Player Matchup

Osiris
Osiris
AkiraRagnas
Osiris
Level 144
God Stats
15W - 8L
1,722 SR
Queue Stats
196W - 194L
1,622 Elo+
Party 1
Artio
Artio
ImStraightUpBad
Artio
Level 67
God Stats
1W - 2L
2,025 SR
Queue Stats
27W - 42L
1,561 Elo+
Party 1
Ullr
Ullr
OmniReaper
Ullr
Level 160
God Stats
1W - 1L
1,479 SR
Queue Stats
28W - 10L
1,798 Elo+
Party 1
Amaterasu
Amaterasu
RogueFive5
Amaterasu
Level 157
God Stats
8W - 8L
1,448 SR
Queue Stats
521W - 482L
1,697 Elo+
Party 1
Janus
Janus
emamboz
Janus
Level 123
God Stats
1W - 1L
1,499 SR
Queue Stats
209W - 197L
1,658 Elo+
Party 1
Team Averages
Level 130
1,635 SR
1,667 Elo+

VS

Team Averages
Level 133
1,570 SR
1,606 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Compl3xity
Anhur
Level 93
God Stats
3W - 2L
1,866 SR
Queue Stats
37W - 36L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
Flush
Gilgamesh
Level 141
God Stats
0W - 2L
1,510 SR
Queue Stats
90W - 57L
1,648 Elo+
Party 2
The Morrigan
The Morrigan
PowerToPlay
The Morrigan
Level 156
God Stats
2W - 5L
1,444 SR
Queue Stats
314W - 336L
1,630 Elo+
Solo
Set
Set
Skedgyoul
Set
Level 117
God Stats
8W - 8L
1,528 SR
Queue Stats
64W - 48L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 2 / 0
4,718
590
1,305
4,244
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 2
4,807
601
1,267
4,643
1,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
6,013
752
4,930
4,281
1,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RogueFive5
Amaterasu
10
1 / 1 / 0
5,498
687
4,094
5,738
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
emamboz
Janus
10
1 / 0 / 1
5,254
657
2,664
3,109
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 0
5,339
667
3,392
5,506
2,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
7
0 / 2 / 0
4,404
551
1,219
3,996
725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Flush
Gilgamesh
3
0 / 2 / 0
3,829
479
824
3,962
1,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
PowerToPlay
The Morrigan
8
2 / 1 / 1
5,128
641
3,965
2,892
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
5,006
626
3,448
5,397
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
W
Osiris
1
2
0
0.5
L
Anhur
0
2
0
0
L
Gilgamesh
Flush
Gilgamesh
0
2
0
0
W
0
0
2
1
W
3
1
2
4
L
The Morrigan
PowerToPlay
The Morrigan
2
1
1
2.5
W
Amaterasu
RogueFive5
Amaterasu
1
1
0
1
L
1
1
2
2
W
Janus
emamboz
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
12,848
22,015
Taken
21,753
9,068
Mitigated
7,250
8,590
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,392
1,900
0
3,073
5,506
2,814
0
715
4,586
0
27,544
W
Osiris
1,305
512
0
953
4,244
2,155
0
402
3,816
0
24,620
L
Anhur
1,219
649
0
302
3,996
725
0
639
3,291
0
11,918
L
Gilgamesh
Flush
Gilgamesh
824
400
0
736
3,962
1,196
0
737
3,213
0
3,704
W
1,267
132
195
1,306
4,643
1,599
0
1,277
3,308
7,513
0
W
4,930
2,269
0
1,716
4,281
1,100
172
317
3,946
0
35,151
L
The Morrigan
PowerToPlay
The Morrigan
3,965
388
0
366
2,892
846
0
1,644
1,170
23,069
453
W
Amaterasu
RogueFive5
Amaterasu
4,094
1,049
0
3,493
5,738
3,446
0
152
5,552
3,799
24,575
L
3,448
1,405
0
2,633
5,397
1,669
0
995
4,349
0
22,234
W
Janus
emamboz
Janus
2,664
259
0
927
3,109
768
0
1,324
1,653
32,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
23,706
259
Minions Killed
200
0
Camps Cleared
0
897,226
Distance Traveled
756,092
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,339
667
74
9
0
175,787
4
W
Osiris
4,718
590
45
6
0
199,771
3
L
Anhur
4,404
551
22
3
0
147,008
2
L
Gilgamesh
3,829
479
5
1
0
101,368
0
W
Artio
4,807
601
19
2
0
185,086
5
W
Ullr
6,013
752
67
8
0
160,611
1
L
The Morrigan
5,128
641
45
6
0
156,627
3
W
Amaterasu
5,498
687
62
8
0
170,038
1
L
Set
5,006
626
54
7
0
175,302
2
W
Janus
5,254
657
66
8
0
181,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role