Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CaponeCruzader8
Bastet
Level 8
God Stats
1W - 2L
1,799 SR
Queue Stats
32W - 16L
1,796 Elo+
Party 1
Ares
Ares
Dan The Menace1
Ares
Level 127
God Stats
0W - 1L
1,550 SR
Queue Stats
100W - 104L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Ghostcookie5070
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 91L
1,594 Elo+
Party 1
Izanami
Izanami
JCWMILES
Izanami
Level 63
God Stats
2W - 3L
1,674 SR
Queue Stats
47W - 52L
1,510 Elo+
Party 1
Team Averages
Level 86
1,604 SR
1,605 Elo+

VS

Team Averages
Level 81
1,681 SR
1,635 Elo+
Athena
Athena
DKNJ_Lexus
Athena
Level 148
God Stats
37W - 27L
1,745 SR
Queue Stats
138W - 121L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
Kittyskulls3
Danzaburou
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 274L
1,343 Elo+
Solo
Tyr
Tyr
ProKevin HM
Tyr
Level 40
God Stats
21W - 29L
1,470 SR
Queue Stats
260W - 271L
1,559 Elo+
Solo
Chang'e
Chang'e
ebTina
Chang'e
Level 28
God Stats
12W - 0L
2,006 SR
Queue Stats
18W - 2L
1,826 Elo+
Party 2
Mercury
Mercury
used_to
Mercury
Level 154
God Stats
6W - 3L
1,685 SR
Queue Stats
429W - 235L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 1 / 0
7,202
655
4,028
6,586
4,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 4 / 0
5,182
471
1,054
7,103
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,831
530
2,161
8,918
3,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 7 / 0
4,951
450
2,370
6,228
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JCWMILES
Izanami
10
1 / 4 / 0
5,960
542
3,609
6,198
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DKNJ_Lexus
Athena
9
0 / 0 / 7
6,027
548
2,291
6,582
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kittyskulls3
Danzaburou
10
3 / 1 / 0
6,286
571
1,830
3,990
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,518
593
2,303
6,605
2,700
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
ebTina
Chang'e
13
7 / 0 / 3
7,452
677
5,646
4,102
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
used_to
Mercury
12
8 / 0 / 5
7,571
688
8,263
6,984
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
19
19
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
0
4
0
0
W
Athena
DKNJ_Lexus
Athena
0
0
7
3.5
L
0
3
0
0
L
0
7
0
0
L
Izanami
JCWMILES
Izanami
1
4
0
0.25
W
Danzaburou
Kittyskulls3
Danzaburou
3
1
0
3
W
1
0
2
2
W
Chang'e
ebTina
Chang'e
7
0
3
8.5
W
Mercury
used_to
Mercury
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,222
Damage
20,333
35,033
Taken
28,263
14,742
Mitigated
11,892
4,588
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,028
544
0
2,046
6,586
4,318
322
0
6,586
5,077
47,898
L
1,054
212
0
0
7,103
2,119
0
985
6,118
0
26,260
W
Athena
DKNJ_Lexus
Athena
2,291
728
0
2,047
6,582
3,796
62
1,492
5,090
15,554
0
L
2,161
59
0
1,070
8,918
3,971
0
2,919
5,999
18,359
0
L
2,370
541
0
852
6,228
2,209
0
3,084
3,144
22,527
0
L
Izanami
JCWMILES
Izanami
3,609
1,648
0
620
6,198
2,125
0
1,256
4,942
0
39,325
W
Danzaburou
Kittyskulls3
Danzaburou
1,830
909
0
803
3,990
1,426
874
641
3,349
0
25,810
W
2,303
210
0
3,733
6,605
2,700
0
643
5,962
0
37,073
W
Chang'e
ebTina
Chang'e
5,646
429
646
2,606
4,102
1,345
0
1,249
2,853
52,140
0
W
Mercury
used_to
Mercury
8,263
5,155
0
254
6,984
2,625
0
1,211
5,773
0
46,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
33,854
332
Minions Killed
349
0
Camps Cleared
0
1,040,287
Distance Traveled
1,159,370
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,202
655
127
12
0
236,298
1
L
Bastet
5,182
471
54
5
0
217,254
0
W
Athena
6,027
548
30
3
0
241,226
3
L
Ares
5,831
530
30
3
0
207,213
2
L
Nu Wa
4,951
450
41
4
0
186,305
3
L
Izanami
5,960
542
80
7
0
193,217
1
W
Danzaburou
6,286
571
56
5
0
177,499
1
W
Tyr
6,518
593
74
7
0
261,493
4
W
Chang'e
7,452
677
105
10
0
221,614
2
W
Mercury
7,571
688
84
8
0
257,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role