Player Matchup

Danzaburou
Danzaburou
FrostyRogue754
Danzaburou
Level 20
God Stats
5W - 4L
1,437 SR
Queue Stats
59W - 55L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
KepiRL
Guan Yu
Level 7
God Stats
1W - 3L
1,486 SR
Queue Stats
3W - 4L
1,504 Elo+
Solo
Ullr
Ullr
Mresclave
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Reiseidearu
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,594 Elo+
Party 1
Raijin
Raijin
junglergod12
Raijin
Level 27
God Stats
10W - 20L
1,554 SR
Queue Stats
380W - 366L
1,599 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,532 Elo+

VS

Team Averages
Level 18
1,464 SR
1,533 Elo+
Hercules
Hercules
CABORem
Hercules
Level 28
God Stats
2W - 1L
1,469 SR
Queue Stats
30W - 16L
1,747 Elo+
Solo
Cerberus
Cerberus
Daktariii
Cerberus
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
62W - 63L
1,553 Elo+
Solo
Tiamat
Tiamat
EvilMable
Tiamat
Level 23
God Stats
5W - 10L
1,550 SR
Queue Stats
394W - 504L
1,380 Elo+
Solo
Hun Batz
Hun Batz
Marllok
Hun Batz
Level 22
God Stats
2W - 3L
1,303 SR
Queue Stats
101W - 108L
1,483 Elo+
Solo
Neith
Neith
giovane2695
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostyRogue754
Danzaburou
12
7 / 3 / 0
7,611
544
8,877
9,308
3,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
KepiRL
Guan Yu
8
0 / 6 / 2
5,797
414
1,699
9,367
3,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
5
0 / 5 / 0
5,005
358
679
5,369
1,234
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 5
6,982
499
2,708
12,458
7,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
0 / 6 / 0
6,803
486
2,994
7,008
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CABORem
Hercules
14
10 / 0 / 3
9,094
650
5,821
9,431
7,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Daktariii
Cerberus
11
1 / 3 / 2
6,759
483
3,617
10,768
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
EvilMable
Tiamat
13
2 / 1 / 2
7,778
556
2,551
7,732
4,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Marllok
Hun Batz
14
9 / 3 / 4
8,868
633
11,772
9,932
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 0
5,039
360
1,108
3,361
548
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
22
23
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
CABORem
Hercules
10
0
3
11.5
W
Cerberus
Daktariii
Cerberus
1
3
2
0.67
W
Tiamat
EvilMable
Tiamat
2
1
2
3
L
Danzaburou
FrostyRogue754
Danzaburou
7
3
0
2.33
L
Guan Yu
KepiRL
Guan Yu
0
6
2
0.17
W
Hun Batz
Marllok
Hun Batz
9
3
4
3.67
L
Ullr
0
5
0
0
L
0
3
5
0.83
W
0
2
0
0
L
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
24,869
43,510
Taken
41,224
17,905
Mitigated
23,502
7,822
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CABORem
Hercules
5,821
1,115
0
3,703
9,431
7,890
0
1,864
7,301
0
41,347
W
Cerberus
Daktariii
Cerberus
3,617
245
0
2,626
10,768
7,059
0
1,568
9,200
23,850
0
W
Tiamat
EvilMable
Tiamat
2,551
395
0
4,393
7,732
4,512
2,087
311
7,297
48,246
0
L
Danzaburou
FrostyRogue754
Danzaburou
8,877
5,271
0
2,568
9,308
3,182
734
1,336
7,972
0
41,120
L
Guan Yu
KepiRL
Guan Yu
1,699
310
85
749
9,367
3,595
0
597
8,770
0
18,456
W
Hun Batz
Marllok
Hun Batz
11,772
3,578
0
750
9,932
3,493
0
942
8,874
0
58,717
L
Ullr
679
438
0
1,010
5,369
1,234
0
780
4,589
0
12,877
L
2,708
919
669
2,441
12,458
7,605
202
2,841
9,617
10,605
0
W
1,108
238
0
132
3,361
548
233
511
2,850
0
6,358
L
Raijin
2,994
349
0
300
7,008
2,289
228
614
6,394
36,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
37,538
238
Minions Killed
339
0
Camps Cleared
0
1,131,133
Distance Traveled
1,224,530
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,094
650
103
7
0
303,176
1
W
Cerberus
6,759
483
47
3
0
263,762
2
W
Tiamat
7,778
556
90
6
0
221,271
4
L
Danzaburou
7,611
544
75
5
0
235,702
2
L
Guan Yu
5,797
414
34
2
0
272,112
0
W
Hun Batz
8,868
633
92
7
0
282,469
1
L
Ullr
5,005
358
25
2
0
126,484
0
L
Terra
6,982
499
23
2
0
247,846
4
W
Neith
5,039
360
7
1
0
153,852
1
L
Raijin
6,803
486
81
6
0
248,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role