Player Matchup

Neith
Neith
Kill3rSte4lthy
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,426 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 25
God Stats
158W - 132L
1,585 SR
Queue Stats
158W - 132L
1,612 Elo+
Solo
Merlin
Merlin
bombbadder
Merlin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,705 Elo+
Solo
Fenrir
Fenrir
judas_459
Fenrir
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
46W - 37L
1,578 Elo+
Solo
Jormungandr
Jormungandr
zangiiiii
Jormungandr
Level 25
God Stats
24W - 19L
1,618 SR
Queue Stats
46W - 39L
1,488 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,562 Elo+

VS

Team Averages
Level 25
1,492 SR
1,607 Elo+
Zhong Kui
Zhong Kui
Alonsh26
Zhong Kui
Level 27
God Stats
10W - 4L
1,682 SR
Queue Stats
32W - 23L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
Level 29
God Stats
25W - 44L
1,397 SR
Queue Stats
205W - 210L
1,587 Elo+
Party 1
Hercules
Hercules
Dulce lifi
Hercules
Level 25
God Stats
1W - 5L
1,258 SR
Queue Stats
209W - 186L
1,669 Elo+
Solo
Arachne
Arachne
Papafewback
Arachne
Level 17
God Stats
93W - 66L
1,625 SR
Queue Stats
197W - 199L
1,580 Elo+
Solo
Sobek
Sobek
SparklingWalrus
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,087
409
1,095
4,109
1,001
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
LeVirgin
Amaterasu
6
0 / 4 / 0
4,136
414
3,006
6,283
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
bombbadder
Merlin
10
1 / 0 / 1
5,341
534
4,267
3,379
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
judas_459
Fenrir
6
1 / 5 / 0
4,475
448
1,043
6,590
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
zangiiiii
Jormungandr
8
1 / 1 / 1
4,550
455
3,779
6,587
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alonsh26
Zhong Kui
11
3 / 1 / 0
6,571
657
1,893
4,587
3,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
8
0 / 2 / 2
4,954
495
4,545
4,162
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Dulce lifi
Hercules
12
4 / 0 / 1
6,811
681
3,004
5,084
2,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Papafewback
Arachne
10
5 / 0 / 2
6,158
616
3,522
6,106
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 0 / 2
5,184
518
3,565
5,478
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
13
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alonsh26
Zhong Kui
3
1
0
3
W
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
0
2
2
0.5
W
Hercules
Dulce lifi
Hercules
4
0
1
4.5
L
0
3
0
0
L
Amaterasu
LeVirgin
Amaterasu
0
4
0
0
W
Arachne
Papafewback
Arachne
5
0
2
6
W
1
0
2
2
L
Merlin
bombbadder
Merlin
1
0
1
1.5
L
Fenrir
judas_459
Fenrir
1
5
0
0.2
L
Jormungandr
zangiiiii
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
16,529
26,948
Taken
25,417
9,796
Mitigated
11,968
8,453
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alonsh26
Zhong Kui
1,893
440
0
2,198
4,587
3,305
1,160
2,079
2,508
33,978
0
W
Ah Muzen Cab
Clearlylaughable
Ah Muzen Cab
4,545
2,071
0
1,577
4,162
1,247
81
2,157
2,005
0
31,289
W
Hercules
Dulce lifi
Hercules
3,004
1,131
0
2,157
5,084
2,311
0
0
5,084
5,442
32,487
L
1,095
164
0
579
4,109
1,001
0
1,927
2,182
0
9,655
L
Amaterasu
LeVirgin
Amaterasu
3,006
1,951
0
2,171
6,283
2,752
0
56
6,227
0
15,450
W
Arachne
Papafewback
Arachne
3,522
2,641
0
1,590
6,106
1,795
0
1,415
4,691
0
35,154
W
3,565
585
0
2,240
5,478
3,310
0
2,395
3,083
10,131
0
L
Merlin
bombbadder
Merlin
4,267
286
0
1,769
3,379
915
0
1,026
2,353
30,905
0
L
Fenrir
judas_459
Fenrir
1,043
293
0
1,418
6,590
2,142
0
530
6,060
0
12,569
L
Jormungandr
zangiiiii
Jormungandr
3,779
1,352
0
2,516
6,587
2,986
0
1,975
4,612
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
29,678
204
Minions Killed
310
0
Camps Cleared
0
794,996
Distance Traveled
936,289
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,571
657
75
8
0
173,842
4
W
Ah Muzen Cab
4,954
495
60
6
0
162,599
0
W
Hercules
6,811
681
98
10
0
196,679
1
L
Neith
4,087
409
33
3
0
172,919
0
L
Amaterasu
4,136
414
26
3
0
129,491
2
W
Arachne
6,158
616
69
7
0
214,687
1
W
Sobek
5,184
518
8
1
0
188,482
1
L
Merlin
5,341
534
67
7
0
178,844
2
L
Fenrir
4,475
448
40
4
0
148,651
0
L
Jormungandr
4,550
455
38
4
0
165,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role