Player Matchup

Kuzenbo
Kuzenbo
Kennman76
Kuzenbo
Level 68
God Stats
2W - 4L
1,397 SR
Queue Stats
132W - 162L
1,408 Elo+
Party 1
Merlin
Merlin
lFFl SnowFlake
Merlin
Level 29
God Stats
16W - 21L
1,271 SR
Queue Stats
26W - 35L
1,246 Elo+
Party 1
Medusa
Medusa
piedrita_velar5
Medusa
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
13W - 19L
1,251 Elo+
Solo
Team Averages
Level 35
1,337 SR
1,302 Elo+

VS

Team Averages
Level 23
1,566 SR
1,280 Elo+
Baron Samedi
Baron Samedi
ArusDarius
Baron Samedi
Level 16
God Stats
9W - 4L
1,584 SR
Queue Stats
110W - 149L
1,267 Elo+
Solo
Chiron
Chiron
BanditBootyEats
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,276 Elo+
Solo
Bacchus
Bacchus
rottinghipster
Bacchus
Level 28
God Stats
16W - 13L
1,615 SR
Queue Stats
258W - 389L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kennman76
Kuzenbo
15
1 / 2 / 7
11,215
534
9,542
14,030
18,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 5
12,171
580
22,633
18,165
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 4 / 3
13,245
631
18,416
13,778
5,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArusDarius
Baron Samedi
19
6 / 1 / 2
13,127
625
14,136
15,433
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 6
12,602
600
15,622
19,245
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 6
12,624
601
11,016
26,464
31,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
10
10
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArusDarius
Baron Samedi
6
1
2
7
W
2
3
6
1.67
L
Kuzenbo
Kennman76
Kuzenbo
1
2
7
2.25
L
3
4
5
1.38
L
8
4
3
2.38
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,591
Damage
40,774
45,973
Taken
61,142
30,570
Mitigated
47,264
4,716
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArusDarius
Baron Samedi
14,136
199
2,775
4,768
15,433
9,750
990
9,461
5,972
55,919
0
W
15,622
4,360
1,803
5,271
19,245
6,243
1,801
11,232
7,998
0
61,867
L
Kuzenbo
Kennman76
Kuzenbo
9,542
3,867
962
1,596
14,030
18,034
11
6,640
7,390
19,794
0
L
22,633
1,461
551
1,032
18,165
7,213
46
10,808
7,357
68,047
0
L
18,416
7,770
0
575
13,778
5,323
469
7,704
6,074
0
60,578
W
11,016
1,032
0
0
26,464
31,271
486
11,482
14,982
30,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
38,353
190
Minions Killed
222
0
Camps Cleared
0
941,056
Distance Traveled
1,076,197
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,127
625
79
4
0
387,319
10
W
Chiron
12,602
600
122
6
0
356,612
0
L
Kuzenbo
11,215
534
14
1
0
312,121
0
L
Merlin
12,171
580
81
4
0
348,051
0
L
Medusa
13,245
631
95
5
0
280,884
2
W
Bacchus
12,624
601
21
1
0
332,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role