Player Matchup

Izanami
Izanami
 
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FeatSun52
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,303 Elo+
Solo
Anubis
Anubis
GloHurtYu-
Anubis
Level 27
God Stats
1W - 1L
1,881 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Thor
Thor
Kash_Kid32
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Solo
Anhur
Anhur
Wolfyie
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,379 Elo+

VS

Team Averages
Level 24
1,448 SR
1,354 Elo+
Janus
Janus
CapitalKingX
Janus
Level 25
God Stats
7W - 5L
1,477 SR
Queue Stats
56W - 51L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
KeeSoUgly
Hou Yi
Level 24
God Stats
3W - 1L
1,570 SR
Queue Stats
48W - 42L
1,406 Elo+
Party 1
Chang'e
Chang'e
Simon07132562
Chang'e
Level 27
God Stats
17W - 7L
1,500 SR
Queue Stats
217W - 217L
1,387 Elo+
Solo
Ares
Ares
ThatWhiteGuy44
Ares
Level 26
God Stats
1W - 1L
1,252 SR
Queue Stats
48W - 41L
1,399 Elo+
Solo
Izanami
Izanami
deadlyslay
Izanami
Level 20
God Stats
19W - 21L
1,439 SR
Queue Stats
24W - 48L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
4
0 / 2 / 0
4,954
310
0
2,101
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
7,174
448
3,919
7,792
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
GloHurtYu-
Anubis
12
2 / 5 / 0
7,418
464
10,098
12,514
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
5,792
362
2,466
9,567
3,995
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Wolfyie
Anhur
9
0 / 3 / 1
5,991
374
1,042
8,187
2,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,521
470
7,173
6,544
2,024
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KeeSoUgly
Hou Yi
14
8 / 1 / 3
8,799
550
9,618
5,668
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
14
4 / 0 / 3
8,273
517
3,422
5,589
3,764
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 6
8,757
547
3,657
7,874
5,104
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
deadlyslay
Izanami
12
2 / 0 / 3
7,225
452
4,065
5,055
1,613
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
0
1
2
1
L
0
1
0
0
L
Anubis
GloHurtYu-
Anubis
2
5
0
0.4
L
0
5
0
0
W
Hou Yi
KeeSoUgly
Hou Yi
8
1
3
9.5
W
Chang'e
4
0
3
5.5
W
2
0
6
5
L
Anhur
Wolfyie
Anhur
0
3
1
0.17
W
Izanami
deadlyslay
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,525
Damage
27,935
40,161
Taken
30,730
15,589
Mitigated
14,669
10,788
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
500
2,101
336
0
0
2,101
0
6,598
W
7,173
80
0
1,918
6,544
2,024
0
3,694
2,850
43,847
0
L
3,919
1,420
0
4,315
7,792
2,606
74
5,651
2,141
33,003
0
L
Anubis
GloHurtYu-
Anubis
10,098
499
0
5,457
12,514
6,434
58
4,702
7,812
45,585
0
L
2,466
624
0
0
9,567
3,995
0
1,881
7,686
42
17,067
W
Hou Yi
KeeSoUgly
Hou Yi
9,618
5,841
0
207
5,668
2,164
533
2,333
3,335
0
47,590
W
Chang'e
3,422
519
1,272
2,735
5,589
3,764
2,366
2,456
3,133
25,071
0
W
3,657
219
0
500
7,874
5,104
823
3,360
4,514
29,082
0
L
Anhur
Wolfyie
Anhur
1,042
252
0
516
8,187
2,218
0
2,018
6,169
0
18,990
W
Izanami
deadlyslay
Izanami
4,065
3,220
0
0
5,055
1,613
1,003
2,206
2,849
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
40,575
216
Minions Killed
322
0
Camps Cleared
0
1,089,002
Distance Traveled
1,434,545
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,954
310
12
1
0
54,779
0
W
Janus
7,521
470
64
4
0
310,035
4
L
Sol
7,174
448
81
5
0
267,582
1
L
Anubis
7,418
464
79
5
0
276,609
0
L
Thor
5,792
362
17
1
0
261,751
1
W
Hou Yi
8,799
550
86
5
0
292,388
0
W
Chang'e
8,273
517
63
4
0
267,398
5
W
Ares
8,757
547
37
2
0
290,217
0
L
Anhur
5,991
374
27
2
0
228,281
0
W
Izanami
7,225
452
72
5
0
274,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role