Player Matchup

Mercury
Mercury
CNITE10
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,557 Elo+
Party 1
Olorun
Olorun
I-ProdigY-I-_-
Olorun
Level 22
God Stats
3W - 4L
1,382 SR
Queue Stats
115W - 104L
1,619 Elo+
Solo
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 26
God Stats
45W - 20L
1,733 SR
Queue Stats
99W - 92L
1,576 Elo+
Party 1
Izanami
Izanami
iClapFatBunz
Izanami
Level 27
God Stats
26W - 21L
1,607 SR
Queue Stats
124W - 127L
1,538 Elo+
Party 1
Bellona
Bellona
kojen800
Bellona
Level 18
God Stats
26W - 16L
1,675 SR
Queue Stats
34W - 28L
1,587 Elo+
Party 1
Team Averages
Level 21
1,579 SR
1,575 Elo+

VS

Team Averages
Level 23
1,475 SR
1,483 Elo+
Hachiman
Hachiman
Charmander035
Hachiman
Level 29
God Stats
7W - 5L
1,627 SR
Queue Stats
108W - 111L
1,468 Elo+
Solo
Sobek
Sobek
ElHunnyBooBoo
Sobek
Level 25
God Stats
0W - 1L
1,221 SR
Queue Stats
124W - 133L
1,446 Elo+
Solo
Loki
Loki
Guromuji
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Ra
Ra
JKIDD2317
Ra
Level 28
God Stats
2W - 3L
1,396 SR
Queue Stats
126W - 88L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tx jm Cr0w
Morgan Le Fay
Level 28
God Stats
24W - 24L
1,633 SR
Queue Stats
149W - 193L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CNITE10
Mercury
5
0 / 0 / 0
3,540
590
213
3,055
574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 0
4,267
711
1,452
2,638
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Zombeast808
Sylvanus
5
2 / 0 / 0
4,172
695
1,485
2,941
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
iClapFatBunz
Izanami
6
0 / 0 / 2
3,837
640
3,587
2,743
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
kojen800
Bellona
7
0 / 0 / 0
4,002
667
1,125
3,277
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charmander035
Hachiman
5
0 / 1 / 0
3,306
551
2,477
2,323
433
Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 0
3,580
597
1,165
5,782
1,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
4
0 / 2 / 0
3,073
512
700
2,305
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,037
673
912
1,349
340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
Tx jm Cr0w
Morgan Le Fay
7
1 / 1 / 0
3,829
638
2,273
2,928
1,219
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
CNITE10
Mercury
0
0
0
0
L
Hachiman
Charmander035
Hachiman
0
1
0
0
L
0
0
0
0
L
Loki
0
2
0
0
W
2
1
0
2
L
0
0
0
0
L
Morgan Le Fay
Tx jm Cr0w
Morgan Le Fay
1
1
0
1
W
Sylvanus
Zombeast808
Sylvanus
2
0
0
2
W
Izanami
iClapFatBunz
Izanami
0
0
2
1
W
Bellona
kojen800
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,862
Damage
7,527
14,654
Taken
14,687
4,919
Mitigated
4,373
5,687
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CNITE10
Mercury
213
123
0
135
3,055
574
0
201
2,854
0
12,732
L
Hachiman
Charmander035
Hachiman
2,477
983
0
1,018
2,323
433
0
539
1,784
0
13,169
L
1,165
103
0
2,751
5,782
1,945
0
847
4,935
8,441
0
L
Loki
700
300
0
564
2,305
436
0
453
1,852
0
6,498
W
1,452
937
0
895
2,638
926
0
908
1,730
18,259
2,047
L
912
154
67
543
1,349
340
0
596
753
21,260
0
L
Morgan Le Fay
Tx jm Cr0w
Morgan Le Fay
2,273
265
0
510
2,928
1,219
0
193
2,735
15,033
0
W
Sylvanus
Zombeast808
Sylvanus
1,485
1,088
360
1,190
2,941
1,353
0
586
2,355
8,330
0
W
Izanami
iClapFatBunz
Izanami
3,587
3,012
201
1,241
2,743
611
0
790
1,953
0
16,594
W
Bellona
kojen800
Bellona
1,125
470
0
1,665
3,277
1,455
406
2,111
1,166
0
16,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
17,825
171
Minions Killed
127
0
Camps Cleared
0
560,450
Distance Traveled
511,811
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,540
590
31
5
0
121,648
0
L
Hachiman
3,306
551
27
5
0
76,692
0
L
Sobek
3,580
597
20
3
0
108,126
0
L
Loki
3,073
512
14
2
0
95,121
0
W
Olorun
4,267
711
44
7
0
121,647
1
L
Ra
4,037
673
50
8
0
124,199
2
L
Morgan Le Fay
3,829
638
16
3
0
107,673
2
W
Sylvanus
4,172
695
24
4
0
90,775
1
W
Izanami
3,837
640
30
5
0
104,591
0
W
Bellona
4,002
667
42
7
0
121,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role