Player Matchup

Jormungandr
Jormungandr
MEMAMASLAPIJAV2
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 59L
1,472 Elo+
Party 3
Bakasura
Bakasura
MediumBot294
Bakasura
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,772 Elo+
Party 2
Artio
Artio
Th3RealSlimShаdy
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 14L
1,815 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oTTo0690
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,406 SR
Queue Stats
22W - 18L
1,460 Elo+
Party 3
Hera
Hera
paiput xbox
Hera
Level 103
God Stats
3W - 1L
1,761 SR
Queue Stats
184W - 167L
1,529 Elo+
Party 3
Team Averages
Level 50
1,534 SR
1,610 Elo+

VS

Team Averages
Level 71
1,591 SR
1,553 Elo+
Cthulhu
Cthulhu
Daggebert
Cthulhu
Level 68
God Stats
6W - 4L
1,864 SR
Queue Stats
72W - 70L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
GrubSooN93
Cernunnos
Level 38
God Stats
8W - 10L
1,461 SR
Queue Stats
129W - 133L
1,576 Elo+
Solo
Loki
Loki
Reecipher
Loki
Level 129
God Stats
0W - 2L
1,257 SR
Queue Stats
189W - 179L
1,499 Elo+
Solo
Arachne
Arachne
WilliamGodee
Arachne
Level 104
God Stats
4W - 1L
1,872 SR
Queue Stats
178W - 177L
1,650 Elo+
Party 1
Chang'e
Chang'e
swankytiger00
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MEMAMASLAPIJAV2
Jormungandr
15
2 / 5 / 13
12,598
525
8,444
27,437
27,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
MediumBot294
Bakasura
20
20 / 1 / 6
17,376
724
33,684
21,569
14,401
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 0 / 13
15,702
654
26,375
31,196
52,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
oTTo0690
Ah Muzen Cab
15
1 / 9 / 9
12,404
517
6,682
15,319
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 10
14,336
597
25,593
17,337
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daggebert
Cthulhu
13
1 / 3 / 10
10,623
443
9,848
26,901
26,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
GrubSooN93
Cernunnos
17
9 / 9 / 6
11,538
481
26,233
24,738
8,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
0 / 15 / 2
9,469
395
11,396
24,864
10,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
WilliamGodee
Arachne
16
1 / 10 / 3
10,184
424
8,740
24,926
9,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
16
7 / 7 / 1
10,675
445
11,288
19,119
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
44
Kills
18
18
Deaths
44
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daggebert
Cthulhu
1
3
10
2
L
Cernunnos
GrubSooN93
Cernunnos
9
9
6
1.33
W
Jormungandr
MEMAMASLAPIJAV2
Jormungandr
2
5
13
1.7
W
Bakasura
MediumBot294
Bakasura
20
1
6
23
L
Loki
0
15
2
0.07
W
12
0
13
18.5
L
Arachne
WilliamGodee
Arachne
1
10
3
0.25
W
Ah Muzen Cab
oTTo0690
Ah Muzen Cab
1
9
9
0.61
W
9
3
10
4.67
L
Chang'e
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,778
Damage
67,505
112,858
Taken
120,548
107,287
Mitigated
61,031
40,068
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daggebert
Cthulhu
9,848
745
266
730
26,901
26,528
236
13,767
11,072
36,646
0
L
Cernunnos
GrubSooN93
Cernunnos
26,233
12,817
0
3,405
24,738
8,365
1,222
12,352
11,555
0
104,021
W
Jormungandr
MEMAMASLAPIJAV2
Jormungandr
8,444
2,360
1,054
2,740
27,437
27,079
445
5,618
21,819
42,248
0
W
Bakasura
MediumBot294
Bakasura
33,684
19,964
0
11,620
21,569
14,401
1,877
4,068
17,365
0
151,328
L
Loki
11,396
2,237
0
1,177
24,864
10,325
0
11,567
11,716
0
59,278
W
26,375
1,374
863
17,060
31,196
52,592
172
5,083
26,113
132,263
0
L
Arachne
WilliamGodee
Arachne
8,740
5,793
0
4,973
24,926
9,781
0
9,361
14,190
0
73,333
W
Ah Muzen Cab
oTTo0690
Ah Muzen Cab
6,682
1,031
0
1,497
15,319
5,323
1,285
2,193
13,126
0
43,375
W
25,593
6,782
106
5,128
17,337
7,892
2,734
4,174
13,163
126,953
0
L
Chang'e
11,288
1,146
1,985
6,103
19,119
6,032
0
13,506
5,463
64,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,416
Gold Earned
52,489
752
Minions Killed
561
0
Camps Cleared
0
2,394,497
Distance Traveled
2,059,829
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,623
443
46
2
0
460,975
7
L
Cernunnos
11,538
481
156
7
0
375,878
1
W
Jormungandr
12,598
525
66
3
0
423,956
1
W
Bakasura
17,376
724
227
9
0
595,476
2
L
Loki
9,469
395
116
5
0
365,525
4
W
Artio
15,702
654
222
9
0
492,101
3
L
Arachne
10,184
424
128
5
0
439,270
2
W
Ah Muzen Cab
12,404
517
65
3
0
423,722
0
W
Hera
14,336
597
172
7
0
459,242
4
L
Chang'e
10,675
445
115
5
0
418,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role