Player Matchup

Geb
Geb
DiAlvasete
Geb
Level 140
God Stats
68W - 29L
1,743 SR
Queue Stats
519W - 533L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
EvilRes
Jing Wei
Level 151
God Stats
4W - 2L
1,527 SR
Queue Stats
317W - 326L
1,481 Elo+
Party 1
Anubis
Anubis
FessAlvasete
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,551 Elo+
Party 1
Odin
Odin
Gabulous350
Odin
Level 20
God Stats
8W - 9L
1,511 SR
Queue Stats
46W - 56L
1,406 Elo+
Party 2
Ratatoskr
Ratatoskr
OGThundergeist
Ratatoskr
Level 48
God Stats
2W - 2L
1,308 SR
Queue Stats
321W - 320L
1,475 Elo+
Party 2
Team Averages
Level 94
1,518 SR
1,491 Elo+

VS

Team Averages
Level 80
1,514 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kraftakt
Thanatos
Level 128
God Stats
8W - 16L
1,378 SR
Queue Stats
43W - 49L
1,519 Elo+
Solo
Ymir
Ymir
MaxUbiyca
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,420 Elo+
Solo
Scylla
Scylla
MiracleIsDead1
Scylla
Level 105
God Stats
14W - 19L
1,435 SR
Queue Stats
83W - 110L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Venomicon
Nu Wa
Level 38
God Stats
9W - 7L
1,759 SR
Queue Stats
284W - 268L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 13
10,365
942
6,326
10,894
12,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
EvilRes
Jing Wei
19
13 / 4 / 9
14,103
1,282
27,215
13,966
3,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
1 / 3 / 12
10,591
963
10,616
9,756
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 18
11,041
1,004
4,325
10,701
9,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
OGThundergeist
Ratatoskr
18
6 / 4 / 8
11,623
1,057
10,048
11,197
4,185
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

185

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 6
9,707
882
5,740
5,504
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Kraftakt
Thanatos
18
7 / 5 / 6
11,915
1,083
10,649
15,187
5,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
18
1 / 6 / 11
10,675
970
8,530
18,934
21,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 6
10,647
968
12,470
10,794
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Venomicon
Nu Wa
17
2 / 5 / 10
11,303
1,028
12,623
11,980
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
22
Kills
14
14
Deaths
22
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
6
2
W
1
2
13
3.75
W
Jing Wei
EvilRes
Jing Wei
13
4
9
4.38
W
Anubis
1
3
12
2.33
W
1
1
18
10
L
Thanatos
Kraftakt
Thanatos
7
5
6
2
L
Ymir
1
6
11
1.08
L
3
4
6
1.5
W
Ratatoskr
OGThundergeist
Ratatoskr
6
4
8
2.5
L
Nu Wa
Venomicon
Nu Wa
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,530
Damage
50,012
56,514
Taken
62,399
32,986
Mitigated
37,172
7,811
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,740
1,823
0
1,020
5,504
1,824
0
2,637
2,867
0
16,979
W
6,326
401
0
250
10,894
12,172
0
7,925
2,969
21,095
0
W
Jing Wei
EvilRes
Jing Wei
27,215
25,245
0
1,850
13,966
3,849
0
7,471
6,495
0
64,112
W
Anubis
10,616
398
0
3,144
9,756
3,714
0
5,117
4,639
36,500
0
W
4,325
1,944
0
1,200
10,701
9,066
0
5,498
5,203
4,434
13,443
L
Thanatos
Kraftakt
Thanatos
10,649
1,144
0
6,341
15,187
5,897
0
5,227
9,960
0
17,814
L
Ymir
8,530
777
0
0
18,934
21,487
0
5,011
13,923
24,058
0
L
12,470
156
0
0
10,794
3,447
0
1,895
8,899
21,113
0
W
Ratatoskr
OGThundergeist
Ratatoskr
10,048
1,268
0
1,367
11,197
4,185
0
7,612
3,585
0
37,391
L
Nu Wa
Venomicon
Nu Wa
12,623
5,193
191
889
11,980
4,517
0
2,623
9,357
58,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,723
Gold Earned
54,247
241
Minions Killed
222
9
Camps Cleared
3
1,175,842
Distance Traveled
1,010,989
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,707
882
29
3
0
139,658
0
W
Geb
10,365
942
28
3
0
217,892
0
W
Jing Wei
14,103
1,282
77
7
4
254,075
2
W
Anubis
10,591
963
48
4
4
213,457
2
W
Odin
11,041
1,004
31
3
1
243,724
0
L
Thanatos
11,915
1,083
19
2
2
235,757
1
L
Ymir
10,675
970
39
4
0
196,673
0
L
Scylla
10,647
968
20
2
0
227,020
0
W
Ratatoskr
11,623
1,057
57
5
0
246,694
0
L
Nu Wa
11,303
1,028
115
10
1
211,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role