Player Matchup

Neith
Neith
Empanadadeatun
Neith
Level 87
God Stats
4W - 1L
1,664 SR
Queue Stats
55W - 37L
1,582 Elo+
Solo
Scylla
Scylla
Hallowen_dm
Scylla
Level 127
God Stats
24W - 17L
1,315 SR
Queue Stats
263W - 258L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Rivas943384
Gilgamesh
Level 109
God Stats
2W - 0L
1,814 SR
Queue Stats
100W - 90L
1,535 Elo+
Solo
Fenrir
Fenrir
artwolf25
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
420W - 458L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
yuhboi_sup
Baron Samedi
Level 102
God Stats
8W - 7L
1,674 SR
Queue Stats
1,189W - 1,196L
1,463 Elo+
Party 1
Team Averages
Level 105
1,593 SR
1,516 Elo+

VS

Team Averages
Level 68
1,421 SR
1,524 Elo+
Nu Wa
Nu Wa
Ladyrashelle
Nu Wa
Level 57
God Stats
38W - 27L
1,475 SR
Queue Stats
56W - 50L
1,450 Elo+
Party 2
Izanami
Izanami
MontanaGnome
Izanami
Level 99
God Stats
80W - 58L
1,489 SR
Queue Stats
102W - 84L
1,546 Elo+
Party 2
Hera
Hera
OKathulu
Hera
Level 44
God Stats
6W - 9L
1,429 SR
Queue Stats
404W - 371L
1,471 Elo+
Solo
Hercules
Hercules
Tugboatt
Hercules
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 43L
1,665 Elo+
Party 2
Jing Wei
Jing Wei
dr3aminDud3
Jing Wei
Level 34
God Stats
1W - 6L
1,210 SR
Queue Stats
540W - 568L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
11,597
1,160
18,395
8,293
2,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
2 / 0 / 12
10,461
1,046
13,631
6,964
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rivas943384
Gilgamesh
18
2 / 4 / 13
10,778
1,078
8,901
12,948
12,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
artwolf25
Fenrir
18
4 / 2 / 13
11,095
1,110
6,108
13,061
4,541
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
yuhboi_sup
Baron Samedi
18
11 / 1 / 10
12,308
1,231
22,209
11,364
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

238

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
9,529
953
10,097
13,482
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MontanaGnome
Izanami
16
2 / 5 / 5
9,545
955
9,890
11,701
5,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
16
1 / 3 / 7
10,211
1,021
13,156
11,106
3,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tugboatt
Hercules
16
4 / 3 / 4
10,228
1,023
10,385
20,866
16,925
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
dr3aminDud3
Jing Wei
16
0 / 6 / 8
9,320
932
3,476
14,838
4,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
25
Kills
8
8
Deaths
25
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Scylla
2
0
12
8
L
1
8
6
0.5
L
Izanami
MontanaGnome
Izanami
2
5
5
0.9
L
Hera
1
3
7
1.5
W
Gilgamesh
Rivas943384
Gilgamesh
2
4
13
2.13
L
Hercules
Tugboatt
Hercules
4
3
4
2
W
Fenrir
artwolf25
Fenrir
4
2
13
5.25
L
Jing Wei
dr3aminDud3
Jing Wei
0
6
8
0.67
W
Baron Samedi
yuhboi_sup
Baron Samedi
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
47,004
52,630
Taken
71,993
27,002
Mitigated
35,027
13,906
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,395
6,802
211
2,943
8,293
2,973
0
4,173
4,120
0
40,651
W
Scylla
13,631
894
0
1,724
6,964
2,086
0
2,463
4,501
52,590
0
L
10,097
3,491
0
0
13,482
4,485
0
8,046
5,436
24,114
0
L
Izanami
MontanaGnome
Izanami
9,890
4,086
109
209
11,701
5,607
0
7,282
4,419
0
27,615
L
Hera
13,156
3,582
244
558
11,106
3,728
0
4,278
6,828
40,810
0
W
Gilgamesh
Rivas943384
Gilgamesh
8,901
1,217
0
247
12,948
12,072
0
6,188
6,760
3,105
20,304
L
Hercules
Tugboatt
Hercules
10,385
2,832
106
4,553
20,866
16,925
0
9,920
10,946
0
20,288
W
Fenrir
artwolf25
Fenrir
6,108
1,750
209
2,616
13,061
4,541
0
6,179
6,882
0
20,526
L
Jing Wei
dr3aminDud3
Jing Wei
3,476
1,692
0
804
14,838
4,282
0
7,345
7,493
0
21,207
W
Baron Samedi
yuhboi_sup
Baron Samedi
22,209
1,826
2,245
3,711
11,364
5,330
0
4,250
7,114
36,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
48,833
226
Minions Killed
200
9
Camps Cleared
4
1,034,080
Distance Traveled
1,011,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,597
1,160
52
5
4
224,730
1
W
Scylla
10,461
1,046
93
9
0
193,551
0
L
Nu Wa
9,529
953
26
3
0
188,731
0
L
Izanami
9,545
955
57
6
1
197,775
2
L
Hera
10,211
1,021
65
7
1
205,074
1
W
Gilgamesh
10,778
1,078
28
3
0
197,230
1
L
Hercules
10,228
1,023
22
2
0
227,580
1
W
Fenrir
11,095
1,110
22
2
2
213,651
2
L
Jing Wei
9,320
932
30
3
2
192,232
0
W
Baron Samedi
12,308
1,231
31
3
3
204,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role