Player Matchup

Raijin
Raijin
Mel0na
Raijin
Level 15
God Stats
2W - 3L
1,521 SR
Queue Stats
43W - 63L
1,294 Elo+
Party 1
Bacchus
Bacchus
PEC022
Bacchus
Level 14
God Stats
2W - 4L
1,404 SR
Queue Stats
57W - 70L
1,352 Elo+
Party 1
Sol
Sol
dirtehmonkeh
Sol
Level 25
God Stats
4W - 4L
1,438 SR
Queue Stats
18W - 17L
1,327 Elo+
Solo
Neith
Neith
ese_spidey00
Neith
Level 20
God Stats
0W - 7L
1,032 SR
Queue Stats
35W - 59L
1,262 Elo+
Solo
Nox
Nox
yBaksy
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,401 Elo+
Solo
Team Averages
Level 19
1,379 SR
1,327 Elo+

VS

Team Averages
Level 19
1,471 SR
1,341 Elo+
Set
Set
AndreaTheWizard
Set
Level 29
God Stats
26W - 21L
1,454 SR
Queue Stats
207W - 227L
1,335 Elo+
Solo
Ymir
Ymir
baconbot87
Ymir
Level 18
God Stats
2W - 3L
1,553 SR
Queue Stats
10W - 18L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
curtcal06
Kukulkan
Level 15
God Stats
3W - 3L
1,358 SR
Queue Stats
8W - 15L
1,236 Elo+
Party 2
Neith
Neith
xN3M3S1Sx69
Neith
Level 29
God Stats
50W - 38L
1,489 SR
Queue Stats
71W - 54L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
xXAlekoXx_Twitch
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mel0na
Raijin
13
1 / 6 / 1
7,896
376
6,403
10,918
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PEC022
Bacchus
12
2 / 2 / 0
7,557
360
3,031
9,733
8,652
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 9 / 2
9,585
456
11,631
19,897
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 2
8,119
387
8,324
7,582
2,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nox
yBaksy
Nox
14
1 / 6 / 3
8,522
406
6,268
10,601
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 1
11,886
566
17,419
15,834
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 0 / 6
10,549
502
3,741
10,905
10,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
curtcal06
Kukulkan
16
4 / 1 / 3
9,915
472
11,957
7,983
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 2
11,800
562
12,928
12,964
4,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xXAlekoXx_Twitch
Erlang Shen
12
0 / 7 / 0
8,291
395
477
15,957
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
24
24
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
Raijin
Mel0na
Raijin
1
6
1
0.25
L
Bacchus
PEC022
Bacchus
2
2
0
1
W
1
0
6
4
W
Kukulkan
curtcal06
Kukulkan
4
1
3
5.5
L
3
9
2
0.44
L
2
1
2
3
W
8
2
2
4.5
W
Erlang Shen
xXAlekoXx_Twitch
Erlang Shen
0
7
0
0
L
Nox
yBaksy
Nox
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
46,522
58,731
Taken
63,643
24,637
Mitigated
32,207
11,037
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,419
7,815
0
3,573
15,834
6,037
3,548
8,295
7,329
0
77,762
L
Raijin
Mel0na
Raijin
6,403
890
0
1,529
10,918
3,356
0
4,042
6,876
32,065
0
L
Bacchus
PEC022
Bacchus
3,031
168
0
0
9,733
8,652
0
6,714
3,019
5,815
0
W
3,741
609
345
657
10,905
10,540
654
2,863
7,638
27,440
0
W
Kukulkan
curtcal06
Kukulkan
11,957
1,567
421
1,609
7,983
3,188
638
3,117
4,680
56,187
0
L
11,631
2,569
20
7,478
19,897
6,757
1,947
3,043
16,854
52,621
5,683
L
8,324
1,623
0
1,850
7,582
2,288
84
1,964
5,618
0
41,419
W
12,928
8,791
0
6,145
12,964
4,801
2,593
8,261
4,623
0
76,549
W
Erlang Shen
xXAlekoXx_Twitch
Erlang Shen
477
442
0
2,248
15,957
7,641
646
3,636
12,321
0
50,750
L
Nox
yBaksy
Nox
6,268
1,048
0
160
10,601
3,584
162
0
10,601
42,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
52,441
293
Minions Killed
494
0
Camps Cleared
0
1,749,112
Distance Traveled
1,807,681
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,886
566
120
6
0
417,256
1
L
Raijin
7,896
376
53
3
0
339,294
3
L
Bacchus
7,557
360
6
0
0
367,626
5
W
Ymir
10,549
502
59
3
0
369,445
0
W
Kukulkan
9,915
472
106
5
0
372,496
0
L
Sol
9,585
456
99
5
0
325,112
6
L
Neith
8,119
387
71
3
0
382,847
4
W
Neith
11,800
562
147
7
0
298,132
1
W
Erlang Shen
8,291
395
62
3
0
350,352
2
L
Nox
8,522
406
64
3
0
334,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role