Player Matchup

Artio
Artio
Andrew-_-1331
Artio
Level 67
God Stats
8W - 9L
1,378 SR
Queue Stats
350W - 392L
1,434 Elo+
Party 1
Loki
Loki
Asuriel_X6
Loki
Level 8
God Stats
25W - 22L
1,186 SR
Queue Stats
158W - 128L
1,087 Elo+
Solo
Erlang Shen
Erlang Shen
D0Bl3CR02
Erlang Shen
Level 27
God Stats
2W - 2L
1,275 SR
Queue Stats
57W - 57L
1,312 Elo+
Solo
Vulcan
Vulcan
TischFalke79161
Vulcan
Level 29
God Stats
2W - 5L
1,306 SR
Queue Stats
126W - 127L
1,430 Elo+
Solo
Neith
Neith
mblp1
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 27
1,329 SR
1,353 Elo+

VS

Team Averages
Level 15
1,481 SR
1,257 Elo+
Artemis
Artemis
Bloodscream_1986
Artemis
Level 28
God Stats
35W - 23L
1,457 SR
Queue Stats
93W - 101L
1,304 Elo+
Solo
Neith
Neith
Cloud287Strife
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,118 Elo+
Solo
Janus
Janus
GingerPickachu
Janus
Level 23
God Stats
0W - 2L
1,763 SR
Queue Stats
18W - 20L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Ss_BabaYaga_sS
Sun Wukong
Level 11
God Stats
13W - 20L
1,345 SR
Queue Stats
13W - 20L
1,215 Elo+
Solo
Cthulhu
Cthulhu
Valiskunk
Cthulhu
Level 8
God Stats
6W - 10L
1,342 SR
Queue Stats
10W - 16L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,164
482
6,189
14,085
11,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 4 / 2
11,229
591
6,723
12,060
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
D0Bl3CR02
Erlang Shen
20
9 / 1 / 2
12,535
660
10,451
13,887
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 5
9,988
526
11,828
11,770
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mblp1
Neith
12
0 / 4 / 2
7,639
402
2,586
6,588
1,706
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,387
441
10,261
10,097
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 9 / 2
6,990
368
3,554
11,645
3,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 7 / 2
8,451
445
7,405
10,539
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ss_BabaYaga_sS
Sun Wukong
13
2 / 2 / 0
8,149
429
5,899
9,408
6,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Valiskunk
Cthulhu
14
5 / 4 / 3
9,427
496
7,723
12,971
11,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
24
Kills
16
18
Deaths
25
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
8
4
2
2.25
L
4
3
4
2
L
0
9
2
0.11
W
Erlang Shen
D0Bl3CR02
Erlang Shen
9
1
2
10
L
5
7
2
0.86
L
Sun Wukong
Ss_BabaYaga_sS
Sun Wukong
2
2
0
1
W
4
6
5
1.08
L
Cthulhu
Valiskunk
Cthulhu
5
4
3
1.63
W
Neith
mblp1
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
34,842
58,390
Taken
54,660
32,477
Mitigated
27,820
15,526
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,189
782
379
2,575
14,085
11,140
214
4,223
9,858
37,863
0
W
6,723
2,801
0
4,399
12,060
4,801
1,465
1,238
10,740
0
63,309
L
10,261
5,498
0
2,481
10,097
3,668
573
3,075
7,022
0
35,487
L
3,554
2,313
0
896
11,645
3,384
0
5,521
6,124
0
33,304
W
Erlang Shen
D0Bl3CR02
Erlang Shen
10,451
5,519
0
4,801
13,887
8,510
1,944
2,541
11,262
511
98,629
L
7,405
1,402
0
480
10,539
3,295
50
4,597
5,942
43,799
0
L
Sun Wukong
Ss_BabaYaga_sS
Sun Wukong
5,899
2,089
0
793
9,408
6,158
476
1,956
7,452
0
30,919
W
11,828
3,305
11
2,511
11,770
6,320
1,774
3,786
7,592
55,097
0
L
Cthulhu
Valiskunk
Cthulhu
7,723
918
168
2,750
12,971
11,315
316
3,299
9,672
42,876
0
W
Neith
mblp1
Neith
2,586
1,345
0
850
6,588
1,706
642
2,736
3,810
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
41,404
489
Minions Killed
342
0
Camps Cleared
0
1,729,208
Distance Traveled
1,583,382
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,164
482
61
3
0
334,597
2
W
Loki
11,229
591
111
6
0
362,218
1
L
Artemis
8,387
441
62
3
0
321,561
0
L
Neith
6,990
368
50
3
0
284,196
1
W
Erlang Shen
12,535
660
190
10
0
397,390
0
L
Janus
8,451
445
74
4
0
247,808
2
L
Sun Wukong
8,149
429
77
4
0
375,080
0
W
Vulcan
9,988
526
90
5
0
322,600
1
L
Cthulhu
9,427
496
79
4
0
354,737
0
W
Neith
7,639
402
37
2
0
312,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role