Player Matchup

Chaac
Chaac
Darkriamon
Chaac
Level 29
God Stats
84W - 70L
1,581 SR
Queue Stats
506W - 494L
1,551 Elo+
Solo
Scylla
Scylla
SenatorLorgana
Scylla
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
177W - 174L
1,507 Elo+
Solo
Bakasura
Bakasura
champ1276
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,113 Elo+
Solo
Neith
Neith
vRyomen
Neith
Level 14
God Stats
5W - 5L
1,337 SR
Queue Stats
66W - 61L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
xcucax777
Cthulhu
Level 39
God Stats
4W - 6L
1,800 SR
Queue Stats
203W - 226L
1,390 Elo+
Party 1
Team Averages
Level 25
1,544 SR
1,370 Elo+

VS

Team Averages
Level 30
1,429 SR
1,479 Elo+
Ao Kuang
Ao Kuang
Clarify967
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,752 Elo+
Party 2
Achilles
Achilles
CopperFish66668
Achilles
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
80W - 127L
1,095 Elo+
Solo
Heimdallr
Heimdallr
Dossoboy
Heimdallr
Level 24
God Stats
6W - 5L
1,392 SR
Queue Stats
37W - 44L
1,497 Elo+
Solo
Pele
Pele
TrulyMyKarma
Pele
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Party 2
Bacchus
Bacchus
Vlkarion18
Bacchus
Level 19
God Stats
7W - 7L
1,451 SR
Queue Stats
103W - 115L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 0 / 6
11,514
576
7,688
10,155
6,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 2 / 3
12,378
619
11,575
8,740
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
champ1276
Bakasura
13
2 / 8 / 4
9,254
463
5,458
15,094
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
vRyomen
Neith
16
12 / 1 / 9
11,111
556
15,422
7,825
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xcucax777
Cthulhu
16
5 / 0 / 17
10,576
529
8,195
15,518
21,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clarify967
Ao Kuang
9
0 / 11 / 5
6,859
343
1,128
10,863
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
12
1 / 9 / 1
7,126
356
2,428
14,139
7,431
Heimdallr
Dossoboy
Heimdallr
13
2 / 11 / 2
8,223
411
12,015
19,478
6,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 0
9,282
464
7,385
12,085
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Vlkarion18
Bacchus
16
3 / 4 / 1
9,839
492
8,200
11,720
7,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
37
Kills
11
11
Deaths
38
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Clarify967
Ao Kuang
0
11
5
0.23
L
Achilles
1
9
1
0.17
W
Chaac
4
0
6
7
L
Heimdallr
Dossoboy
Heimdallr
2
11
2
0.27
W
14
2
3
7.75
L
5
3
0
1.67
L
Bacchus
Vlkarion18
Bacchus
3
4
1
0.88
W
Bakasura
champ1276
Bakasura
2
8
4
0.5
W
Neith
vRyomen
Neith
12
1
9
16.5
W
Cthulhu
xcucax777
Cthulhu
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
31,156
57,332
Taken
68,285
42,075
Mitigated
28,629
16,765
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Clarify967
Ao Kuang
1,128
353
0
386
10,863
3,229
469
3,999
6,789
10,024
0
L
Achilles
2,428
377
0
125
14,139
7,431
158
5,207
8,922
0
12,193
W
Chaac
7,688
1,488
590
5,290
10,155
6,974
1,279
3,558
6,201
0
65,046
L
Heimdallr
Dossoboy
Heimdallr
12,015
5,619
283
2,482
19,478
6,724
1,496
5,953
13,505
0
59,498
W
11,575
1,605
151
1,771
8,740
3,145
2,927
224
8,516
80,527
0
L
7,385
2,074
0
4,831
12,085
3,905
441
3,073
8,868
0
63,576
L
Bacchus
Vlkarion18
Bacchus
8,200
640
0
1,835
11,720
7,340
0
1,790
9,830
41,820
0
W
Bakasura
champ1276
Bakasura
5,458
3,465
0
1,988
15,094
6,792
1,505
2,560
12,406
0
42,611
W
Neith
vRyomen
Neith
15,422
7,019
326
2,604
7,825
3,280
3,820
1,632
6,115
0
56,108
W
Cthulhu
xcucax777
Cthulhu
8,195
2,006
690
3,355
15,518
21,884
925
710
14,766
43,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
41,329
463
Minions Killed
363
0
Camps Cleared
0
1,852,905
Distance Traveled
1,528,271
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,859
343
18
1
0
261,042
2
L
Achilles
7,126
356
22
1
0
329,742
1
W
Chaac
11,514
576
108
5
0
342,462
0
L
Heimdallr
8,223
411
95
5
0
307,072
0
W
Scylla
12,378
619
127
6
0
375,883
2
L
Pele
9,282
464
119
6
0
305,910
0
L
Bacchus
9,839
492
109
5
0
324,505
1
W
Bakasura
9,254
463
79
4
0
390,391
0
W
Neith
11,111
556
85
4
0
341,271
0
W
Cthulhu
10,576
529
64
3
0
402,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role