Player Matchup

Cthulhu
Cthulhu
AdlerMikel
Cthulhu
Level 12
God Stats
2W - 3L
1,730 SR
Queue Stats
7W - 5L
1,694 Elo+
Party 3
Erlang Shen
Erlang Shen
AsierTePeta
Erlang Shen
Level 14
God Stats
4W - 3L
1,380 SR
Queue Stats
16W - 13L
1,522 Elo+
Party 4
Medusa
Medusa
Wladii_One
Medusa
Level 84
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 3
Bellona
Bellona
martintheking23
Bellona
Level 38
God Stats
0W - 1L
1,755 SR
Queue Stats
39W - 30L
1,604 Elo+
Party 4
Kukulkan
Kukulkan
revientacabezas2
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,543 Elo+
Party 4
Team Averages
Level 50
1,548 SR
1,588 Elo+

VS

Team Averages
Level 40
1,596 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
KaluDaBest
Morgan Le Fay
Level 62
God Stats
26W - 10L
1,746 SR
Queue Stats
54W - 33L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
Mozombik
Danzaburou
Level 15
God Stats
8W - 5L
1,720 SR
Queue Stats
38W - 31L
1,406 Elo+
Party 1
Achilles
Achilles
SooperN00b
Achilles
Level 35
God Stats
7W - 13L
1,506 SR
Queue Stats
138W - 171L
1,515 Elo+
Solo
Mercury
Mercury
Stoodenee
Mercury
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
54W - 29L
1,680 Elo+
Party 2
Cabrakan
Cabrakan
eboogie
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdlerMikel
Cthulhu
11
3 / 5 / 4
6,627
473
5,087
12,208
9,009
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
AsierTePeta
Erlang Shen
13
2 / 6 / 1
7,424
530
6,529
13,537
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Wladii_One
Medusa
10
3 / 5 / 4
6,616
473
5,635
8,539
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 1
6,878
491
6,240
11,489
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 0
6,376
455
2,839
7,942
2,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KaluDaBest
Morgan Le Fay
17
6 / 0 / 8
10,599
757
10,015
8,372
4,332
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mozombik
Danzaburou
12
2 / 3 / 2
7,608
543
2,794
7,642
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
SooperN00b
Achilles
14
0 / 1 / 2
8,458
604
8,372
11,485
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Stoodenee
Mercury
17
13 / 0 / 5
11,005
786
13,995
9,358
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
eboogie
Cabrakan
12
3 / 4 / 4
7,568
541
2,989
7,761
7,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
24
24
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdlerMikel
Cthulhu
3
5
4
1
L
Erlang Shen
AsierTePeta
Erlang Shen
2
6
1
0.42
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
6
0
8
10
W
Danzaburou
Mozombik
Danzaburou
2
3
2
1
W
Achilles
SooperN00b
Achilles
0
1
2
1
W
Mercury
Stoodenee
Mercury
13
0
5
15.5
L
Medusa
Wladii_One
Medusa
3
5
4
1
W
Cabrakan
eboogie
Cabrakan
3
4
4
1.25
L
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
38,165
53,715
Taken
44,618
31,039
Mitigated
31,039
13,022
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdlerMikel
Cthulhu
5,087
851
0
2,115
12,208
9,009
0
3,554
8,654
23,648
0
L
Erlang Shen
AsierTePeta
Erlang Shen
6,529
3,531
0
3,532
13,537
7,499
0
3,575
9,823
0
53,065
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
10,015
1,408
196
4,606
8,372
4,332
884
2,389
5,983
74,074
0
W
Danzaburou
Mozombik
Danzaburou
2,794
1,321
309
1,399
7,642
2,384
3,642
2,075
5,567
0
35,098
W
Achilles
SooperN00b
Achilles
8,372
2,386
0
5,849
11,485
12,921
44
0
11,485
0
48,483
W
Mercury
Stoodenee
Mercury
13,995
10,442
0
686
9,358
4,241
928
1,491
7,867
0
90,142
L
Medusa
Wladii_One
Medusa
5,635
2,509
0
1,329
8,539
2,884
196
1,311
7,228
0
30,315
W
Cabrakan
eboogie
Cabrakan
2,989
267
60
728
7,761
7,161
917
1,971
5,790
14,135
0
L
6,240
2,655
0
5,559
11,489
9,023
200
0
10,208
0
39,123
L
2,839
378
0
487
7,942
2,624
0
4,564
3,378
40,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
45,238
381
Minions Killed
435
0
Camps Cleared
0
1,218,601
Distance Traveled
1,427,405
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,627
473
44
3
0
241,678
3
L
Erlang Shen
7,424
530
100
7
0
257,628
0
W
Morgan Le Fay
10,599
757
144
10
0
291,850
3
W
Danzaburou
7,608
543
57
4
0
260,655
0
W
Achilles
8,458
604
76
5
0
254,515
3
W
Mercury
11,005
786
132
9
0
359,332
0
L
Medusa
6,616
473
59
4
0
228,892
1
W
Cabrakan
7,568
541
26
2
0
261,053
0
L
Bellona
6,878
491
85
6
0
244,589
1
L
Kukulkan
6,376
455
93
7
0
245,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role