Player Matchup

Merlin
Merlin
Iiceman4587
Merlin
Level 25
God Stats
2W - 1L
1,847 SR
Queue Stats
16W - 13L
1,462 Elo+
Solo
Raijin
Raijin
LionMax2304
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
Marcel_S2001
Guan Yu
Level 25
God Stats
54W - 51L
1,424 SR
Queue Stats
54W - 51L
1,368 Elo+
Party 2
Ymir
Ymir
chris81249
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 2
Zeus
Zeus
deadfussel117
Zeus
Level 27
God Stats
1W - 2L
1,465 SR
Queue Stats
66W - 63L
1,367 Elo+
Party 2
Team Averages
Level 21
1,547 SR
1,380 Elo+

VS

Team Averages
Level 25
1,587 SR
1,682 Elo+
Izanami
Izanami
Ellaurion
Izanami
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 46L
1,698 Elo+
Party 1
Hel
Hel
PlurBunny512
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Mulan
Mulan
SadisticLamb
Mulan
Level 24
God Stats
3W - 2L
1,796 SR
Queue Stats
97W - 62L
1,734 Elo+
Party 1
Ymir
Ymir
TheLoneRaisin
Ymir
Level 27
God Stats
4W - 2L
1,641 SR
Queue Stats
10W - 6L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Tired_Clouds
Baron Samedi
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
145W - 47L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 11 / 0
8,714
871
8,596
15,024
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
14
0 / 10 / 1
8,461
846
8,638
19,321
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Marcel_S2001
Guan Yu
14
0 / 8 / 1
8,421
842
5,877
21,746
24,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 6 / 1
8,333
833
3,734
19,831
15,866
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 1
9,176
918
10,065
11,270
6,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ellaurion
Izanami
20
17 / 0 / 21
12,432
1,243
30,574
7,839
3,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 1 / 26
10,182
1,018
4,473
7,661
3,685
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 0 / 24
11,455
1,146
16,679
11,618
8,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 21
10,710
1,071
10,080
11,498
6,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Tired_Clouds
Baron Samedi
19
10 / 0 / 27
11,839
1,184
19,435
3,834
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
160
2
Kills
41
41
Deaths
2
4
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ellaurion
Izanami
17
0
21
27.5
L
Merlin
1
11
0
0.09
L
Raijin
0
10
1
0.05
L
Guan Yu
Marcel_S2001
Guan Yu
0
8
1
0.06
W
1
1
26
14
W
8
0
24
20
W
5
1
21
15.5
W
Baron Samedi
Tired_Clouds
Baron Samedi
10
0
27
23.5
L
0
6
1
0.08
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
81,241
87,192
Taken
42,450
61,035
Mitigated
23,925
4,420
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ellaurion
Izanami
30,574
24,389
0
2,918
7,839
3,158
0
5,818
2,021
0
68,003
L
Merlin
8,596
443
0
125
15,024
6,402
0
6,682
8,342
21,757
0
L
Raijin
8,638
1,637
0
0
19,321
8,122
0
5,634
13,687
17,743
0
L
Guan Yu
Marcel_S2001
Guan Yu
5,877
463
1,798
2,497
21,746
24,312
0
9,130
12,616
0
15,171
W
4,473
583
4,907
3,524
7,661
3,685
0
5,145
2,516
11,546
0
W
16,679
6,029
0
342
11,618
8,176
0
8,656
2,962
0
24,618
W
10,080
2,041
0
0
11,498
6,976
0
8,966
2,532
18,023
0
W
Baron Samedi
Tired_Clouds
Baron Samedi
19,435
979
3,558
1,262
3,834
1,930
0
2,448
1,386
37,721
0
L
3,734
1,461
0
0
19,831
15,866
0
8,779
11,052
8,920
0
L
10,065
678
0
0
11,270
6,333
0
3,763
7,507
34,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
56,618
122
Minions Killed
180
4
Camps Cleared
9
775,366
Distance Traveled
952,299
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,432
1,243
91
9
3
188,078
0
L
Merlin
8,714
871
25
3
0
136,143
0
L
Raijin
8,461
846
22
2
1
160,330
0
L
Guan Yu
8,421
842
15
2
2
186,793
2
W
Hel
10,182
1,018
16
2
0
185,094
1
W
Mulan
11,455
1,146
15
2
2
194,204
1
W
Ymir
10,710
1,071
19
2
3
172,384
0
W
Baron Samedi
11,839
1,184
39
4
1
212,539
0
L
Ymir
8,333
833
4
0
0
140,688
2
L
Zeus
9,176
918
56
6
1
151,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role