Player Matchup

Ao Kuang
Ao Kuang
Aznly
Ao Kuang
Level 98
God Stats
22W - 14L
1,508 SR
Queue Stats
563W - 540L
1,514 Elo+
Solo
Sylvanus
Sylvanus
BigO_oha
Sylvanus
Level 140
God Stats
31W - 32L
1,538 SR
Queue Stats
760W - 743L
1,504 Elo+
Solo
Raijin
Raijin
SMOOVE_GUNNAH
Raijin
Level 71
God Stats
2W - 3L
1,270 SR
Queue Stats
414W - 456L
1,410 Elo+
Party 1
Bellona
Bellona
Sovereign96x
Bellona
Level 108
God Stats
18W - 8L
1,642 SR
Queue Stats
596W - 581L
1,415 Elo+
Solo
Hachiman
Hachiman
TheGrvndScheme
Hachiman
Level 105
God Stats
7W - 14L
1,466 SR
Queue Stats
184W - 181L
1,511 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,471 Elo+

VS

Team Averages
Level 125
1,580 SR
1,539 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodOfLean
Cthulhu
Level 121
God Stats
7W - 6L
1,735 SR
Queue Stats
193W - 190L
1,530 Elo+
Solo
Raijin
Raijin
JoyfulHashbrown
Raijin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,569 Elo+
Party 2
Mercury
Mercury
TyphoonTJ
Mercury
Level 135
God Stats
1W - 1L
1,667 SR
Queue Stats
45W - 40L
1,546 Elo+
Party 2
Izanami
Izanami
Woodonya
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aznly
Ao Kuang
16
5 / 5 / 9
9,858
548
6,244
13,714
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BigO_oha
Sylvanus
15
4 / 2 / 5
9,072
504
8,287
12,814
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 5
10,278
571
6,810
10,247
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Sovereign96x
Bellona
16
5 / 2 / 1
10,976
610
13,380
14,120
14,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
16
1 / 3 / 10
9,441
525
11,300
11,567
4,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 1 / 2
9,777
543
10,519
19,839
20,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
GodOfLean
Cthulhu
10
3 / 2 / 2
7,662
426
4,148
8,270
6,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 6 / 2
9,158
509
6,038
10,488
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TyphoonTJ
Mercury
17
3 / 7 / 6
10,219
568
7,986
15,145
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Woodonya
Izanami
16
1 / 4 / 5
10,131
563
5,459
12,064
3,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
15
15
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
1
2
6
W
Ao Kuang
Aznly
Ao Kuang
5
5
9
1.9
W
Sylvanus
BigO_oha
Sylvanus
4
2
5
3.25
L
Cthulhu
GodOfLean
Cthulhu
3
2
2
2
L
3
6
2
0.67
W
5
3
5
2.5
W
Bellona
Sovereign96x
Bellona
5
2
1
2.75
W
Hachiman
1
3
10
2
L
Mercury
TyphoonTJ
Mercury
3
7
6
0.86
L
Izanami
Woodonya
Izanami
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,021
Damage
34,150
62,462
Taken
65,806
38,282
Mitigated
40,331
21,219
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,519
3,236
0
9,528
19,839
20,134
69
4,578
15,261
0
48,332
W
Ao Kuang
Aznly
Ao Kuang
6,244
1,453
0
4,792
13,714
6,610
131
1,785
11,929
52,106
9,927
W
Sylvanus
BigO_oha
Sylvanus
8,287
3,285
2,582
5,101
12,814
8,911
1,136
2,963
9,851
33,578
11,404
L
Cthulhu
GodOfLean
Cthulhu
4,148
65
0
972
8,270
6,915
0
1,449
6,821
18,789
0
L
6,038
913
0
613
10,488
3,319
0
5,181
5,307
46,072
0
W
6,810
1,835
0
3,276
10,247
4,069
79
3,223
7,024
57,757
0
W
Bellona
Sovereign96x
Bellona
13,380
3,544
0
2,695
14,120
14,374
937
0
14,120
78
58,835
W
Hachiman
11,300
5,818
0
2,773
11,567
4,318
2,443
2,215
9,352
0
75,133
L
Mercury
TyphoonTJ
Mercury
7,986
3,684
0
1,916
15,145
6,626
0
4,765
10,380
0
76,179
L
Izanami
Woodonya
Izanami
5,459
3,479
0
3,242
12,064
3,337
3,823
4,009
8,055
0
64,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
46,947
523
Minions Killed
474
0
Camps Cleared
0
1,662,325
Distance Traveled
1,564,867
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,777
543
79
4
0
357,257
5
W
Ao Kuang
9,858
548
102
6
0
347,214
6
W
Sylvanus
9,072
504
73
4
0
321,190
0
L
Cthulhu
7,662
426
35
2
0
209,227
0
L
Raijin
9,158
509
82
5
0
283,640
5
W
Raijin
10,278
571
118
7
0
304,774
4
W
Bellona
10,976
610
107
6
0
348,892
4
W
Hachiman
9,441
525
123
7
0
340,255
5
L
Mercury
10,219
568
134
7
0
390,049
0
L
Izanami
10,131
563
144
8
0
324,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role