Player Matchup

Sylvanus
Sylvanus
SAKIMORI
Sylvanus
Level 29
God Stats
31W - 5L
1,957 SR
Queue Stats
390W - 85L
1,880 Elo+
Party 1
Rama
Rama
adogu
Rama
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
411W - 89L
1,945 Elo+
Party 1
Scylla
Scylla
bobbyPICHULAhot
Scylla
Level 122
God Stats
17W - 12L
1,645 SR
Queue Stats
630W - 581L
1,523 Elo+
Solo
Bakasura
Bakasura
kaishu12
Bakasura
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
436W - 103L
1,878 Elo+
Party 1
Vamana
Vamana
kyoutan-9
Vamana
Level 104
God Stats
16W - 1L
1,756 SR
Queue Stats
443W - 138L
1,805 Elo+
Party 1
Team Averages
Level 67
1,672 SR
1,806 Elo+

VS

Team Averages
Level 73
1,537 SR
1,512 Elo+
Bacchus
Bacchus
Alexonism
Bacchus
Level 148
God Stats
42W - 40L
1,482 SR
Queue Stats
962W - 878L
1,507 Elo+
Solo
Osiris
Osiris
DeusKvlt
Osiris
Level 61
God Stats
4W - 1L
1,619 SR
Queue Stats
72W - 46L
1,627 Elo+
Party 3
King Arthur
King Arthur
TheBodyFlicker
King Arthur
Level 28
God Stats
1W - 5L
1,432 SR
Queue Stats
41W - 55L
1,416 Elo+
Party 2
Discordia
Discordia
Valha11a
Discordia
Level 24
God Stats
4W - 3L
1,638 SR
Queue Stats
32W - 28L
1,558 Elo+
Party 3
Rama
Rama
Wonky27
Rama
Level 102
God Stats
2W - 4L
1,514 SR
Queue Stats
121W - 123L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SAKIMORI
Sylvanus
12
2 / 4 / 14
8,437
562
4,849
12,424
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
adogu
Rama
14
5 / 3 / 4
8,790
586
10,227
10,444
3,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 3
9,755
650
5,169
4,780
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
kaishu12
Bakasura
15
6 / 2 / 7
9,027
602
9,791
14,785
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
kyoutan-9
Vamana
15
3 / 1 / 4
10,288
686
7,210
11,892
8,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexonism
Bacchus
10
1 / 5 / 6
6,758
451
7,950
12,518
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
DeusKvlt
Osiris
16
7 / 4 / 3
9,420
628
11,566
11,996
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

King Arthur
TheBodyFlicker
King Arthur
11
1 / 3 / 2
6,824
455
6,673
11,535
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Valha11a
Discordia
12
3 / 5 / 2
7,205
480
7,072
6,227
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Wonky27
Rama
12
0 / 6 / 5
7,148
477
4,287
9,198
2,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
23
Kills
12
12
Deaths
23
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alexonism
Bacchus
1
5
6
0.8
L
Osiris
DeusKvlt
Osiris
7
4
3
2.13
W
Sylvanus
SAKIMORI
Sylvanus
2
4
14
2.25
L
King Arthur
TheBodyFlicker
King Arthur
1
3
2
0.67
L
Discordia
Valha11a
Discordia
3
5
2
0.8
L
Rama
Wonky27
Rama
0
6
5
0.42
W
Rama
adogu
Rama
5
3
4
2.33
W
7
2
3
4.25
W
Bakasura
kaishu12
Bakasura
6
2
7
4.75
W
Vamana
kyoutan-9
Vamana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
37,548
54,325
Taken
51,474
29,222
Mitigated
29,047
15,070
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alexonism
Bacchus
7,950
789
685
3,390
12,518
9,594
0
3,666
8,502
23,094
0
L
Osiris
DeusKvlt
Osiris
11,566
3,858
0
3,422
11,996
7,763
0
2,065
9,289
0
71,139
W
Sylvanus
SAKIMORI
Sylvanus
4,849
1,540
1,310
2,319
12,424
9,273
243
5,554
6,825
14,616
0
L
King Arthur
TheBodyFlicker
King Arthur
6,673
716
0
3,208
11,535
7,592
0
3,043
8,139
0
25,861
L
Discordia
Valha11a
Discordia
7,072
183
0
606
6,227
1,737
38
2,317
3,560
32,969
0
L
Rama
Wonky27
Rama
4,287
2,547
0
1,830
9,198
2,361
0
1,161
7,562
0
43,871
W
Rama
adogu
Rama
10,227
7,050
0
2,498
10,444
3,876
935
3,295
7,104
0
64,905
W
5,169
492
0
696
4,780
1,707
328
934
3,758
53,022
0
W
Bakasura
kaishu12
Bakasura
9,791
6,724
0
3,848
14,785
5,927
0
2,701
11,907
0
63,796
W
Vamana
kyoutan-9
Vamana
7,210
1,226
0
4,399
11,892
8,439
0
2,538
8,742
9,741
47,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
37,355
470
Minions Killed
330
0
Camps Cleared
0
1,493,853
Distance Traveled
1,377,509
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,758
451
27
2
0
284,253
5
L
Osiris
9,420
628
106
7
0
332,394
5
W
Sylvanus
8,437
562
24
2
0
276,020
3
L
King Arthur
6,824
455
42
3
0
249,628
0
L
Discordia
7,205
480
56
4
0
269,347
6
L
Rama
7,148
477
99
7
0
241,887
0
W
Rama
8,790
586
124
8
0
277,812
1
W
Scylla
9,755
650
118
8
0
298,703
2
W
Bakasura
9,027
602
109
7
0
350,090
1
W
Vamana
10,288
686
95
6
0
291,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role