Player Matchup

Chang'e
Chang'e
Silver II
Amethyst5085x1
Chang'e
Silver II
Level 149
God Stats
109W - 69L
1,636 SR
Queue Stats
345W - 342L
990 MMR
Solo
Cthulhu
Cthulhu
Silver I
EcuaSpooky
Cthulhu
Silver I
Level 158
God Stats
1W - 2L
1,257 SR
Queue Stats
80W - 93L
956 MMR
Solo
Chiron
Chiron
Silver I
FTD BUSH2301
Chiron
Silver I
Level 102
God Stats
4W - 3L
1,798 SR
Queue Stats
131W - 135L
948 MMR
Solo
Khepri
Khepri
Silver II
PriorLamp80912
Khepri
Silver II
Level 82
God Stats
31W - 11L
1,669 SR
Queue Stats
163W - 145L
973 MMR
Solo
Fenrir
Fenrir
Silver II
Yango Warrior
Fenrir
Silver II
Level 120
God Stats
11W - 12L
1,460 SR
Queue Stats
400W - 414L
950 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,564 SR
963 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,465 SR
961 MMR
Aphrodite
Aphrodite
Silver II
BDK-SorcyetH
Aphrodite
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 186L
930 MMR
Solo
Sylvanus
Sylvanus
Silver III
CrispyBacon0780
Sylvanus
Silver III
Level 148
God Stats
1W - 3L
1,497 SR
Queue Stats
361W - 359L
931 MMR
Solo
Heimdallr
Heimdallr
Silver I
MGE Alpha
Heimdallr
Silver I
Level 110
God Stats
2W - 3L
1,415 SR
Queue Stats
170W - 161L
1,011 MMR
Party 1
Poseidon
Poseidon
Silver II
VIP Chamito VIP
Poseidon
Silver II
Level 95
God Stats
0W - 1L
1,298 SR
Queue Stats
41W - 54L
1,003 MMR
Party 1
Thanatos
Thanatos
Silver III
bloodlight21
Thanatos
Silver III
Level 122
God Stats
0W - 3L
1,613 SR
Queue Stats
599W - 597L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
14,382
625
18,914
21,492
11,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
EcuaSpooky
Cthulhu
20
4 / 0 / 14
13,014
566
17,466
22,582
26,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
18
1 / 6 / 7
12,273
534
12,652
19,583
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 18
12,021
523
7,548
20,171
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 5 / 8
13,832
601
15,404
20,387
12,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaMorgan Le FaySetGilgameshArtemis

VS

Bans
DanzaburouTsukuyomiArachneSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BDK-SorcyetH
Aphrodite
18
0 / 4 / 1
10,874
473
7,045
15,471
11,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 7 / 6
8,829
384
6,003
21,356
25,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
MGE Alpha
Heimdallr
17
5 / 7 / 1
10,768
468
15,757
15,801
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
2 / 11 / 1
10,017
436
9,083
17,111
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
bloodlight21
Thanatos
16
8 / 7 / 2
10,843
471
14,074
20,468
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
36
Kills
15
15
Deaths
36
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
L
Aphrodite
BDK-SorcyetH
Aphrodite
0
4
1
0.13
L
Sylvanus
0
7
6
0.43
W
Cthulhu
EcuaSpooky
Cthulhu
4
0
14
11
W
Chiron
1
6
7
0.75
L
Heimdallr
MGE Alpha
Heimdallr
5
7
1
0.79
W
5
2
18
7
L
Poseidon
2
11
1
0.23
W
13
5
8
3.4
L
Thanatos
bloodlight21
Thanatos
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
51,962
104,215
Taken
90,207
83,339
Mitigated
61,193
55,794
Healing
30,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,914
1,507
8,827
16,168
21,492
11,758
3,010
8,806
12,646
88,429
0
L
Aphrodite
BDK-SorcyetH
Aphrodite
7,045
245
541
7,840
15,471
11,216
0
11,991
3,480
70,659
0
L
Sylvanus
6,003
1,316
2,457
4,813
21,356
25,136
14
10,882
10,474
20,836
0
W
Cthulhu
EcuaSpooky
Cthulhu
17,466
1,770
0
12,276
22,582
26,711
374
7,294
14,896
88,123
0
W
Chiron
12,652
5,553
361
7,334
19,583
5,317
3,309
2,247
17,166
0
97,100
L
Heimdallr
MGE Alpha
Heimdallr
15,757
5,855
0
2,068
15,801
7,787
0
3,861
11,940
0
77,088
W
7,548
869
598
5,390
20,171
26,727
733
5,084
15,047
27,894
0
L
Poseidon
9,083
628
0
750
17,111
6,758
319
9,386
7,725
85,004
0
W
15,404
3,923
0
4,840
20,387
12,826
2,401
6,068
14,319
0
107,975
L
Thanatos
bloodlight21
Thanatos
14,074
4,934
0
12,465
20,468
10,296
123
7,808
12,660
0
75,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
51,331
620
Minions Killed
567
0
Camps Cleared
0
2,193,877
Distance Traveled
1,907,508
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,382
625
147
6
0
428,394
4
L
Aphrodite
10,874
473
159
7
0
402,034
3
L
Sylvanus
8,829
384
34
1
0
353,390
3
W
Cthulhu
13,014
566
148
6
0
441,454
8
W
Chiron
12,273
534
158
7
0
421,320
4
L
Heimdallr
10,768
468
132
6
0
401,266
2
W
Khepri
12,021
523
26
1
0
448,622
2
L
Poseidon
10,017
436
133
6
0
350,654
2
W
Fenrir
13,832
601
141
6
0
454,087
0
L
Thanatos
10,843
471
109
5
0
400,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role