Player Matchup

Izanami
Izanami
Ferhu-Wolf
Izanami
Level 8
God Stats
6W - 17L
1,378 SR
Queue Stats
78W - 122L
1,245 Elo+
Party 2
Anubis
Anubis
L0RD C III
Anubis
Level 14
God Stats
20W - 16L
1,267 SR
Queue Stats
119W - 118L
1,338 Elo+
Solo
Fenrir
Fenrir
TacosDeCanasta_8
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
491W - 528L
1,303 Elo+
Party 2
Amaterasu
Amaterasu
TacosDeSuadero_8
Amaterasu
Level 62
God Stats
41W - 37L
1,418 SR
Queue Stats
706W - 795L
1,257 Elo+
Party 2
Kuzenbo
Kuzenbo
ajsmaluku
Kuzenbo
Level 25
God Stats
3W - 5L
1,591 SR
Queue Stats
22W - 34L
1,328 Elo+
Solo
Team Averages
Level 27
1,431 SR
1,294 Elo+

VS

Team Averages
Level 21
1,453 SR
1,331 Elo+
Fenrir
Fenrir
CHES_OM
Fenrir
Level 5
God Stats
5W - 12L
1,482 SR
Queue Stats
5W - 14L
1,197 Elo+
Solo
Skadi
Skadi
Flatt_Stanley
Skadi
Level 29
God Stats
100W - 90L
1,527 SR
Queue Stats
115W - 114L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Malveaux5
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,393 Elo+
Party 1
Thanatos
Thanatos
Thy BluntDoctor
Thanatos
Level 28
God Stats
9W - 10L
1,322 SR
Queue Stats
48W - 41L
1,328 Elo+
Solo
Bellona
Bellona
angellui
Bellona
Level 15
God Stats
3W - 5L
1,433 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferhu-Wolf
Izanami
9
0 / 2 / 0
5,604
509
3,142
4,968
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
L0RD C III
Anubis
13
6 / 0 / 0
7,617
692
3,694
5,255
2,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 1 / 1
5,414
492
2,576
7,353
1,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
11
3 / 0 / 3
6,796
618
4,682
6,468
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
ajsmaluku
Kuzenbo
9
0 / 1 / 3
5,853
532
1,266
6,546
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHES_OM
Fenrir
3
0 / 2 / 0
3,901
355
541
2,301
813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
4 / 2 / 0
5,795
527
5,609
5,397
1,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Malveaux5
Cthulhu
8
0 / 2 / 3
4,978
453
4,585
5,934
2,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
7
0 / 4 / 0
4,709
428
1,321
5,868
1,306
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
angellui
Bellona
8
0 / 2 / 0
4,975
452
2,022
5,899
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHES_OM
Fenrir
0
2
0
0
W
Izanami
Ferhu-Wolf
Izanami
0
2
0
0
L
4
2
0
2
W
Anubis
L0RD C III
Anubis
6
0
0
6
L
Cthulhu
Malveaux5
Cthulhu
0
2
3
0.75
W
1
1
1
1.5
W
Amaterasu
3
0
3
4.5
L
Thanatos
0
4
0
0
W
Kuzenbo
ajsmaluku
Kuzenbo
0
1
3
1.5
L
Bellona
angellui
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
14,078
30,590
Taken
25,399
14,854
Mitigated
8,448
12,758
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHES_OM
Fenrir
541
111
0
126
2,301
813
0
0
2,301
0
2,768
W
Izanami
Ferhu-Wolf
Izanami
3,142
1,601
0
843
4,968
1,471
656
1,486
3,482
0
28,933
L
5,609
3,357
0
1,538
5,397
1,205
563
1,967
3,430
0
27,062
W
Anubis
L0RD C III
Anubis
3,694
315
0
2,974
5,255
2,817
2,463
125
5,130
43,843
0
L
Cthulhu
Malveaux5
Cthulhu
4,585
793
0
689
5,934
2,462
0
803
5,131
18,994
0
W
2,576
810
0
3,713
7,353
1,930
0
112
7,241
0
23,714
W
Amaterasu
4,682
2,881
0
4,089
6,468
3,586
166
567
5,791
0
29,437
L
Thanatos
1,321
720
0
2,786
5,868
1,306
0
1,394
4,474
0
20,349
W
Kuzenbo
ajsmaluku
Kuzenbo
1,266
332
0
1,139
6,546
5,050
50
2,295
4,251
8,982
0
L
Bellona
angellui
Bellona
2,022
541
0
1,631
5,899
2,662
0
796
5,103
0
16,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
24,358
272
Minions Killed
165
0
Camps Cleared
0
999,242
Distance Traveled
886,154
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,901
355
6
1
0
101,507
0
W
Izanami
5,604
509
69
6
0
211,725
0
L
Skadi
5,795
527
45
4
0
203,644
2
W
Anubis
7,617
692
90
8
0
153,214
3
L
Cthulhu
4,978
453
28
3
0
207,041
0
W
Fenrir
5,414
492
41
4
0
206,369
0
W
Amaterasu
6,796
618
62
6
0
198,543
0
L
Thanatos
4,709
428
43
4
0
142,972
0
W
Kuzenbo
5,853
532
10
1
0
229,391
4
L
Bellona
4,975
452
43
4
0
230,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role