Player Matchup

Scylla
Scylla
AshesOfAzarath
Scylla
Level 29
God Stats
4W - 13L
1,500 SR
Queue Stats
160W - 193L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
DeathDoor8849
Hun Batz
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,538 Elo+
Solo
Fenrir
Fenrir
Omega4kidz
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Solo
Anubis
Anubis
chickenballs_555
Anubis
Level 29
God Stats
52W - 38L
1,585 SR
Queue Stats
178W - 198L
1,503 Elo+
Party 1
Set
Set
pillow16
Set
Level 10
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 43L
1,664 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,566 Elo+

VS

Team Averages
Level 23
1,603 SR
1,545 Elo+
Ares
Ares
GrzzedKing
Ares
Level 27
God Stats
42W - 21L
1,702 SR
Queue Stats
127W - 106L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
IC0SMICIIIF0XI
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Lethal_nxmb_-
Hel
Level 29
God Stats
18W - 16L
1,491 SR
Queue Stats
81W - 68L
1,524 Elo+
Solo
Medusa
Medusa
ShoogaBear
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,568 Elo+
Party 2
Olorun
Olorun
bxlet
Olorun
Level 27
God Stats
17W - 5L
1,821 SR
Queue Stats
86W - 45L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 13
12,712
978
23,482
23,315
8,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
DeathDoor8849
Hun Batz
20
9 / 10 / 9
14,887
1,145
27,319
30,910
12,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Omega4kidz
Fenrir
16
1 / 4 / 4
9,938
764
1,849
3,514
1,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 8 / 16
13,961
1,074
21,066
21,058
11,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 8 / 13
14,188
1,091
17,859
18,946
9,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 24
13,822
1,063
13,179
20,022
22,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
0 / 7 / 22
12,196
938
7,286
18,121
10,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
6 / 4 / 17
13,153
1,012
15,051
20,614
8,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
ShoogaBear
Medusa
20
8 / 6 / 17
13,776
1,060
21,259
16,495
5,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
bxlet
Olorun
20
21 / 5 / 18
17,032
1,310
34,629
23,266
9,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
139
26
Kills
41
41
Deaths
26
55
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
11
13
0.86
L
Hun Batz
DeathDoor8849
Hun Batz
9
10
9
1.35
W
6
4
24
4.5
W
0
7
22
1.57
W
6
4
17
3.63
L
Fenrir
Omega4kidz
Fenrir
1
4
4
0.75
W
Medusa
ShoogaBear
Medusa
8
6
17
2.75
W
Olorun
bxlet
Olorun
21
5
18
6
L
5
8
16
1.63
L
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,575
Damage
91,404
97,743
Taken
98,518
43,652
Mitigated
55,365
7,911
Healing
31,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,482
2,128
0
1,192
23,315
8,895
0
18,565
4,750
38,193
0
L
Hun Batz
DeathDoor8849
Hun Batz
27,319
8,170
0
1,615
30,910
12,471
0
20,073
10,837
0
67,755
W
13,179
665
0
246
20,022
22,181
0
8,478
11,544
19,884
0
W
7,286
539
957
865
18,121
10,471
0
8,081
10,040
19,298
0
W
15,051
1,323
10,779
7,091
20,614
8,175
0
7,748
12,866
33,299
0
L
Fenrir
Omega4kidz
Fenrir
1,849
642
0
122
3,514
1,617
0
1,749
1,765
0
2,878
W
Medusa
ShoogaBear
Medusa
21,259
12,112
316
1,597
16,495
5,119
0
7,269
9,226
0
47,478
W
Olorun
bxlet
Olorun
34,629
19,610
1,248
8,869
23,266
9,419
0
12,972
10,294
64,154
0
L
21,066
860
299
3,810
21,058
11,554
0
17,042
4,016
41,227
0
L
17,859
7,946
0
873
18,946
9,115
0
12,716
6,230
0
31,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,686
Gold Earned
69,979
197
Minions Killed
214
3
Camps Cleared
6
968,304
Distance Traveled
1,100,608
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,712
978
36
3
1
216,304
0
L
Hun Batz
14,887
1,145
81
6
1
249,767
0
W
Ares
13,822
1,063
11
1
0
237,742
1
W
Cthulhu
12,196
938
33
3
0
195,431
2
W
Hel
13,153
1,012
50
4
0
241,652
0
L
Fenrir
9,938
764
4
0
0
46,826
0
W
Medusa
13,776
1,060
42
3
2
220,437
1
W
Olorun
17,032
1,310
78
6
4
205,346
0
L
Anubis
13,961
1,074
50
4
1
229,264
0
L
Set
14,188
1,091
26
2
0
226,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role