Player Matchup

Kali
Kali
Cobij33
Kali
Level 19
God Stats
14W - 10L
1,716 SR
Queue Stats
151W - 126L
1,632 Elo+
Party 1
Bellona
Bellona
DANILVIRIATOBRA
Bellona
Level 2
God Stats
10W - 18L
1,500 SR
Queue Stats
51W - 71L
1,279 Elo+
Solo
Izanami
Izanami
FrontBurrito922
Izanami
Level 22
God Stats
21W - 14L
1,802 SR
Queue Stats
206W - 224L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
OG Justin W
Zhong Kui
Level 18
God Stats
4W - 3L
1,581 SR
Queue Stats
355W - 356L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
Wivi90
Nu Wa
Level 18
God Stats
3W - 8L
1,364 SR
Queue Stats
68W - 75L
1,499 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,532 Elo+

VS

Team Averages
Level 17
1,553 SR
1,517 Elo+
Jormungandr
Jormungandr
Doubblenuggets
Jormungandr
Level 16
God Stats
4W - 5L
1,522 SR
Queue Stats
22W - 26L
1,460 Elo+
Solo
Mercury
Mercury
I-ProdigY-I-_-
Mercury
Level 22
God Stats
1W - 1L
1,874 SR
Queue Stats
115W - 104L
1,632 Elo+
Solo
Neith
Neith
Quick-Shot-Shape
Neith
Level 5
God Stats
0W - 2L
1,039 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Osiris
Osiris
poppinwhats
Osiris
Level 28
God Stats
7W - 4L
1,805 SR
Queue Stats
92W - 55L
1,704 Elo+
Solo
Set
Set
xStarDawgg
Set
Level 15
God Stats
2W - 6L
1,525 SR
Queue Stats
98W - 99L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cobij33
Kali
19
8 / 4 / 2
11,976
665
13,068
18,044
11,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 0
7,732
430
3,630
9,425
7,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 1 / 1
12,205
678
9,232
9,843
3,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
OG Justin W
Zhong Kui
19
6 / 0 / 3
12,244
680
11,262
10,431
9,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Wivi90
Nu Wa
16
2 / 1 / 5
10,160
564
8,485
7,316
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doubblenuggets
Jormungandr
13
1 / 1 / 1
9,009
501
4,266
13,582
11,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 2
7,336
408
3,250
11,702
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
7,045
391
1,381
9,367
2,990
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
6 / 3 / 1
11,265
626
12,505
15,028
12,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 5 / 4
9,041
502
6,051
14,831
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
19
Kills
8
8
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
Cobij33
Kali
8
4
2
2.25
W
0
2
0
0
L
Jormungandr
Doubblenuggets
Jormungandr
1
1
1
1.5
W
3
1
1
3.5
L
0
5
2
0.2
W
Zhong Kui
OG Justin W
Zhong Kui
6
0
3
7.5
L
0
5
1
0.1
W
Nu Wa
Wivi90
Nu Wa
2
1
5
4.5
L
Osiris
6
3
1
2.17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
27,453
55,059
Taken
64,510
33,325
Mitigated
36,161
24,656
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Cobij33
Kali
13,068
5,694
0
8,138
18,044
11,529
0
1,437
16,607
0
88,651
W
3,630
564
0
1,925
9,425
7,066
0
1,986
7,439
7,680
22,226
L
Jormungandr
Doubblenuggets
Jormungandr
4,266
1,095
0
2,047
13,582
11,321
104
2,877
10,619
41,282
0
W
9,232
5,607
0
2,865
9,843
3,599
2,958
2,270
7,573
0
86,588
L
3,250
1,292
0
1,817
11,702
3,337
733
1,944
9,642
0
39,646
W
Zhong Kui
OG Justin W
Zhong Kui
11,262
1,073
132
8,328
10,431
9,067
2,545
445
9,986
88,866
0
L
1,381
296
0
370
9,367
2,990
590
6,634
2,661
0
22,577
W
Nu Wa
Wivi90
Nu Wa
8,485
1,822
0
3,268
7,316
2,064
2,693
429
6,887
56,037
0
L
Osiris
12,505
3,067
0
1,156
15,028
12,975
0
4,148
10,603
9,763
54,903
L
6,051
2,186
0
942
14,831
5,538
0
4,653
9,978
0
58,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
43,696
634
Minions Killed
400
0
Camps Cleared
0
1,731,643
Distance Traveled
1,681,051
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,976
665
142
8
0
378,273
0
W
Bellona
7,732
430
36
2
0
394,323
0
L
Jormungandr
9,009
501
66
4
0
345,896
4
W
Izanami
12,205
678
157
9
0
302,153
2
L
Mercury
7,336
408
75
4
0
359,798
0
W
Zhong Kui
12,244
680
171
10
0
341,878
4
L
Neith
7,045
391
45
3
0
245,426
0
W
Nu Wa
10,160
564
128
7
0
315,016
9
L
Osiris
11,265
626
106
6
0
379,402
3
L
Set
9,041
502
108
6
0
350,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role