Player Matchup

Loki
Loki
Addesoder
Loki
Level 46
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Rama
Rama
JER0ME
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,722 Elo+
Party 1
Vulcan
Vulcan
MalaMadreV2
Vulcan
Level 27
God Stats
4W - 6L
1,542 SR
Queue Stats
42W - 47L
1,652 Elo+
Solo
Kukulkan
Kukulkan
Qkunge1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,692 Elo+
Party 1
Ymir
Ymir
Zebeso
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,635 Elo+

VS

Team Averages
Level 18
1,672 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ahstma
Ah Muzen Cab
Level 17
God Stats
5W - 2L
1,907 SR
Queue Stats
69W - 49L
1,547 Elo+
Solo
Guan Yu
Guan Yu
ChemtechMachine
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,586 Elo+
Solo
Ares
Ares
EstoymuLOKI
Ares
Level 25
God Stats
2W - 1L
1,781 SR
Queue Stats
116W - 101L
1,622 Elo+
Solo
Ra
Ra
MorganLeFuc
Ra
Level 22
God Stats
3W - 1L
1,745 SR
Queue Stats
122W - 79L
1,771 Elo+
Solo
Tiamat
Tiamat
mindleft98
Tiamat
Level 7
God Stats
4W - 4L
1,429 SR
Queue Stats
7W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 5 / 2
5,314
483
2,340
8,428
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
JER0ME
Rama
9
2 / 2 / 1
5,455
496
5,069
6,673
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
2 / 3 / 0
5,987
544
3,716
5,051
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Qkunge1
Kukulkan
9
2 / 2 / 1
5,381
489
1,310
3,787
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Zebeso
Ymir
7
0 / 4 / 4
5,066
461
1,243
6,396
2,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahstma
Ah Muzen Cab
11
5 / 3 / 3
6,885
626
8,651
7,870
2,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 3
5,975
543
2,769
5,982
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 4
6,634
603
4,063
6,714
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 1 / 1
7,716
701
3,784
3,774
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tiamat
mindleft98
Tiamat
10
0 / 2 / 2
5,721
520
1,704
5,570
2,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
2
0.4
W
Ah Muzen Cab
Ahstma
Ah Muzen Cab
5
3
3
2.17
W
3
1
3
4.5
W
3
0
4
5
L
Rama
JER0ME
Rama
2
2
1
1.25
L
Vulcan
2
3
0
0.67
W
5
1
1
5.5
L
Kukulkan
Qkunge1
Kukulkan
2
2
1
1.25
L
Ymir
Zebeso
Ymir
0
4
4
0.5
W
Tiamat
mindleft98
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
20,971
30,335
Taken
29,910
8,875
Mitigated
13,429
6,124
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,340
841
0
2,242
8,428
1,854
0
1,777
6,651
0
24,579
W
Ah Muzen Cab
Ahstma
Ah Muzen Cab
8,651
5,250
0
4,151
7,870
2,257
2,279
731
7,139
0
42,367
W
2,769
684
70
3,184
5,982
3,508
0
845
5,137
0
25,172
W
4,063
226
0
320
6,714
4,000
113
1,648
5,022
21,567
0
L
Rama
JER0ME
Rama
5,069
4,226
0
1,215
6,673
1,580
0
1,121
5,552
0
25,605
L
Vulcan
3,716
1,019
0
773
5,051
1,875
150
3,476
1,575
31,531
0
W
3,784
456
429
1,721
3,774
1,374
400
261
3,513
60,591
0
L
Kukulkan
Qkunge1
Kukulkan
1,310
336
0
838
3,787
1,414
0
2,437
1,350
13,782
0
L
Ymir
Zebeso
Ymir
1,243
516
0
1,056
6,396
2,152
0
740
5,656
3,817
0
W
Tiamat
mindleft98
Tiamat
1,704
342
0
1,586
5,570
2,290
0
2,611
2,771
23,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
32,931
212
Minions Killed
338
0
Camps Cleared
0
968,751
Distance Traveled
1,034,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,314
483
57
5
0
203,931
0
W
Ah Muzen Cab
6,885
626
75
7
0
197,992
0
W
Guan Yu
5,975
543
44
4
0
210,729
1
W
Ares
6,634
603
30
3
0
192,249
0
L
Rama
5,455
496
47
4
0
190,539
0
L
Vulcan
5,987
544
70
6
0
196,306
0
W
Ra
7,716
701
125
11
0
236,889
0
L
Kukulkan
5,381
489
27
2
0
184,384
0
L
Ymir
5,066
461
11
1
0
193,591
0
W
Tiamat
5,721
520
64
6
0
196,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role