Player Matchup

Ullr
Ullr
 
Ullr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nevinhoo03
Bellona
Level 14
God Stats
6W - 7L
1,275 SR
Queue Stats
145W - 149L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
OrientalConTos
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,553 Elo+
Solo
Terra
Terra
Ziggy29-_-
Terra
Level 29
God Stats
6W - 0L
1,908 SR
Queue Stats
214W - 223L
1,428 Elo+
Solo
Hel
Hel
ojodedali
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,483 Elo+

VS

Team Averages
Level 17
1,572 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
El_Antifeminista
Bellona
Level 18
God Stats
15W - 16L
1,481 SR
Queue Stats
565W - 586L
1,402 Elo+
Solo
Geb
Geb
SmmiterianO
Geb
Level 27
God Stats
1W - 2L
1,728 SR
Queue Stats
28W - 22L
1,570 Elo+
Solo
Merlin
Merlin
SnakePig001
Merlin
Level 27
God Stats
5W - 3L
1,651 SR
Queue Stats
107W - 88L
1,579 Elo+
Solo
Thor
Thor
lindo132
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 3 / 2
8,317
489
6,803
9,418
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nevinhoo03
Bellona
13
4 / 1 / 1
8,412
495
9,022
8,734
4,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
16
5 / 1 / 3
9,401
553
11,318
15,964
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
12
1 / 3 / 7
8,575
504
3,884
12,601
9,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 3 / 1
8,783
517
7,195
8,067
2,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 4 / 3
7,830
461
8,599
7,734
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 5 / 2
8,499
500
7,474
16,089
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 4
8,378
493
4,159
11,900
6,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
2 / 1 / 3
10,533
620
9,418
8,787
2,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
10
0 / 6 / 2
6,500
382
2,078
12,474
3,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
11
11
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
3
2
1.67
L
Anubis
 
Anubis
5
4
3
1.63
L
3
5
2
0.8
W
Bellona
Nevinhoo03
Bellona
4
1
1
4.5
W
Ao Kuang
5
1
3
6.5
L
1
2
4
1.5
L
Merlin
2
1
3
3.5
W
Terra
1
3
7
1.5
L
Thor
0
6
2
0.17
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
31,728
54,784
Taken
56,984
25,089
Mitigated
25,537
18,700
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,803
3,762
0
1,397
9,418
2,721
704
4,325
5,006
0
49,231
L
Anubis
 
Anubis
8,599
341
0
2,805
7,734
3,879
639
1,659
6,075
29,819
0
L
7,474
2,855
0
3,311
16,089
8,917
625
4,383
11,706
0
38,281
W
Bellona
Nevinhoo03
Bellona
9,022
1,460
0
2,896
8,734
4,481
306
3,730
5,004
0
37,481
W
Ao Kuang
11,318
4,448
0
10,199
15,964
5,828
13
5,012
10,952
69,204
0
L
4,159
683
0
1,686
11,900
6,426
524
4,125
7,775
25,834
0
L
Merlin
9,418
619
60
973
8,787
2,881
0
5,403
3,384
79,711
0
W
Terra
3,884
1,391
238
1,475
12,601
9,637
52
3,808
8,626
22,293
0
L
Thor
2,078
975
0
1,886
12,474
3,434
320
6,827
5,647
0
13,526
W
7,195
487
422
2,073
8,067
2,422
208
5,047
3,020
41,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
41,740
390
Minions Killed
330
0
Camps Cleared
0
1,507,011
Distance Traveled
1,372,804
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,317
489
79
5
0
307,920
3
L
Anubis
7,830
461
55
3
0
200,424
2
L
Bellona
8,499
500
70
4
0
288,016
0
W
Bellona
8,412
495
76
4
0
338,035
6
W
Ao Kuang
9,401
553
123
7
0
323,457
2
L
Geb
8,378
493
34
2
0
318,915
11
L
Merlin
10,533
620
144
8
0
314,808
6
W
Terra
8,575
504
41
2
0
304,057
0
L
Thor
6,500
382
27
2
0
250,641
4
W
Hel
8,783
517
71
4
0
233,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role