Player Matchup

Loki
Loki
OVE beaby boi
Loki
Level 41
God Stats
7W - 12L
1,452 SR
Queue Stats
180W - 206L
1,438 Elo+
Party 4
Set
Set
ProLeTiiKz
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 134L
1,483 Elo+
Party 3
Kuzenbo
Kuzenbo
RadBiscuitTin
Kuzenbo
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
474W - 492L
1,435 Elo+
Party 4
Achilles
Achilles
RaysX7
Achilles
Level 21
God Stats
11W - 11L
1,561 SR
Queue Stats
27W - 34L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
Super21 oac
Zhong Kui
Level 84
God Stats
6W - 6L
1,418 SR
Queue Stats
349W - 364L
1,417 Elo+
Party 4
Team Averages
Level 62
1,486 SR
1,438 Elo+

VS

Team Averages
Level 71
1,555 SR
1,475 Elo+
Skadi
Skadi
LM_Jaime-Marin
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,377 Elo+
Party 2
Zeus
Zeus
POSEIDON-74
Zeus
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
217W - 219L
1,543 Elo+
Party 2
Chernobog
Chernobog
itsMRFRANKLIN
Chernobog
Level 99
God Stats
119W - 126L
1,435 SR
Queue Stats
123W - 135L
1,385 Elo+
Party 1
Ganesha
Ganesha
redfoxjsy948
Ganesha
Level 30
God Stats
7W - 4L
1,750 SR
Queue Stats
25W - 16L
1,556 Elo+
Party 1
Bakasura
Bakasura
robertojmb2002
Bakasura
Level 87
God Stats
4W - 3L
1,475 SR
Queue Stats
60W - 54L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,019
390
3,627
9,569
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 1
8,435
469
6,384
15,196
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
13
1 / 3 / 2
8,453
470
6,180
15,103
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
RaysX7
Achilles
16
0 / 1 / 0
8,721
485
1,373
9,957
7,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Super21 oac
Zhong Kui
12
2 / 4 / 1
7,673
426
10,897
10,946
7,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,139
397
4,906
7,385
2,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 0 / 2
10,691
594
15,135
8,357
4,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
itsMRFRANKLIN
Chernobog
17
4 / 0 / 3
10,477
582
7,263
6,245
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
redfoxjsy948
Ganesha
13
0 / 0 / 8
8,622
479
4,207
14,247
12,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
17
7 / 3 / 8
10,354
575
10,167
15,398
9,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
17
17
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
1
5
0
0.2
W
6
0
2
7
L
2
4
1
0.63
L
Kuzenbo
1
3
2
0.67
L
Achilles
RaysX7
Achilles
0
1
0
0
L
Zhong Kui
Super21 oac
Zhong Kui
2
4
1
0.63
W
Chernobog
itsMRFRANKLIN
Chernobog
4
0
3
5.5
W
Ganesha
redfoxjsy948
Ganesha
0
0
8
4
W
Bakasura
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
41,678
60,771
Taken
51,632
41,355
Mitigated
31,624
10,522
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
2,180
0
0
7,385
2,426
1,312
5,478
1,907
0
29,362
L
3,627
710
187
1,690
9,569
3,417
0
3,726
5,813
0
30,742
W
15,135
2,826
0
4,454
8,357
4,029
485
1,166
7,191
91,489
0
L
6,384
3,102
0
496
15,196
4,818
0
3,800
11,181
0
57,230
L
Kuzenbo
6,180
2,686
2
2,279
15,103
18,383
0
6,095
8,208
20,156
0
L
Achilles
RaysX7
Achilles
1,373
282
0
2,558
9,957
7,716
966
1,802
8,155
7,238
46,078
L
Zhong Kui
Super21 oac
Zhong Kui
10,897
3,255
0
3,310
10,946
7,021
162
3,862
6,727
57,924
0
W
Chernobog
itsMRFRANKLIN
Chernobog
7,263
4,230
0
1,532
6,245
3,090
873
2,515
3,730
0
65,425
W
Ganesha
redfoxjsy948
Ganesha
4,207
683
0
3,032
14,247
12,822
0
7,540
6,707
24,835
0
W
Bakasura
10,167
8,076
0
3,463
15,398
9,257
0
593
14,805
0
86,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,301
Gold Earned
47,283
372
Minions Killed
552
0
Camps Cleared
0
1,575,194
Distance Traveled
1,723,761
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,139
397
77
4
0
309,350
0
L
Loki
7,019
390
34
2
0
243,352
0
W
Zeus
10,691
594
165
9
0
336,862
7
L
Set
8,435
469
91
5
0
367,671
2
L
Kuzenbo
8,453
470
20
1
0
331,547
0
L
Achilles
8,721
485
123
7
0
328,174
1
L
Zhong Kui
7,673
426
104
6
0
304,450
2
W
Chernobog
10,477
582
141
8
0
366,403
2
W
Ganesha
8,622
479
11
1
0
336,485
0
W
Bakasura
10,354
575
158
9
0
374,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role