raijin
Level 104
God Stats
2W - 5L
1,262 SR
Queue Stats
326W - 305L
1,554 Elo+
Party 2
Chaac
Chaac
GordenFreeman
Chaac
Level 68
God Stats
12W - 6L
1,500 SR
Queue Stats
296W - 244L
1,626 Elo+
Party 2
Loki
Loki
Pe95
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
770W - 781L
1,447 Elo+
Solo
Anhur
Anhur
Rose noire8951
Anhur
Level 88
God Stats
1W - 3L
1,159 SR
Queue Stats
316W - 302L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ansotica
Bacchus
15
2 / 4 / 11
10,191
679
3,453
13,615
19,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Mottalolxd
Discordia
19
5 / 3 / 15
11,873
792
11,379
11,293
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TRROxIlllIF
Morgan Le Fay
20
15 / 4 / 14
13,444
896
22,529
16,963
8,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
7 / 4 / 11
12,266
818
11,996
11,374
4,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 15
11,614
774
4,894
12,119
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Froschi712
Susano
20
5 / 7 / 3
11,289
753
14,789
14,201
4,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
19
7 / 9 / 2
11,110
741
16,256
16,282
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 6 / 5
10,805
720
10,580
18,377
17,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Pe95
Loki
10
1 / 6 / 2
9,229
615
2,687
7,994
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

5
0 / 4 / 1
6,885
459
1,049
4,103
903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
32
Kills
16
18
Deaths
32
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ansotica
Bacchus
2
4
11
1.88
L
Susano
Froschi712
Susano
5
7
3
0.93
L
Raijin
7
9
2
0.89
L
3
6
5
0.92
W
Discordia
Mottalolxd
Discordia
5
3
15
4.17
L
Loki
Pe95
Loki
1
6
2
0.33
L
0
4
1
0.13
W
Morgan Le Fay
TRROxIlllIF
Morgan Le Fay
15
4
14
5.5
W
7
4
11
3.13
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,251
Damage
45,361
65,364
Taken
60,957
42,825
Mitigated
30,992
18,793
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ansotica
Bacchus
3,453
511
2,129
1,456
13,615
19,813
501
2,084
11,531
11,466
0
L
Susano
Froschi712
Susano
14,789
1,255
1,345
2,082
14,201
4,794
335
12,222
1,937
0
34,338
L
Raijin
16,256
381
421
1,202
16,282
5,522
0
14,460
1,728
37,462
0
L
10,580
1,174
402
4,768
18,377
17,499
216
15,571
2,631
0
24,116
W
Discordia
Mottalolxd
Discordia
11,379
652
675
2,116
11,293
4,531
788
2,117
9,176
28,907
0
L
Loki
Pe95
Loki
2,687
416
203
266
7,994
2,274
0
7,889
73
0
4,795
L
1,049
55
68
235
4,103
903
0
3,746
337
0
1,859
W
Morgan Le Fay
TRROxIlllIF
Morgan Le Fay
22,529
1,548
1,124
4,333
16,963
8,688
1,587
5,033
11,930
43,393
0
W
11,996
495
1,032
2,153
11,374
4,506
1,641
1,886
9,488
28,392
0
W
4,894
213
1,632
2,143
12,119
5,287
990
5,136
6,983
20,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,388
Gold Earned
49,318
151
Minions Killed
112
0
Camps Cleared
0
1,331,496
Distance Traveled
901,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,191
679
14
1
0
220,694
0
L
Susano
11,289
753
38
3
0
251,116
0
L
Raijin
11,110
741
43
3
0
205,533
0
L
Chaac
10,805
720
21
1
0
287,080
0
W
Discordia
11,873
792
32
2
0
294,978
1
L
Loki
9,229
615
6
0
0
117,960
0
L
Anhur
6,885
459
4
0
0
39,734
0
W
Morgan Le Fay
13,444
896
39
3
0
260,987
1
W
Thoth
12,266
818
27
2
0
292,981
1
W
Nox
11,614
774
39
3
0
261,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role