Player Matchup

Artio
Artio
Al-pal28
Artio
Level 54
God Stats
2W - 0L
1,521 SR
Queue Stats
20W - 17L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
ccuz
Gilgamesh
Level 18
God Stats
1W - 0L
1,443 SR
Queue Stats
4W - 8L
1,250 Elo+
Party 1
Neith
Neith
codster121805
Neith
Level 35
God Stats
6W - 4L
1,588 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 1
Team Averages
Level 36
1,517 SR
1,354 Elo+

VS

Team Averages
Level 26
1,459 SR
1,263 Elo+
Fenrir
Fenrir
LEET-MRFLOJO
Fenrir
Level 26
God Stats
14W - 14L
1,408 SR
Queue Stats
96W - 139L
1,207 Elo+
Party 2
Cerberus
Cerberus
YeOLDman72
Cerberus
Level 22
God Stats
21W - 37L
1,417 SR
Queue Stats
254W - 318L
1,319 Elo+
Solo
Ah Puch
Ah Puch
kuzzuxx
Ah Puch
Level 29
God Stats
12W - 13L
1,554 SR
Queue Stats
254W - 328L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Al-pal28
Artio
16
1 / 6 / 16
12,720
606
6,759
18,166
21,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ccuz
Gilgamesh
19
9 / 7 / 10
15,302
729
25,648
22,156
15,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 6
15,757
750
30,488
16,024
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 10 / 6
13,018
620
7,750
19,276
9,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
YeOLDman72
Cerberus
18
3 / 3 / 9
12,982
618
9,430
32,390
35,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
kuzzuxx
Ah Puch
19
6 / 9 / 5
14,358
684
23,523
24,805
10,745
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
22
Kills
14
15
Deaths
22
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
Al-pal28
Artio
1
6
16
1.5
L
Fenrir
5
10
6
0.8
L
Cerberus
YeOLDman72
Cerberus
3
3
9
2.5
W
Gilgamesh
ccuz
Gilgamesh
9
7
10
2
W
12
2
6
7.5
L
Ah Puch
kuzzuxx
Ah Puch
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,895
Damage
40,703
56,346
Taken
76,471
42,485
Mitigated
55,503
10,278
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Al-pal28
Artio
6,759
905
1,538
2,754
18,166
21,041
55
9,050
9,116
16,242
0
L
Fenrir
7,750
2,662
606
609
19,276
9,204
384
1,416
17,860
0
18,087
L
Cerberus
YeOLDman72
Cerberus
9,430
734
0
10,567
32,390
35,554
252
3,206
29,184
49,454
0
W
Gilgamesh
ccuz
Gilgamesh
25,648
8,708
0
1,778
22,156
15,082
201
13,017
9,139
24
75,233
W
30,488
15,998
0
4,208
16,024
6,362
2,481
10,886
5,138
0
111,784
L
Ah Puch
kuzzuxx
Ah Puch
23,523
2,536
1,220
9,213
24,805
10,745
651
2,137
22,668
75,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
40,358
240
Minions Killed
202
0
Camps Cleared
0
1,039,082
Distance Traveled
1,050,918
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,720
606
11
1
0
341,668
0
L
Fenrir
13,018
620
21
1
0
336,711
0
L
Cerberus
12,982
618
85
4
0
407,373
13
W
Gilgamesh
15,302
729
78
4
0
334,741
1
W
Neith
15,757
750
151
7
0
362,673
4
L
Ah Puch
14,358
684
96
5
0
306,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role