Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arrowe0376
Cernunnos
Level 159
God Stats
4W - 5L
1,518 SR
Queue Stats
528W - 506L
1,521 Elo+
Solo
Merlin
Merlin
Astro XCIX
Merlin
Level 145
God Stats
14W - 16L
1,533 SR
Queue Stats
504W - 480L
1,541 Elo+
Solo
Kali
Kali
F7 Kali
Kali
Level 56
God Stats
7W - 1L
2,004 SR
Queue Stats
173W - 151L
1,532 Elo+
Solo
Awilix
Awilix
Nabster98
Awilix
Level 106
God Stats
5W - 10L
1,609 SR
Queue Stats
302W - 263L
1,558 Elo+
Solo
Team Averages
Level 121
1,633 SR
1,530 Elo+

VS

Team Averages
Level 128
1,569 SR
1,546 Elo+
Mercury
Mercury
Five Sheet Pete
Mercury
Level 140
God Stats
0W - 1L
1,751 SR
Queue Stats
35W - 29L
1,634 Elo+
Solo
Ra
Ra
LindsTheGoat
Ra
Level 105
God Stats
16W - 16L
1,345 SR
Queue Stats
583W - 550L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Raging_Shibe
Xbalanque
Level 144
God Stats
2W - 2L
1,592 SR
Queue Stats
256W - 226L
1,501 Elo+
Party 1
Ymir
Ymir
Second__Symphony
Ymir
Level 120
God Stats
24W - 17L
1,653 SR
Queue Stats
782W - 718L
1,524 Elo+
Solo
Tyr
Tyr
goofy_husky
Tyr
Level 129
God Stats
3W - 4L
1,502 SR
Queue Stats
244W - 218L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 7
7,003
438
8,071
9,355
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Arrowe0376
Cernunnos
17
3 / 0 / 0
9,783
611
6,930
10,275
3,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Astro XCIX
Merlin
15
2 / 0 / 5
9,162
573
9,881
6,091
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
F7 Kali
Kali
16
2 / 0 / 0
10,409
651
8,405
13,565
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Nabster98
Awilix
14
5 / 0 / 2
9,013
563
9,160
8,307
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,595
412
2,819
9,746
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 0
8,779
549
6,252
6,252
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Raging_Shibe
Xbalanque
13
0 / 3 / 0
7,835
490
5,830
8,523
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
7,126
445
3,606
18,131
11,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 0
8,151
509
7,444
13,858
11,302
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
7
1.75
W
Cernunnos
Arrowe0376
Cernunnos
3
0
0
3
W
Merlin
Astro XCIX
Merlin
2
0
5
4.5
W
Kali
F7 Kali
Kali
2
0
0
2
L
0
5
1
0.1
L
2
1
0
2
W
Awilix
Nabster98
Awilix
5
0
2
6
L
Xbalanque
Raging_Shibe
Xbalanque
0
3
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
25,951
47,593
Taken
56,510
22,827
Mitigated
30,209
27,341
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,071
1,990
2,334
3,932
9,355
5,485
308
5,098
4,257
21,457
4,501
W
Cernunnos
Arrowe0376
Cernunnos
6,930
3,520
0
6,662
10,275
3,595
0
771
9,504
0
84,717
W
Merlin
Astro XCIX
Merlin
9,881
813
172
1,669
6,091
2,401
377
2,929
3,162
74,350
0
W
Kali
F7 Kali
Kali
8,405
2,688
0
7,550
13,565
7,533
211
0
13,565
8,661
52,344
L
2,819
955
0
500
9,746
3,237
0
2,349
7,397
0
35,326
L
6,252
250
745
2,765
6,252
2,201
0
3,205
3,047
82,094
0
W
Awilix
Nabster98
Awilix
9,160
3,711
0
5,022
8,307
3,813
0
1,392
6,915
0
59,428
L
Xbalanque
Raging_Shibe
Xbalanque
5,830
2,986
0
1,677
8,523
2,256
0
1,438
7,085
0
53,050
L
3,606
1,047
0
1,000
18,131
11,213
0
10,096
8,035
15,364
0
L
7,444
1,661
0
5,889
13,858
11,302
0
1,926
11,932
0
51,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
38,486
549
Minions Killed
500
0
Camps Cleared
0
1,499,943
Distance Traveled
1,497,213
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,003
438
45
3
0
273,447
12
W
Cernunnos
9,783
611
145
9
0
267,520
3
W
Merlin
9,162
573
138
9
0
308,409
4
W
Kali
10,409
651
121
8
0
283,781
6
L
Mercury
6,595
412
64
4
0
255,258
0
L
Ra
8,779
549
172
11
0
378,813
8
W
Awilix
9,013
563
100
6
0
366,786
6
L
Xbalanque
7,835
490
123
8
0
286,022
5
L
Ymir
7,126
445
25
2
0
313,234
6
L
Tyr
8,151
509
116
7
0
263,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role