Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DripN7779
Zhong Kui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 50L
1,564 Elo+
Party 1
Apollo
Apollo
ZAH3L
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 138L
1,685 Elo+
Party 1
Horus
Horus
dbPapi
Horus
Level 127
God Stats
9W - 9L
1,611 SR
Queue Stats
46W - 52L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
snekwashere
Kukulkan
Level 90
God Stats
18W - 13L
1,713 SR
Queue Stats
90W - 86L
1,616 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,567 Elo+

VS

Team Averages
Level 109
1,576 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alimoee08
Morgan Le Fay
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,500 Elo+
Solo
Bastet
Bastet
Cold Sins
Bastet
Level 77
God Stats
8W - 9L
1,492 SR
Queue Stats
85W - 89L
1,462 Elo+
Solo
King Arthur
King Arthur
fall_sniping101
King Arthur
Level 148
God Stats
3W - 3L
1,751 SR
Queue Stats
143W - 140L
1,503 Elo+
Party 2
Apollo
Apollo
gothxiccc
Apollo
Level 48
God Stats
1W - 3L
1,639 SR
Queue Stats
28W - 41L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 4
6,323
575
3,574
8,560
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
DripN7779
Zhong Kui
11
1 / 2 / 0
6,236
567
4,626
5,532
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ZAH3L
Apollo
11
4 / 1 / 2
6,862
624
3,648
7,356
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
dbPapi
Horus
9
5 / 0 / 4
5,823
529
3,120
8,142
7,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
snekwashere
Kukulkan
11
5 / 2 / 2
6,628
603
5,135
5,477
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 1 / 0
5,500
500
1,527
4,564
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Alimoee08
Morgan Le Fay
6
0 / 5 / 0
4,370
397
377
3,809
894
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Cold Sins
Bastet
10
3 / 3 / 2
6,278
571
5,917
8,565
2,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
fall_sniping101
King Arthur
10
2 / 2 / 0
6,029
548
3,306
8,237
5,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
gothxiccc
Apollo
9
1 / 6 / 1
5,860
533
3,523
7,260
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
7
7
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
4
2
L
Geb
 
Geb
1
1
0
1
L
Morgan Le Fay
Alimoee08
Morgan Le Fay
0
5
0
0
L
Bastet
Cold Sins
Bastet
3
3
2
1.33
W
Zhong Kui
DripN7779
Zhong Kui
1
2
0
0.5
W
Apollo
ZAH3L
Apollo
4
1
2
5
W
Horus
dbPapi
Horus
5
0
4
7
L
King Arthur
fall_sniping101
King Arthur
2
2
0
1
L
Apollo
gothxiccc
Apollo
1
6
1
0.25
W
Kukulkan
snekwashere
Kukulkan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
14,650
35,067
Taken
32,435
20,382
Mitigated
13,472
13,543
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,574
1,279
0
3,616
8,560
4,104
0
117
8,443
21,989
9,248
L
Geb
 
Geb
1,527
245
0
586
4,564
2,442
0
1,522
3,042
10,216
0
L
Morgan Le Fay
Alimoee08
Morgan Le Fay
377
78
0
0
3,809
894
0
1,179
2,630
5,686
0
L
Bastet
Cold Sins
Bastet
5,917
1,311
0
2,306
8,565
2,722
0
3,463
5,102
0
28,014
W
Zhong Kui
DripN7779
Zhong Kui
4,626
1,341
0
1,596
5,532
4,177
335
422
5,110
28,946
7,160
W
Apollo
ZAH3L
Apollo
3,648
2,439
0
4,614
7,356
2,309
561
334
7,022
0
49,079
W
Horus
dbPapi
Horus
3,120
1,599
1,282
1,944
8,142
7,951
474
721
7,421
0
12,628
L
King Arthur
fall_sniping101
King Arthur
3,306
507
0
1,125
8,237
5,687
0
3,924
4,313
0
28,293
L
Apollo
gothxiccc
Apollo
3,523
1,305
0
1,650
7,260
1,727
0
1,848
5,412
0
25,153
W
Kukulkan
snekwashere
Kukulkan
5,135
436
0
491
5,477
1,841
489
408
5,069
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
28,037
306
Minions Killed
197
0
Camps Cleared
0
961,825
Distance Traveled
939,404
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,323
575
63
6
0
230,145
4
L
Geb
5,500
500
19
2
0
173,063
1
L
Morgan Le Fay
4,370
397
9
1
0
130,149
3
L
Bastet
6,278
571
53
5
0
231,978
3
W
Zhong Kui
6,236
567
77
7
0
152,754
2
W
Apollo
6,862
624
82
7
0
163,170
2
W
Horus
5,823
529
18
2
0
225,216
6
L
King Arthur
6,029
548
65
6
0
209,462
0
L
Apollo
5,860
533
51
5
0
194,752
0
W
Kukulkan
6,628
603
66
6
0
190,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role