Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blechmetler
Khepri
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,504 Elo+
Solo
Scylla
Scylla
Jozo_69
Scylla
Level 146
God Stats
1W - 0L
1,570 SR
Queue Stats
161W - 150L
1,489 Elo+
Solo
Merlin
Merlin
NoobNox97
Merlin
Level 49
God Stats
3W - 1L
1,344 SR
Queue Stats
70W - 63L
1,504 Elo+
Solo
Mulan
Mulan
zOnIyM_
Mulan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,432 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,486 Elo+

VS

Team Averages
Level 122
1,441 SR
1,464 Elo+
Apollo
Apollo
Bluegirl0802
Apollo
Level 86
God Stats
3W - 6L
1,338 SR
Queue Stats
402W - 452L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Hindenburg524
Nu Wa
Level 156
God Stats
1W - 4L
1,318 SR
Queue Stats
480W - 502L
1,455 Elo+
Party 1
Terra
Terra
JesusLovesHugs
Terra
Level 142
God Stats
4W - 3L
1,504 SR
Queue Stats
59W - 87L
1,473 Elo+
Solo
Odin
Odin
JudaszenkoPL
Odin
Level 125
God Stats
5W - 4L
1,628 SR
Queue Stats
794W - 813L
1,464 Elo+
Solo
Arachne
Arachne
Monkeyskunk01
Arachne
Level 100
God Stats
1W - 3L
1,416 SR
Queue Stats
255W - 274L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 2 / 10
8,446
845
7,418
7,996
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
13
0 / 1 / 13
7,922
792
3,845
10,547
8,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Jozo_69
Scylla
15
3 / 2 / 12
9,092
909
14,321
9,634
4,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
NoobNox97
Merlin
15
3 / 1 / 8
8,792
879
18,716
5,408
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
zOnIyM_
Mulan
15
7 / 3 / 5
9,562
956
6,349
16,434
16,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 5 / 6
6,950
695
4,386
10,778
4,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 6
7,258
726
12,508
10,255
4,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 6
8,468
847
8,393
11,890
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 6
7,375
738
9,458
13,962
9,884
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
13
4 / 2 / 2
7,636
764
5,635
9,456
4,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
16
Kills
9
9
Deaths
16
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
10
4
W
Khepri
0
1
13
6.5
L
Apollo
0
5
6
0.6
L
1
5
6
0.8
L
2
1
6
5
W
Scylla
Jozo_69
Scylla
3
2
12
4.5
L
2
3
6
1.67
L
Arachne
4
2
2
2.5
W
Merlin
NoobNox97
Merlin
3
1
8
7
W
Mulan
zOnIyM_
Mulan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
40,380
50,019
Taken
56,341
36,687
Mitigated
35,405
20,548
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,418
742
6,983
3,259
7,996
4,226
717
2,821
5,175
24,060
0
W
Khepri
3,845
832
1,097
1,265
10,547
8,913
239
6,643
3,904
8,367
0
L
Apollo
4,386
2,279
1,305
1,510
10,778
4,629
0
9,693
1,085
0
16,214
L
12,508
2,443
1,633
1,754
10,255
4,382
0
7,555
2,700
23,902
0
L
8,393
343
6,399
5,554
11,890
11,896
0
9,854
2,036
21,682
0
W
Scylla
Jozo_69
Scylla
14,321
1,228
112
1,744
9,634
4,644
2,227
4,212
5,422
31,445
0
L
9,458
1,532
1,337
4,586
13,962
9,884
0
9,362
4,600
0
12,922
L
Arachne
5,635
4,562
227
1,395
9,456
4,614
0
7,836
1,620
0
6,065
W
Merlin
NoobNox97
Merlin
18,716
1,538
307
720
5,408
2,712
1,234
2,523
2,885
38,532
0
W
Mulan
zOnIyM_
Mulan
6,349
807
564
4,497
16,434
16,192
302
4,702
11,732
0
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
37,687
167
Minions Killed
87
0
Camps Cleared
0
960,276
Distance Traveled
979,905
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,446
845
42
4
0
198,555
1
W
Khepri
7,922
792
15
2
0
214,341
1
L
Apollo
6,950
695
26
3
0
177,468
0
L
Nu Wa
7,258
726
28
3
0
177,977
1
L
Terra
8,468
847
28
3
0
199,404
0
W
Scylla
9,092
909
34
3
0
197,390
0
L
Odin
7,375
738
3
0
0
207,284
0
L
Arachne
7,636
764
2
0
0
217,772
1
W
Merlin
8,792
879
59
6
0
193,603
1
W
Mulan
9,562
956
17
2
0
156,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role