Player Matchup

Cthulhu
Cthulhu
JesySay
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo
Artemis
Artemis
SeVeR01
Artemis
Level 12
God Stats
1W - 3L
1,462 SR
Queue Stats
4W - 5L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Succah
Morgan Le Fay
Level 26
God Stats
26W - 18L
1,558 SR
Queue Stats
49W - 54L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
TyrOdin
Tsukuyomi
Level 28
God Stats
2W - 7L
1,404 SR
Queue Stats
87W - 80L
1,470 Elo+
Solo
Tyr
Tyr
Unskitin
Tyr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,576 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,463 Elo+

VS

Team Averages
Level 21
1,495 SR
1,463 Elo+
Neith
Neith
DanyCPD
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,349 Elo+
Solo
Izanami
Izanami
Gulman0
Izanami
Level 22
God Stats
20W - 13L
1,515 SR
Queue Stats
90W - 102L
1,389 Elo+
Party 1
Ares
Ares
Julien2A
Ares
Level 29
God Stats
17W - 8L
1,678 SR
Queue Stats
75W - 78L
1,469 Elo+
Solo
Hades
Hades
TonyMatonyYT
Hades
Level 26
God Stats
9W - 13L
1,439 SR
Queue Stats
90W - 104L
1,392 Elo+
Party 1
Vamana
Vamana
mihailositiano
Vamana
Level 25
God Stats
12W - 8L
1,341 SR
Queue Stats
122W - 81L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JesySay
Cthulhu
16
2 / 12 / 4
13,176
471
7,700
25,807
27,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
SeVeR01
Artemis
19
4 / 9 / 7
12,714
454
20,223
25,124
11,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Succah
Morgan Le Fay
20
8 / 6 / 5
15,423
551
24,366
18,896
12,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
TyrOdin
Tsukuyomi
20
11 / 10 / 5
15,685
560
22,036
26,056
13,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 11 / 7
11,168
399
9,911
24,301
22,105
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanyCPD
Neith
20
8 / 2 / 14
15,237
544
11,683
19,461
12,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Gulman0
Izanami
19
2 / 6 / 12
13,880
496
11,305
22,085
8,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
19
8 / 3 / 28
14,982
535
12,658
27,078
34,562
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 7 / 16
13,445
480
12,800
20,250
11,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
24 / 9 / 9
19,235
687
44,285
33,785
24,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
27
Kills
48
48
Deaths
27
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
DanyCPD
Neith
8
2
14
7.5
W
Izanami
Gulman0
Izanami
2
6
12
1.33
L
Cthulhu
JesySay
Cthulhu
2
12
4
0.33
W
Ares
8
3
28
7.33
L
Artemis
SeVeR01
Artemis
4
9
7
0.83
L
Morgan Le Fay
Succah
Morgan Le Fay
8
6
5
1.75
W
6
7
16
2
L
Tsukuyomi
TyrOdin
Tsukuyomi
11
10
5
1.35
L
2
11
7
0.5
W
24
9
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,236
Damage
92,731
120,184
Taken
122,659
87,054
Mitigated
92,441
13,222
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DanyCPD
Neith
11,683
6,644
727
5,534
19,461
12,818
3,528
6,660
12,801
0
90,215
W
Izanami
Gulman0
Izanami
11,305
8,399
0
7,635
22,085
8,606
6,649
5,593
16,492
0
107,090
L
Cthulhu
JesySay
Cthulhu
7,700
1,220
0
886
25,807
27,267
497
6,217
19,590
41,432
0
W
Ares
12,658
766
0
3,468
27,078
34,562
525
7,004
20,074
29,486
0
L
Artemis
SeVeR01
Artemis
20,223
10,374
0
2,044
25,124
11,340
0
6,239
18,885
0
78,616
L
Morgan Le Fay
Succah
Morgan Le Fay
24,366
2,953
0
2,602
18,896
12,998
407
2,522
16,374
124,085
0
W
12,800
1,723
831
4,721
20,250
11,966
1,958
5,324
14,926
58,818
0
L
Tsukuyomi
TyrOdin
Tsukuyomi
22,036
6,207
0
6,239
26,056
13,344
0
3,803
22,253
0
127,234
L
9,911
2,383
0
1,451
24,301
22,105
321
6,677
17,624
985
57,401
W
44,285
21,636
0
6,590
33,785
24,489
3,500
11,140
22,645
0
149,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,166
Gold Earned
76,779
640
Minions Killed
583
0
Camps Cleared
0
2,257,549
Distance Traveled
2,363,214
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,237
544
152
5
0
466,731
0
W
Izanami
13,880
496
138
5
0
455,262
0
L
Cthulhu
13,176
471
53
2
0
431,157
0
W
Ares
14,982
535
24
1
0
515,165
7
L
Artemis
12,714
454
114
4
0
401,985
0
L
Morgan Le Fay
15,423
551
200
7
0
465,235
3
W
Hades
13,445
480
92
3
0
386,318
1
L
Tsukuyomi
15,685
560
202
7
0
465,498
5
L
Tyr
11,168
399
71
3
0
493,674
1
W
Vamana
19,235
687
177
6
0
539,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role