Player Matchup

Athena
Athena
Brownhobbit509
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,363 Elo+
Solo
Mercury
Mercury
FGTakahashi
Mercury
Level 30
God Stats
4W - 1L
1,464 SR
Queue Stats
65W - 38L
1,461 Elo+
Solo
Izanami
Izanami
Sub0_Reaper
Izanami
Level 13
God Stats
11W - 13L
1,718 SR
Queue Stats
142W - 145L
1,179 Elo+
Solo
Mulan
Mulan
kanata-00
Mulan
Level 26
God Stats
15W - 7L
1,505 SR
Queue Stats
74W - 72L
1,404 Elo+
Solo
Scylla
Scylla
seanyboi145
Scylla
Level 7
God Stats
1W - 3L
1,204 SR
Queue Stats
3W - 7L
1,280 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,338 Elo+

VS

Team Averages
Level 9
1,491 SR
1,279 Elo+
Ares
Ares
MrHubris83
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 83L
1,500 Elo+
Solo
Freya
Freya
XxVenessaxX
Freya
Level 28
God Stats
3W - 5L
1,473 SR
Queue Stats
88W - 107L
1,371 Elo+
Solo
Thor
Thor
jamieente
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lego-kidGauge1
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
921 Elo+
Solo
Olorun
Olorun
pretooriginal
Olorun
Level 7
God Stats
0W - 3L
1,481 SR
Queue Stats
2W - 10L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 14
10,675
508
7,906
14,236
11,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
FGTakahashi
Mercury
17
12 / 5 / 9
11,861
565
11,457
15,724
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Sub0_Reaper
Izanami
15
3 / 5 / 2
11,187
533
5,990
8,848
3,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
kanata-00
Mulan
18
4 / 0 / 5
12,334
587
11,687
16,355
11,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
17
19 / 3 / 7
12,715
605
19,782
10,895
4,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
11,180
532
8,568
20,078
19,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 8 / 0
9,779
466
12,939
19,335
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
9
1 / 19 / 0
7,175
342
1,601
16,968
4,704
1
0 / 0 / 0
3,974
189
0
0
0
14
3 / 9 / 2
9,723
463
11,600
16,990
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
42
Kills
11
13
Deaths
43
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
W
Mercury
FGTakahashi
Mercury
12
5
9
3.3
L
5
7
3
0.93
W
Izanami
Sub0_Reaper
Izanami
3
5
2
0.8
L
2
8
0
0.25
L
Thor
1
19
0
0.05
W
Mulan
kanata-00
Mulan
4
0
5
6.5
L
0
0
0
0
L
3
9
2
0.44
W
Scylla
19
3
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,822
Damage
34,708
66,058
Taken
73,371
36,804
Mitigated
38,690
23,008
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,906
1,555
912
6,897
14,236
11,152
782
9,344
4,892
28,957
0
W
Mercury
FGTakahashi
Mercury
11,457
8,228
0
4,107
15,724
6,881
2,486
4,993
10,731
0
55,869
L
8,568
802
0
900
20,078
19,342
808
7,824
12,254
32,909
0
W
Izanami
Sub0_Reaper
Izanami
5,990
4,366
0
2,442
8,848
3,077
4,891
3,276
5,572
0
63,202
L
12,939
4,127
0
5,344
19,335
7,767
228
1,922
17,413
54,603
0
L
Thor
1,601
854
0
0
16,968
4,704
106
7,075
9,893
0
5,879
W
Mulan
kanata-00
Mulan
11,687
605
0
7,318
16,355
11,580
3,574
8,218
8,137
0
69,891
L
0
0
0
0
0
0
0
0
0
0
0
L
11,600
4,483
1,420
5,431
16,990
6,877
1,126
10,867
6,123
41,293
3,392
W
Scylla
19,782
4,141
128
1,204
10,895
4,114
1,907
6,353
4,542
52,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,772
Gold Earned
41,831
452
Minions Killed
221
0
Camps Cleared
0
1,845,308
Distance Traveled
1,222,467
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,675
508
39
2
0
345,967
0
W
Mercury
11,861
565
78
4
0
449,412
0
L
Ares
11,180
532
40
2
0
301,670
1
W
Izanami
11,187
533
105
5
0
298,329
0
L
Freya
9,779
466
97
5
0
336,662
4
L
Thor
7,175
342
8
0
0
321,512
0
W
Mulan
12,334
587
159
8
0
387,619
4
L
Guan Yu
3,974
189
0
0
0
0
0
L
Olorun
9,723
463
76
4
0
262,623
0
W
Scylla
12,715
605
71
3
0
363,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role