Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FettaNoize
Tiamat
Level 132
God Stats
22W - 15L
1,621 SR
Queue Stats
685W - 432L
1,645 Elo+
Party 1
Achilles
Achilles
Nerd_Gio
Achilles
Level 122
God Stats
13W - 8L
1,639 SR
Queue Stats
425W - 276L
1,743 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,629 Elo+

VS

Team Averages
Level 15
1,500 SR
1,393 Elo+
Bacchus
Bacchus
DazedBiscuit495
Bacchus
Level 28
God Stats
7W - 7L
1,505 SR
Queue Stats
82W - 110L
1,401 Elo+
Solo
Bellona
Bellona
FontanaWhite
Bellona
Level 10
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Levirobert08
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 3 / 14
9,690
808
8,662
17,243
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
FettaNoize
Tiamat
14
6 / 4 / 13
10,042
837
10,544
6,252
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Nerd_Gio
Achilles
14
11 / 2 / 9
10,471
873
8,154
10,197
9,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
8,607
717
7,476
14,268
14,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
FontanaWhite
Bellona
10
1 / 11 / 3
7,577
631
5,619
14,900
10,462
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Levirobert08
Kuzenbo
7
0 / 5 / 0
6,387
532
106
7,324
3,786

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
6
9
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
14
3.67
L
5
5
4
1.4
W
Tiamat
FettaNoize
Tiamat
6
4
13
3.13
L
Bellona
FontanaWhite
Bellona
1
11
3
0.23
L
Kuzenbo
Levirobert08
Kuzenbo
0
5
0
0
W
Achilles
Nerd_Gio
Achilles
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
13,201
33,692
Taken
36,492
35,852
Mitigated
29,212
3,229
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,662
1,528
270
1,401
17,243
19,664
130
3,330
13,913
26,365
0
L
7,476
470
0
1,947
14,268
14,964
0
6,658
7,294
25,474
0
W
Tiamat
FettaNoize
Tiamat
10,544
1,656
156
898
6,252
6,802
548
1,605
4,647
41,284
0
L
Bellona
FontanaWhite
Bellona
5,619
2,462
0
797
14,900
10,462
0
8,255
6,441
0
20,113
L
Kuzenbo
Levirobert08
Kuzenbo
106
106
0
0
7,324
3,786
0
3,648
3,551
2,797
0
W
Achilles
Nerd_Gio
Achilles
8,154
2,075
0
504
10,197
9,386
836
2,647
7,550
0
26,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
22,571
137
Minions Killed
68
0
Camps Cleared
0
668,668
Distance Traveled
473,815
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,690
808
38
3
0
228,200
0
L
Bacchus
8,607
717
32
3
0
215,340
0
W
Tiamat
10,042
837
61
5
0
210,821
1
L
Bellona
7,577
631
33
3
0
153,375
2
L
Kuzenbo
6,387
532
3
0
0
105,100
0
W
Achilles
10,471
873
38
3
0
229,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role