Player Matchup

Chaac
Chaac
Armaty_Kataclysm
Chaac
Level 122
God Stats
8W - 5L
1,732 SR
Queue Stats
805W - 757L
1,594 Elo+
Party 2
Chiron
Chiron
EviraaM
Chiron
Level 43
God Stats
10W - 7L
1,762 SR
Queue Stats
331W - 229L
1,733 Elo+
Party 2
The Morrigan
The Morrigan
Glandhive
The Morrigan
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 15L
1,580 Elo+
Party 2
Arachne
Arachne
Nellangel
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,514 Elo+
Solo
Sobek
Sobek
miss15skokx
Sobek
Level 107
God Stats
26W - 11L
1,819 SR
Queue Stats
891W - 712L
1,656 Elo+
Party 2
Team Averages
Level 65
1,662 SR
1,615 Elo+

VS

Team Averages
Level 64
1,662 SR
1,654 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Arnick5
Morgan Le Fay
Level 38
God Stats
4W - 2L
1,681 SR
Queue Stats
144W - 82L
1,659 Elo+
Solo
Fenrir
Fenrir
EggSalad414
Fenrir
Level 29
God Stats
5W - 1L
1,773 SR
Queue Stats
103W - 47L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
KaluDaBest
Baron Samedi
Level 62
God Stats
4W - 3L
1,648 SR
Queue Stats
54W - 33L
1,674 Elo+
Party 3
Apollo
Apollo
Stoodenee
Apollo
Level 29
God Stats
5W - 3L
1,708 SR
Queue Stats
54W - 29L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,669
567
3,427
8,154
4,700
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
EviraaM
Chiron
10
2 / 5 / 0
6,095
610
4,082
7,468
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Glandhive
The Morrigan
10
0 / 2 / 0
5,509
551
4,151
3,997
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nellangel
Arachne
8
0 / 3 / 1
4,932
493
2,214
7,752
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 2
4,861
486
3,063
9,687
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
6,131
613
5,612
5,374
2,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Arnick5
Morgan Le Fay
11
2 / 0 / 4
6,727
673
3,871
5,907
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
7 / 0 / 1
6,854
685
7,532
7,819
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
KaluDaBest
Baron Samedi
9
1 / 1 / 7
6,042
604
3,727
6,474
3,015
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Stoodenee
Apollo
12
6 / 1 / 0
7,187
719
7,057
6,162
1,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
17
17
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
3
2.5
L
0
3
0
0
W
Morgan Le Fay
Arnick5
Morgan Le Fay
2
0
4
4
W
Fenrir
7
0
1
7.5
L
Chiron
EviraaM
Chiron
2
5
0
0.4
L
The Morrigan
Glandhive
The Morrigan
0
2
0
0
W
Baron Samedi
KaluDaBest
Baron Samedi
1
1
7
4.5
L
Arachne
Nellangel
Arachne
0
3
1
0.17
W
Apollo
Stoodenee
Apollo
6
1
0
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
27,799
37,058
Taken
31,736
15,886
Mitigated
12,479
7,927
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,612
835
0
1,930
5,374
2,751
301
52
5,322
30,482
0
L
3,427
659
0
1,944
8,154
4,700
0
4,130
4,024
0
32,277
W
Morgan Le Fay
Arnick5
Morgan Le Fay
3,871
610
0
1,868
5,907
1,902
694
2,039
3,868
33,562
0
W
Fenrir
7,532
2,982
0
4,934
7,819
2,962
0
1,499
6,320
0
35,940
L
Chiron
EviraaM
Chiron
4,082
1,469
228
1,292
7,468
1,593
0
1,328
6,087
0
33,074
L
The Morrigan
Glandhive
The Morrigan
4,151
805
0
737
3,997
1,328
0
1,677
2,320
37,702
1,849
W
Baron Samedi
KaluDaBest
Baron Samedi
3,727
599
838
1,930
6,474
3,015
0
1,415
5,059
13,093
0
L
Arachne
Nellangel
Arachne
2,214
1,193
0
1,791
7,752
2,851
0
2,275
5,477
0
23,108
W
Apollo
Stoodenee
Apollo
7,057
4,971
0
3,082
6,162
1,849
0
807
5,355
0
52,812
L
3,063
483
0
1,935
9,687
5,414
0
3,800
5,887
8,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
32,941
287
Minions Killed
332
0
Camps Cleared
0
1,004,394
Distance Traveled
1,036,022
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,131
613
67
7
0
209,852
4
L
Chaac
5,669
567
65
7
0
189,505
3
W
Morgan Le Fay
6,727
673
82
8
0
197,453
3
W
Fenrir
6,854
685
76
8
0
225,133
5
L
Chiron
6,095
610
75
8
0
178,760
4
L
The Morrigan
5,509
551
81
8
0
207,460
5
W
Baron Samedi
6,042
604
14
1
0
203,382
6
L
Arachne
4,932
493
51
5
0
228,148
1
W
Apollo
7,187
719
93
9
0
200,202
3
L
Sobek
4,861
486
15
2
0
200,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role