Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LtDanIcCrm
Mulan
Level 7
God Stats
23W - 11L
1,551 SR
Queue Stats
152W - 147L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Mukaidou
Kuzenbo
Level 16
God Stats
0W - 1L
1,781 SR
Queue Stats
58W - 48L
1,441 Elo+
Solo
Fenrir
Fenrir
Strider175
Fenrir
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
7W - 9L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Whitecrow146
Baron Samedi
Level 7
God Stats
7W - 3L
1,658 SR
Queue Stats
19W - 20L
1,476 Elo+
Solo
Team Averages
Level 13
1,584 SR
1,477 Elo+

VS

Team Averages
Level 16
1,552 SR
1,626 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
A muffinmann
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 31L
1,723 Elo+
Party 1
Tyr
Tyr
DatboiRelish
Tyr
Level 5
God Stats
3W - 1L
1,814 SR
Queue Stats
10W - 4L
1,672 Elo+
Party 1
Tiamat
Tiamat
I ChubbyTaco I
Tiamat
Level 28
God Stats
17W - 23L
1,445 SR
Queue Stats
81W - 68L
1,446 Elo+
Solo
Yemoja
Yemoja
jafeg
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 0
8,038
804
733
1,809
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
16
3 / 3 / 3
10,612
1,061
7,251
10,165
8,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
Mukaidou
Kuzenbo
14
1 / 5 / 3
8,909
891
9,198
14,455
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Strider175
Fenrir
16
1 / 8 / 4
9,759
976
7,440
14,884
7,145
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Whitecrow146
Baron Samedi
15
1 / 4 / 1
9,196
920
6,925
12,134
8,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

165

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 11
9,879
988
5,685
5,696
1,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 1 / 8
12,045
1,205
16,651
9,787
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 12
10,890
1,089
10,935
13,489
10,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 0 / 9
11,361
1,136
14,864
6,601
5,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
jafeg
Yemoja
15
0 / 1 / 5
8,410
841
459
1,778
620

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
6
Kills
22
22
Deaths
6
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Loki
 
Loki
2
1
11
7.5
W
9
1
8
13
W
5
3
12
3.67
W
6
0
9
10.5
L
Mulan
3
3
3
1.5
L
Kuzenbo
Mukaidou
Kuzenbo
1
5
3
0.5
L
Fenrir
Strider175
Fenrir
1
8
4
0.38
L
Baron Samedi
Whitecrow146
Baron Samedi
1
4
1
0.38
W
Yemoja
jafeg
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
48,594
53,447
Taken
37,351
32,880
Mitigated
22,013
4,703
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
733
371
0
98
1,809
453
0
76
1,733
0
2,659
W
Loki
 
Loki
5,685
1,322
0
299
5,696
1,928
0
1,650
4,046
0
14,768
W
16,651
12,445
288
3,300
9,787
3,810
0
5,906
3,881
0
44,330
W
10,935
1,897
0
2,214
13,489
10,124
0
4,861
8,628
0
23,413
W
14,864
1,600
0
2,474
6,601
5,531
0
3,017
3,584
34,253
0
L
Mulan
7,251
2,032
0
310
10,165
8,604
0
1,502
8,663
0
31,407
L
Kuzenbo
Mukaidou
Kuzenbo
9,198
2,812
218
614
14,455
8,543
0
2,669
11,786
15,891
0
L
Fenrir
Strider175
Fenrir
7,440
3,638
0
363
14,884
7,145
0
3,913
10,971
0
16,622
L
Baron Samedi
Whitecrow146
Baron Samedi
6,925
907
1,021
2,079
12,134
8,135
0
7,163
4,971
21,273
0
W
Yemoja
jafeg
Yemoja
459
60
148
0
1,778
620
0
689
1,089
3,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
52,585
141
Minions Killed
178
3
Camps Cleared
9
855,663
Distance Traveled
828,798
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,038
804
7
1
2
28,591
0
W
Loki
9,879
988
26
3
1
212,800
2
W
Cupid
12,045
1,205
80
8
5
160,815
0
W
Tyr
10,890
1,089
25
3
2
187,513
2
W
Tiamat
11,361
1,136
44
4
1
197,313
0
L
Mulan
10,612
1,061
60
6
0
215,543
1
L
Kuzenbo
8,909
891
11
1
0
224,295
0
L
Fenrir
9,759
976
26
3
1
195,825
0
L
Baron Samedi
9,196
920
37
4
0
191,409
0
W
Yemoja
8,410
841
3
0
0
70,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role