Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Am0m
Ra
Silver I
Level 158
God Stats
13W - 8L
1,625 SR
Queue Stats
344W - 329L
1,159 MMR
Solo
Yemoja
Yemoja
Silver III
Raptorrion
Yemoja
Silver III
Level 88
God Stats
5W - 4L
1,864 SR
Queue Stats
158W - 166L
963 MMR
Solo
Chaac
Chaac
Silver II
alber0020
Chaac
Silver II
Level 128
God Stats
11W - 9L
1,470 SR
Queue Stats
353W - 349L
1,031 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,592 SR
1,231 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,543 SR
1,256 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
BAGAUDIN
Anubis
Silver I
Level 129
God Stats
36W - 26L
1,655 SR
Queue Stats
933W - 925L
989 MMR
Solo
Olorun
Olorun
Silver I
BoBo765
Olorun
Silver I
Level 86
God Stats
1W - 0L
1,374 SR
Queue Stats
23W - 30L
1,121 MMR
Solo
Achilles
Achilles
Silver IV
Gunnship
Achilles
Silver IV
Level 149
God Stats
2W - 2L
1,686 SR
Queue Stats
65W - 86L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 2
10,142
507
7,744
17,713
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
13
2 / 6 / 5
9,039
452
12,059
15,913
3,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Am0m
Ra
17
3 / 5 / 1
10,410
521
6,167
14,226
4,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Raptorrion
Yemoja
13
2 / 5 / 6
9,429
471
5,486
20,226
15,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
alber0020
Chaac
15
1 / 5 / 4
9,494
475
11,291
17,884
15,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FaySetGilgameshAthenaTiamat

VS

Bans
TsukuyomiSobekLokiGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 0 / 8
13,412
671
17,060
13,886
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
 
Cerberus
16
6 / 1 / 12
12,148
607
10,386
20,965
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
BAGAUDIN
Anubis
20
6 / 2 / 7
13,476
674
12,550
15,632
7,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
BoBo765
Olorun
19
4 / 5 / 4
12,814
641
14,722
15,157
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Gunnship
Achilles
17
6 / 4 / 7
11,799
590
10,901
16,598
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
26
26
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
2
1
L
Izanami
 
Izanami
2
6
5
0.75
W
Anhur
 
Anhur
4
0
8
8
W
Cerberus
 
Cerberus
6
1
12
12
L
Ra
Am0m
Ra
3
5
1
0.7
W
Anubis
BAGAUDIN
Anubis
6
2
7
4.75
W
Olorun
BoBo765
Olorun
4
5
4
1.2
W
Achilles
Gunnship
Achilles
6
4
7
2.38
L
Yemoja
Raptorrion
Yemoja
2
5
6
1
L
Chaac
alber0020
Chaac
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
65,619
85,962
Taken
82,238
43,864
Mitigated
53,814
20,892
Healing
31,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,744
482
1,964
5,691
17,713
4,328
0
7,138
10,575
62,665
0
L
Izanami
 
Izanami
12,059
8,560
0
4,043
15,913
3,875
502
7,290
8,623
0
69,713
W
Anhur
 
Anhur
17,060
9,853
0
5,637
13,886
6,048
7,327
1,896
11,990
0
131,952
W
Cerberus
 
Cerberus
10,386
879
349
6,738
20,965
27,435
560
6,166
14,545
39,411
0
L
Ra
Am0m
Ra
6,167
216
247
4,328
14,226
4,964
0
3,938
10,288
66,168
0
W
Anubis
BAGAUDIN
Anubis
12,550
408
0
8,153
15,632
7,590
4,212
5,267
10,365
96,238
0
W
Olorun
BoBo765
Olorun
14,722
8,103
163
5,245
15,157
5,791
2,896
3,033
11,868
107,241
0
W
Achilles
Gunnship
Achilles
10,901
3,968
0
5,711
16,598
6,950
0
4,977
11,621
0
58,732
L
Yemoja
Raptorrion
Yemoja
5,486
608
900
502
20,226
15,446
0
12,182
8,044
19,096
0
L
Chaac
alber0020
Chaac
11,291
1,185
0
3,217
17,884
15,251
0
7,110
10,774
480
59,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
63,649
509
Minions Killed
687
0
Camps Cleared
0
1,692,571
Distance Traveled
1,912,808
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,142
507
102
5
0
353,002
0
L
Izanami
9,039
452
138
7
0
256,219
1
W
Anhur
13,412
671
205
10
0
407,031
8
W
Cerberus
12,148
607
42
2
0
387,290
7
L
Ra
10,410
521
141
7
0
363,090
2
W
Anubis
13,476
674
187
9
0
331,984
2
W
Olorun
12,814
641
169
8
0
355,171
2
W
Achilles
11,799
590
84
4
0
431,332
2
L
Yemoja
9,429
471
27
1
0
331,417
1
L
Chaac
9,494
475
101
5
0
388,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role