Player Matchup

Zhong Kui
Zhong Kui
OnMyDolo_DG
Zhong Kui
Level 28
God Stats
4W - 3L
1,699 SR
Queue Stats
130W - 112L
1,473 Elo+
Solo
Fenrir
Fenrir
Senpai_Karu_00
Fenrir
Level 11
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 16L
1,434 Elo+
Solo
Merlin
Merlin
Smite120585
Merlin
Level 15
God Stats
15W - 14L
1,628 SR
Queue Stats
33W - 26L
1,539 Elo+
Solo
Danzaburou
Danzaburou
xXkilaclownXx
Danzaburou
Level 28
God Stats
36W - 41L
1,489 SR
Queue Stats
178W - 181L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
zeus_riette
Erlang Shen
Level 14
God Stats
6W - 11L
1,720 SR
Queue Stats
19W - 23L
1,510 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,489 Elo+

VS

Team Averages
Level 21
1,645 SR
1,528 Elo+
Guan Yu
Guan Yu
HiMyNameIsNoose
Guan Yu
Level 15
God Stats
4W - 1L
1,695 SR
Queue Stats
54W - 36L
1,640 Elo+
Solo
Kali
Kali
NorthernEclipse
Kali
Level 27
God Stats
28W - 15L
1,723 SR
Queue Stats
135W - 123L
1,447 Elo+
Solo
Ullr
Ullr
PrideTribe12
Ullr
Level 27
God Stats
4W - 6L
1,439 SR
Queue Stats
54W - 47L
1,562 Elo+
Solo
Nu Wa
Nu Wa
bastino736
Nu Wa
Level 9
God Stats
5W - 5L
1,700 SR
Queue Stats
14W - 14L
1,511 Elo+
Solo
Discordia
Discordia
texas-shooter-ht
Discordia
Level 26
God Stats
1W - 0L
1,669 SR
Queue Stats
50W - 30L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OnMyDolo_DG
Zhong Kui
16
3 / 5 / 3
9,892
430
16,786
21,613
15,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 3
8,749
380
5,194
18,276
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
11
2 / 2 / 1
8,155
355
6,146
7,996
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xXkilaclownXx
Danzaburou
16
3 / 4 / 2
10,879
473
9,561
12,190
10,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
zeus_riette
Erlang Shen
15
2 / 4 / 2
9,372
407
4,806
20,343
7,801
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
12,494
543
6,735
25,392
27,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 2 / 3
13,001
565
8,943
19,205
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 3
14,840
645
14,404
15,169
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
19
2 / 2 / 6
12,982
564
16,554
9,030
2,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
16
3 / 4 / 3
11,121
484
11,915
12,319
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
20
20
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
5
2
3
3.25
L
Zhong Kui
OnMyDolo_DG
Zhong Kui
3
5
3
0.9
W
8
0
3
9.5
L
1
5
3
0.5
L
Merlin
2
2
1
1.25
W
Nu Wa
2
2
6
2.5
W
Discordia
3
4
3
1.13
L
Danzaburou
xXkilaclownXx
Danzaburou
3
4
2
1
L
Erlang Shen
zeus_riette
Erlang Shen
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
58,551
80,418
Taken
81,115
43,117
Mitigated
52,301
17,726
Healing
30,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,735
1,114
1,575
4,525
25,392
27,996
356
7,006
17,462
0
42,905
W
8,943
5,291
0
8,528
19,205
10,232
1,276
5,681
13,524
0
89,905
L
Zhong Kui
OnMyDolo_DG
Zhong Kui
16,786
3,651
0
5,496
21,613
15,402
256
6,472
14,961
77,213
0
W
14,404
9,845
0
9,849
15,169
6,510
12,158
5,261
9,908
0
125,816
L
5,194
1,668
0
3,505
18,276
6,622
0
5,609
12,465
0
43,256
L
Merlin
6,146
241
106
2,454
7,996
3,119
0
2,248
5,654
32,248
0
W
Nu Wa
16,554
3,845
0
1,843
9,030
2,989
3,120
598
8,432
71,147
0
W
Discordia
11,915
597
0
4,305
12,319
4,574
264
4,633
7,686
70,701
0
L
Danzaburou
xXkilaclownXx
Danzaburou
9,561
3,811
0
2,307
12,190
10,173
871
3,616
8,431
0
61,002
L
Erlang Shen
zeus_riette
Erlang Shen
4,806
2,194
0
3,858
20,343
7,801
340
9,435
10,438
0
39,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
64,438
437
Minions Killed
582
0
Camps Cleared
0
1,852,273
Distance Traveled
2,084,694
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,494
543
39
2
0
462,900
7
W
Kali
13,001
565
125
5
0
425,036
0
L
Zhong Kui
9,892
430
120
5
0
360,755
2
W
Ullr
14,840
645
205
9
0
425,905
5
L
Fenrir
8,749
380
80
3
0
395,173
1
L
Merlin
8,155
355
58
3
0
323,210
1
W
Nu Wa
12,982
564
124
5
0
374,277
1
W
Discordia
11,121
484
89
4
0
396,576
3
L
Danzaburou
10,879
473
97
4
0
373,443
1
L
Erlang Shen
9,372
407
82
4
0
399,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role