Player Matchup

Zeus
Zeus
Munchus91
Zeus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 25L
1,537 Elo+
Solo
Chaac
Chaac
TM_ZENOSS
Chaac
Level 29
God Stats
1W - 2L
1,170 SR
Queue Stats
54W - 65L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
peches-bipede
Sun Wukong
Level 17
God Stats
2W - 0L
1,804 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 1
Team Averages
Level 25
1,491 SR
1,443 Elo+

VS

Team Averages
Level 28
1,451 SR
1,495 Elo+
Discordia
Discordia
DanielRock96
Discordia
Level 48
God Stats
39W - 41L
1,500 SR
Queue Stats
261W - 350L
1,409 Elo+
Solo
Arachne
Arachne
NoSignal-_-Zoro
Arachne
Level 12
God Stats
3W - 8L
1,354 SR
Queue Stats
19W - 26L
1,296 Elo+
Solo
Jormungandr
Jormungandr
td666_LUCIFER666
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 6 / 7
11,316
707
16,147
11,735
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
TM_ZENOSS
Chaac
15
5 / 3 / 11
11,238
702
13,559
18,045
13,437
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
peches-bipede
Sun Wukong
15
4 / 6 / 11
10,866
679
9,115
17,260
12,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanielRock96
Discordia
15
6 / 6 / 5
11,340
709
13,677
10,058
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 4
10,965
685
8,651
14,917
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
td666_LUCIFER666
Jormungandr
14
2 / 5 / 8
10,351
647
8,798
20,428
24,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
16
Kills
14
15
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
DanielRock96
Discordia
6
6
5
1.42
W
Zeus
7
6
7
1.75
L
6
5
4
1.6
W
Chaac
TM_ZENOSS
Chaac
5
3
11
3.5
W
Sun Wukong
peches-bipede
Sun Wukong
4
6
11
1.58
L
Jormungandr
td666_LUCIFER666
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
31,126
47,040
Taken
45,403
30,697
Mitigated
34,022
13,649
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DanielRock96
Discordia
13,677
665
0
2,317
10,058
3,689
729
3,006
7,052
49,937
0
W
Zeus
16,147
1,157
481
2,227
11,735
4,750
1,280
7,200
4,184
64,462
0
L
8,651
6,987
0
4,559
14,917
5,737
108
5,427
9,490
0
22,283
W
Chaac
TM_ZENOSS
Chaac
13,559
2,163
418
5,808
18,045
13,437
730
7,032
10,452
0
38,216
W
Sun Wukong
peches-bipede
Sun Wukong
9,115
1,330
0
4,715
17,260
12,510
272
6,985
9,929
732
35,362
L
Jormungandr
td666_LUCIFER666
Jormungandr
8,798
2,010
0
1,358
20,428
24,596
287
8,332
12,096
26,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
32,656
207
Minions Killed
143
0
Camps Cleared
0
785,535
Distance Traveled
776,848
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,340
709
67
4
0
250,372
7
W
Zeus
11,316
707
105
7
0
237,296
5
L
Arachne
10,965
685
32
2
0
273,256
0
W
Chaac
11,238
702
50
3
0
303,166
0
W
Sun Wukong
10,866
679
52
3
0
245,073
1
L
Jormungandr
10,351
647
44
3
0
253,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role