Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dabstronomer
Hachiman
Level 25
God Stats
8W - 6L
1,535 SR
Queue Stats
118W - 99L
1,526 Elo+
Solo
Susano
Susano
SlipWell
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
smiteclientsuxs
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,586 Elo+
Solo
Fafnir
Fafnir
toothballs
Fafnir
Level 29
God Stats
5W - 1L
1,716 SR
Queue Stats
24W - 27L
1,648 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,584 Elo+

VS

Team Averages
Level 19
1,498 SR
1,521 Elo+
Nemesis
Nemesis
Dunkelfang
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,779 Elo+
Solo
Bellona
Bellona
SAMURAIHD-OTAKU
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,448 Elo+
Solo
Raijin
Raijin
Unwant3dPhantom
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 135L
1,619 Elo+
Solo
Izanami
Izanami
brite_gunner56
Izanami
Level 28
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
pegieighteen
Sylvanus
Level 27
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 1 / 5
5,194
472
1,809
5,548
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Dabstronomer
Hachiman
11
10 / 0 / 4
6,827
621
9,784
4,629
1,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
SlipWell
Susano
9
1 / 2 / 3
5,307
482
2,245
4,057
1,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
smiteclientsuxs
Morgan Le Fay
12
8 / 0 / 2
6,966
633
7,129
5,115
2,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
toothballs
Fafnir
9
1 / 0 / 14
6,664
606
4,740
4,880
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dunkelfang
Nemesis
7
0 / 4 / 2
5,138
467
1,525
8,084
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 5 / 1
4,546
413
1,319
7,734
2,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
1 / 4 / 0
5,742
522
2,567
8,249
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,229
384
2,219
5,535
1,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
pegieighteen
Sylvanus
7
1 / 3 / 0
4,873
443
3,008
8,820
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
3
3
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
5
2.5
W
Hachiman
Dabstronomer
Hachiman
10
0
4
12
L
Nemesis
Dunkelfang
Nemesis
0
4
2
0.25
L
1
5
1
0.3
W
Susano
SlipWell
Susano
1
2
3
1.25
L
1
4
0
0.25
L
0
4
0
0
L
Sylvanus
pegieighteen
Sylvanus
1
3
0
0.33
W
Morgan Le Fay
smiteclientsuxs
Morgan Le Fay
8
0
2
9
W
Fafnir
toothballs
Fafnir
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
10,638
24,229
Taken
38,422
10,204
Mitigated
13,924
8,487
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,809
953
0
1,500
5,548
1,965
972
1,309
4,135
0
23,656
W
Hachiman
Dabstronomer
Hachiman
9,784
4,591
0
3,508
4,629
1,351
310
751
3,878
0
42,589
L
Nemesis
Dunkelfang
Nemesis
1,525
735
0
3,198
8,084
2,610
0
595
7,489
0
21,541
L
1,319
279
0
125
7,734
2,769
0
2,447
5,287
0
6,342
W
Susano
SlipWell
Susano
2,245
579
0
350
4,057
1,152
369
439
3,584
0
16,222
L
2,567
43
0
1,639
8,249
2,342
0
4,460
3,789
31,155
0
L
2,219
1,540
0
0
5,535
1,091
74
1,589
3,946
0
12,196
L
Sylvanus
pegieighteen
Sylvanus
3,008
633
857
3,036
8,820
5,112
72
2,778
6,042
11,670
0
W
Morgan Le Fay
smiteclientsuxs
Morgan Le Fay
7,129
932
0
1,984
5,115
2,235
329
1,534
3,385
40,725
0
W
Fafnir
toothballs
Fafnir
4,740
739
0
1,145
4,880
3,501
3
1,168
3,672
14,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
24,528
236
Minions Killed
176
0
Camps Cleared
0
984,800
Distance Traveled
962,724
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,194
472
46
4
0
187,852
0
W
Hachiman
6,827
621
64
6
0
183,973
1
L
Nemesis
5,138
467
45
4
0
187,984
2
L
Bellona
4,546
413
13
1
0
203,130
1
W
Susano
5,307
482
37
3
0
210,526
1
L
Raijin
5,742
522
81
7
0
186,816
0
L
Izanami
4,229
384
24
2
0
200,224
1
L
Sylvanus
4,873
443
13
1
0
184,570
5
W
Morgan Le Fay
6,966
633
70
6
0
200,260
0
W
Fafnir
6,664
606
19
2
0
202,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role