Player Matchup

Bakasura
Bakasura
ErvinAblaev
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rake1337
Morgan Le Fay
Level 27
God Stats
18W - 16L
1,522 SR
Queue Stats
33W - 38L
1,449 Elo+
Solo
Ymir
Ymir
SirWello
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
punchingbagguy
Neith
Level 9
God Stats
1W - 2L
1,374 SR
Queue Stats
18W - 20L
1,273 Elo+
Solo
Bellona
Bellona
xZikonx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,479 SR
1,444 Elo+

VS

Team Averages
Level 23
1,530 SR
1,337 Elo+
Apollo
Apollo
Siliboomboom
Apollo
Level 28
God Stats
5W - 2L
1,685 SR
Queue Stats
12W - 13L
1,409 Elo+
Solo
Nemesis
Nemesis
Stratford88
Nemesis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Tarshishimum
Cthulhu
Level 29
God Stats
3W - 8L
1,543 SR
Queue Stats
14W - 30L
1,255 Elo+
Solo
Vamana
Vamana
ZS_Drugs
Vamana
Level 29
God Stats
7W - 8L
1,452 SR
Queue Stats
68W - 87L
1,389 Elo+
Solo
Neith
Neith
luwithnoclue
Neith
Level 8
God Stats
5W - 5L
1,468 SR
Queue Stats
5W - 11L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ErvinAblaev
Bakasura
5
0 / 7 / 0
6,039
288
700
4,816
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Rake1337
Morgan Le Fay
17
14 / 5 / 0
11,942
569
23,520
16,366
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
9
0 / 8 / 1
8,351
398
2,515
10,088
5,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 3
8,643
412
5,347
12,259
3,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xZikonx
Bellona
12
3 / 5 / 0
8,933
425
7,780
10,322
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
15 / 2 / 5
13,303
633
13,455
12,745
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Stratford88
Nemesis
18
3 / 4 / 6
11,555
550
7,492
15,313
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tarshishimum
Cthulhu
15
5 / 2 / 8
10,431
497
5,517
20,843
20,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
ZS_Drugs
Vamana
17
5 / 1 / 1
11,263
536
8,760
15,449
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 9 / 1
8,803
419
2,020
11,679
3,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
17
Kills
31
34
Deaths
18
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ErvinAblaev
Bakasura
0
7
0
0
L
Morgan Le Fay
Rake1337
Morgan Le Fay
14
5
0
2.8
W
Apollo
15
2
5
8.75
L
Ymir
0
8
1
0.06
W
Nemesis
Stratford88
Nemesis
3
4
6
1.5
W
Cthulhu
Tarshishimum
Cthulhu
5
2
8
4.5
W
Vamana
ZS_Drugs
Vamana
5
1
1
5.5
W
3
9
1
0.39
L
0
9
3
0.17
L
Bellona
xZikonx
Bellona
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
37,244
53,851
Taken
76,029
25,057
Mitigated
47,663
9,710
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ErvinAblaev
Bakasura
700
476
0
163
4,816
1,335
44
160
4,656
0
5,559
L
Morgan Le Fay
Rake1337
Morgan Le Fay
23,520
1,445
0
3,872
16,366
6,698
765
1,508
14,605
75,784
0
W
Apollo
13,455
9,051
0
2,843
12,745
4,550
6,670
5,794
6,926
0
79,886
L
Ymir
2,515
948
0
51
10,088
5,031
131
1,349
8,739
16,453
0
W
Nemesis
Stratford88
Nemesis
7,492
4,172
0
6,483
15,313
6,481
2,884
4,564
10,724
0
83,778
W
Cthulhu
Tarshishimum
Cthulhu
5,517
350
59
5,740
20,843
20,267
374
4,577
16,256
36,741
0
W
Vamana
ZS_Drugs
Vamana
8,760
4,901
0
6,058
15,449
13,016
2,611
3,894
11,555
0
59,610
W
2,020
1,386
0
800
11,679
3,349
2,392
7,206
4,453
0
31,351
L
5,347
3,013
0
2,599
12,259
3,853
798
2,273
9,986
0
36,898
L
Bellona
xZikonx
Bellona
7,780
3,890
0
3,025
10,322
8,140
609
227
9,325
0
33,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
55,355
300
Minions Killed
468
0
Camps Cleared
0
1,205,785
Distance Traveled
1,925,497
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,039
288
11
1
0
136,298
1
L
Morgan Le Fay
11,942
569
114
5
0
341,760
1
W
Apollo
13,303
633
138
7
0
390,521
3
L
Ymir
8,351
398
33
2
0
170,397
1
W
Nemesis
11,555
550
127
6
0
406,165
3
W
Cthulhu
10,431
497
52
2
0
436,901
1
W
Vamana
11,263
536
110
5
0
397,153
6
W
Neith
8,803
419
41
2
0
294,757
0
L
Neith
8,643
412
66
3
0
292,494
0
L
Bellona
8,933
425
76
4
0
264,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role