Player Matchup

Raijin
Raijin
C0NTENTC0P
Raijin
Level 13
God Stats
12W - 10L
1,495 SR
Queue Stats
20W - 21L
1,466 Elo+
Solo
Discordia
Discordia
Queeniey
Discordia
Level 6
God Stats
15W - 21L
1,363 SR
Queue Stats
35W - 43L
1,283 Elo+
Party 2
Odin
Odin
Tw0tone
Odin
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 61L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
tayprofit41
Baron Samedi
Level 120
God Stats
147W - 122L
1,549 SR
Queue Stats
776W - 781L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
thecarter1006789
Kumbhakarna
Level 3
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 4L
1,638 Elo+
Party 3
Team Averages
Level 31
1,524 SR
1,447 Elo+

VS

Team Averages
Level 8
1,449 SR
1,454 Elo+
Scylla
Scylla
Iwerr
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
LunaTikbalang
Pele
Level 18
God Stats
0W - 2L
1,518 SR
Queue Stats
7W - 11L
1,539 Elo+
Solo
Chiron
Chiron
Pixiis
Chiron
Level 7
God Stats
7W - 8L
1,413 SR
Queue Stats
42W - 60L
1,381 Elo+
Party 1
Loki
Loki
US_Agent_Baki
Loki
Level 7
God Stats
22W - 27L
1,314 SR
Queue Stats
41W - 50L
1,350 Elo+
Party 1
Ra
Ra
Xtrashotz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C0NTENTC0P
Raijin
20
18 / 1 / 16
14,879
1,353
25,234
8,596
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Queeniey
Discordia
18
4 / 2 / 14
10,836
985
9,690
7,207
2,511
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Tw0tone
Odin
18
3 / 6 / 20
11,408
1,037
10,874
12,435
13,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
tayprofit41
Baron Samedi
19
12 / 3 / 17
12,683
1,153
18,712
13,691
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
thecarter1006789
Kumbhakarna
18
3 / 5 / 22
11,512
1,047
6,166
17,380
15,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

214

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iwerr
Scylla
17
3 / 10 / 7
10,439
949
11,332
14,377
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 11 / 7
11,957
1,087
12,887
21,011
8,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Pixiis
Chiron
16
2 / 4 / 7
9,879
898
6,167
12,970
3,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
3 / 8 / 10
11,143
1,013
7,185
13,806
4,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 8 / 10
10,624
966
15,064
15,190
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
58
40
Kills
17
17
Deaths
41
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
C0NTENTC0P
Raijin
18
1
16
26
L
Scylla
Iwerr
Scylla
3
10
7
0.65
L
7
11
7
0.95
L
Chiron
Pixiis
Chiron
2
4
7
1.38
W
Discordia
Queeniey
Discordia
4
2
14
5.5
W
Odin
Tw0tone
Odin
3
6
20
2.17
L
3
8
10
1
L
2
8
10
0.88
W
Baron Samedi
tayprofit41
Baron Samedi
12
3
17
6.83
W
Kumbhakarna
thecarter1006789
Kumbhakarna
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,676
Damage
52,635
59,309
Taken
77,354
42,619
Mitigated
28,505
9,628
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
C0NTENTC0P
Raijin
25,234
2,749
332
1,746
8,596
3,271
0
4,971
3,625
49,197
0
L
Scylla
Iwerr
Scylla
11,332
1,947
0
534
14,377
5,207
0
10,929
3,448
22,673
0
L
12,887
3,935
0
1,145
21,011
8,430
0
15,262
5,749
0
33,899
L
Chiron
Pixiis
Chiron
6,167
3,420
909
947
12,970
3,948
0
10,396
2,525
0
15,438
W
Discordia
Queeniey
Discordia
9,690
860
0
519
7,207
2,511
0
2,631
4,576
20,028
0
W
Odin
Tw0tone
Odin
10,874
4,844
0
0
12,435
13,916
0
4,804
7,631
0
32,634
L
7,185
859
0
0
13,806
4,823
0
11,724
2,082
0
27,783
L
15,064
2,683
2,761
2,359
15,190
6,097
0
11,442
3,748
33,793
0
W
Baron Samedi
tayprofit41
Baron Samedi
18,712
412
2,315
3,653
13,691
7,595
0
6,537
7,154
40,325
0
W
Kumbhakarna
thecarter1006789
Kumbhakarna
6,166
0
0
1,063
17,380
15,326
0
7,453
9,927
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
54,042
187
Minions Killed
181
5
Camps Cleared
7
920,423
Distance Traveled
873,093
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,879
1,353
62
6
1
208,129
0
L
Scylla
10,439
949
40
4
2
140,955
0
L
Pele
11,957
1,087
35
3
3
199,077
0
L
Chiron
9,879
898
24
2
1
158,905
0
W
Discordia
10,836
985
18
2
0
172,715
2
W
Odin
11,408
1,037
45
4
3
164,599
0
L
Loki
11,143
1,013
48
4
1
202,328
1
L
Ra
10,624
966
34
3
0
171,828
2
W
Baron Samedi
12,683
1,153
56
5
1
213,972
0
W
Kumbhakarna
11,512
1,047
6
1
0
161,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role