Player Matchup

Fenrir
Fenrir
DuskPanda2505
Fenrir
Level 28
God Stats
14W - 16L
1,468 SR
Queue Stats
373W - 364L
1,498 Elo+
Solo
Terra
Terra
HIP9
Terra
Level 23
God Stats
5W - 2L
1,497 SR
Queue Stats
69W - 56L
1,382 Elo+
Party 1
Neith
Neith
MarcoDZero
Neith
Level 7
God Stats
2W - 4L
1,702 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1
Merlin
Merlin
Zackaneki
Merlin
Level 8
God Stats
3W - 1L
1,402 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 1
Yemoja
Yemoja
nekuzoxo02
Yemoja
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 5L
1,310 Elo+
Party 1
Team Averages
Level 14
1,554 SR
1,377 Elo+

VS

Team Averages
Level 19
1,483 SR
1,381 Elo+
Bellona
Bellona
Mommyshark7947
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,257 Elo+
Solo
Odin
Odin
americaaaa06
Odin
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 36L
1,432 Elo+
Solo
Neith
Neith
kduwizard
Neith
Level 26
God Stats
3W - 5L
1,262 SR
Queue Stats
166W - 207L
1,414 Elo+
Solo
Kukulkan
Kukulkan
pancio54
Kukulkan
Level 28
God Stats
48W - 67L
1,373 SR
Queue Stats
113W - 140L
1,297 Elo+
Solo
Sol
Sol
xoDyln
Sol
Level 27
God Stats
12W - 13L
1,782 SR
Queue Stats
175W - 179L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 11
17,176
1,010
31,411
24,801
12,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
HIP9
Terra
20
3 / 4 / 21
15,974
940
9,632
36,043
49,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
5 / 11 / 16
15,370
904
25,267
28,645
9,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Zackaneki
Merlin
20
4 / 5 / 16
15,411
907
13,585
22,871
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
nekuzoxo02
Yemoja
20
3 / 4 / 17
15,039
885
4,598
17,954
19,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 5
13,018
766
2,113
19,851
11,072
20
11 / 4 / 12
17,379
1,022
27,567
27,371
33,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
kduwizard
Neith
20
6 / 9 / 11
16,100
947
27,959
23,863
9,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
pancio54
Kukulkan
20
10 / 6 / 12
18,289
1,076
57,038
17,653
7,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
xoDyln
Sol
19
2 / 0 / 7
13,640
802
8,122
1,252
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
29
Kills
29
29
Deaths
29
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
14
5
11
3.9
W
Terra
HIP9
Terra
3
4
21
3.38
W
Neith
5
11
16
1.18
L
0
10
5
0.25
W
Merlin
Zackaneki
Merlin
4
5
16
2.4
L
11
4
12
4.25
L
Neith
kduwizard
Neith
6
9
11
1.28
W
Yemoja
nekuzoxo02
Yemoja
3
4
17
2.88
L
Kukulkan
pancio54
Kukulkan
10
6
12
2.67
L
Sol
xoDyln
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,493
Damage
122,799
130,314
Taken
89,990
99,769
Mitigated
62,363
27,150
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,411
12,426
0
256
24,801
12,413
0
9,709
14,970
0
40,417
W
Terra
HIP9
Terra
9,632
2,732
5,476
5,651
36,043
49,107
0
16,971
18,791
27,290
0
W
Neith
25,267
13,285
0
3,259
28,645
9,931
0
16,547
11,955
0
54,466
L
2,113
744
0
114
19,851
11,072
0
4,751
15,100
0
5,862
W
Merlin
Zackaneki
Merlin
13,585
615
588
1,656
22,871
8,656
0
12,118
10,719
63,198
0
L
27,567
6,183
210
874
27,371
33,092
0
10,596
16,775
0
46,723
L
Neith
kduwizard
Neith
27,959
9,188
0
2,909
23,863
9,783
0
8,014
15,849
0
66,572
W
Yemoja
nekuzoxo02
Yemoja
4,598
1,555
9,384
880
17,954
19,662
0
9,135
8,719
18,195
0
L
Kukulkan
pancio54
Kukulkan
57,038
685
0
1,483
17,653
7,990
0
4,213
13,440
102,122
0
L
Sol
xoDyln
Sol
8,122
1,543
0
675
1,252
426
0
241
1,011
17,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,970
Gold Earned
78,426
278
Minions Killed
294
3
Camps Cleared
4
1,574,115
Distance Traveled
1,188,195
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,176
1,010
20
1
1
386,273
1
W
Terra
15,974
940
48
3
0
351,961
0
W
Neith
15,370
904
76
4
1
246,310
0
L
Bellona
13,018
766
10
1
0
204,007
0
W
Merlin
15,411
907
108
6
1
314,192
0
L
Odin
17,379
1,022
44
3
1
301,419
4
L
Neith
16,100
947
87
5
2
253,707
0
W
Yemoja
15,039
885
26
2
0
275,379
1
L
Kukulkan
18,289
1,076
125
7
0
314,534
1
L
Sol
13,640
802
28
2
1
114,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role