Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum III
Reason333
Chang'e
Platinum III
Level 139
God Stats
4W - 3L
1,646 SR
Queue Stats
59W - 57L
1,582 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Аpollyon
Cerberus
Platinum IV
Level 137
God Stats
3W - 0L
1,705 SR
Queue Stats
65W - 54L
1,783 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,617 SR
1,622 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,448 SR
1,360 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
DonsGaming
Medusa
Bronze III
Level 45
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
Glac1al
Tyr
Silver II
Level 108
God Stats
2W - 3L
1,344 SR
Queue Stats
243W - 307L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 4
6,923
692
2,614
7,294
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Reason333
Chang'e
12
4 / 0 / 1
7,817
782
5,812
4,370
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Аpollyon
Cerberus
10
1 / 0 / 1
7,451
745
1,936
7,869
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
FenrirMorgan Le FayTiamatThothSol

VS

Bans
CabrakanGaneshaChaacKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 2
6,249
625
5,702
3,532
1,343
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
DonsGaming
Medusa
11
2 / 2 / 0
6,616
662
3,539
5,035
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
8
0 / 2 / 1
5,749
575
2,943
5,331
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
4
1
L
Zeus
 
Zeus
0
1
2
1
L
Medusa
DonsGaming
Medusa
2
2
0
1
L
Tyr
0
2
1
0.25
W
Chang'e
Reason333
Chang'e
4
0
1
4.5
W
Cerberus
Аpollyon
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
12,184
19,533
Taken
13,898
9,790
Mitigated
5,984
10,441
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,614
1,112
0
1,379
7,294
2,832
1,566
2,410
4,842
0
20,390
L
Zeus
 
Zeus
5,702
201
0
1,250
3,532
1,343
0
1,900
1,598
27,694
0
L
Medusa
DonsGaming
Medusa
3,539
1,190
0
278
5,035
1,532
0
2,259
2,614
0
23,949
L
Tyr
2,943
420
0
1,077
5,331
3,109
0
3,191
1,938
0
6,165
W
Chang'e
Reason333
Chang'e
5,812
421
2,760
2,850
4,370
1,397
1,130
1,326
3,002
26,782
0
W
Cerberus
Аpollyon
Cerberus
1,936
117
141
3,311
7,869
5,561
314
1,966
5,659
10,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
18,614
113
Minions Killed
96
0
Camps Cleared
0
559,604
Distance Traveled
412,215
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,923
692
45
5
0
163,516
1
L
Zeus
6,249
625
45
5
0
137,559
3
L
Medusa
6,616
662
45
5
0
144,363
1
L
Tyr
5,749
575
6
1
0
130,293
3
W
Chang'e
7,817
782
50
5
0
188,088
3
W
Cerberus
7,451
745
18
2
0
208,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role