Player Matchup

Janus
Janus
Chrisguzva
Janus
Level 27
God Stats
16W - 23L
1,288 SR
Queue Stats
166W - 189L
1,359 Elo+
Solo
Rama
Rama
GSLunna
Rama
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
22W - 36L
1,298 Elo+
Solo
Yemoja
Yemoja
ProfssrChaos
Yemoja
Level 7
God Stats
1W - 5L
1,300 SR
Queue Stats
4W - 9L
1,112 Elo+
Party 2
Chaac
Chaac
godlyboyhole
Chaac
Level 12
God Stats
1W - 2L
1,472 SR
Queue Stats
13W - 11L
1,133 Elo+
Party 2
Pele
Pele
kjags23
Pele
Level 13
God Stats
0W - 3L
1,060 SR
Queue Stats
15W - 21L
1,172 Elo+
Party 2
Team Averages
Level 15
1,278 SR
1,215 Elo+

VS

Team Averages
Level 20
1,469 SR
1,222 Elo+
Bellona
Bellona
Bautirinia
Bellona
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 89L
1,192 Elo+
Party 1
Apollo
Apollo
Henrysbar
Apollo
Level 18
God Stats
35W - 36L
1,500 SR
Queue Stats
137W - 173L
1,149 Elo+
Party 1
Mercury
Mercury
ZedtFRriendMANCO
Mercury
Level 27
God Stats
23W - 20L
1,595 SR
Queue Stats
118W - 122L
1,349 Elo+
Party 3
Jing Wei
Jing Wei
aim_tryhards_0_0
Jing Wei
Level 23
God Stats
32W - 38L
1,440 SR
Queue Stats
49W - 69L
1,295 Elo+
Party 3
Kuzenbo
Kuzenbo
fede3456
Kuzenbo
Level 13
God Stats
4W - 9L
1,312 SR
Queue Stats
32W - 60L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 2 / 0
10,636
591
4,610
8,058
2,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
GSLunna
Rama
4
0 / 1 / 0
5,392
300
367
1,064
205
Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
0 / 0 / 5
9,395
522
3,818
5,801
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 0
9,338
519
11,180
12,843
13,416
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
kjags23
Pele
14
2 / 2 / 2
8,144
452
7,001
11,612
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bautirinia
Bellona
17
5 / 1 / 1
9,916
551
7,101
12,093
9,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Henrysbar
Apollo
12
0 / 4 / 1
7,489
416
3,534
10,366
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 0 / 4
9,994
555
4,022
13,305
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 0
10,565
587
3,381
6,948
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
fede3456
Kuzenbo
13
1 / 1 / 0
8,694
483
2,659
8,521
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bautirinia
Bellona
5
1
1
5.5
L
Janus
0
2
0
0
L
Rama
GSLunna
Rama
0
1
0
0
W
Apollo
Henrysbar
Apollo
0
4
1
0.13
L
Yemoja
0
0
5
2.5
W
0
0
4
2
W
2
1
0
2
W
Kuzenbo
fede3456
Kuzenbo
1
1
0
1
L
5
3
0
1.67
L
Pele
kjags23
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
20,697
39,378
Taken
51,233
25,040
Mitigated
29,991
11,047
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bautirinia
Bellona
7,101
2,659
0
5,745
12,093
9,782
2,056
399
11,694
0
56,148
L
Janus
4,610
60
0
1,168
8,058
2,873
540
0
8,058
69,055
0
L
Rama
GSLunna
Rama
367
349
0
212
1,064
205
0
0
1,064
0
3,277
W
Apollo
Henrysbar
Apollo
3,534
1,602
0
3,722
10,366
3,289
144
1,961
8,405
0
37,142
L
Yemoja
3,818
672
2,866
1,071
5,801
4,082
66
1,901
3,900
31,175
0
W
4,022
2,382
0
6,750
13,305
6,440
0
871
12,434
0
84,004
W
3,381
2,844
0
945
6,948
2,741
2,198
3,281
3,667
0
75,845
W
Kuzenbo
fede3456
Kuzenbo
2,659
1,548
0
580
8,521
7,739
404
2,119
6,402
22,335
0
L
11,180
1,917
0
2,472
12,843
13,416
620
13
12,830
0
51,258
L
Pele
kjags23
Pele
7,001
1,265
0
3,258
11,612
4,464
13
745
10,867
0
49,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,905
Gold Earned
46,658
390
Minions Killed
514
0
Camps Cleared
0
1,382,242
Distance Traveled
1,721,597
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,916
551
114
6
0
354,022
2
L
Janus
10,636
591
138
8
0
294,305
0
L
Rama
5,392
300
7
0
0
66,726
0
W
Apollo
7,489
416
83
5
0
284,814
1
L
Yemoja
9,395
522
57
3
0
319,092
2
W
Mercury
9,994
555
131
7
0
376,392
1
W
Jing Wei
10,565
587
158
9
0
344,514
0
W
Kuzenbo
8,694
483
28
2
0
361,855
0
L
Chaac
9,338
519
92
5
0
329,058
3
L
Pele
8,144
452
96
5
0
373,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role