Player Matchup

Gilgamesh
Gilgamesh
HackerMan-56
Gilgamesh
Level 8
God Stats
5W - 7L
1,639 SR
Queue Stats
29W - 41L
1,489 Elo+
Solo
Olorun
Olorun
Lord_Titopolis
Olorun
Level 29
God Stats
3W - 1L
1,800 SR
Queue Stats
71W - 81L
1,359 Elo+
Solo
Hun Batz
Hun Batz
Nolfo89
Hun Batz
Level 18
God Stats
0W - 1L
1,587 SR
Queue Stats
31W - 32L
1,525 Elo+
Solo
Merlin
Merlin
Smite120585
Merlin
Level 15
God Stats
15W - 14L
1,645 SR
Queue Stats
33W - 26L
1,544 Elo+
Solo
Neith
Neith
Wivi90
Neith
Level 18
God Stats
22W - 20L
1,584 SR
Queue Stats
68W - 75L
1,510 Elo+
Solo
Team Averages
Level 18
1,651 SR
1,485 Elo+

VS

Team Averages
Level 19
1,392 SR
1,533 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BrianNicolasRvr
Merlin
Level 10
God Stats
1W - 2L
1,155 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo
Bellona
Bellona
SkilI_Nightmare
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,595 Elo+
Solo
Fenrir
Fenrir
grainy-topic2
Fenrir
Level 26
God Stats
1W - 3L
1,074 SR
Queue Stats
54W - 33L
1,657 Elo+
Solo
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 24
God Stats
28W - 35L
1,731 SR
Queue Stats
247W - 267L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HackerMan-56
Gilgamesh
17
4 / 7 / 2
10,670
534
9,726
16,199
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 3
9,505
475
7,355
12,749
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Nolfo89
Hun Batz
16
2 / 4 / 4
10,012
501
6,821
17,451
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
7 / 4 / 1
10,879
544
9,967
14,788
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Wivi90
Neith
16
3 / 4 / 5
10,176
509
6,447
12,959
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 2 / 5
10,633
532
7,755
12,335
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 3
9,583
479
5,167
10,026
3,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 3
10,875
544
9,632
17,402
16,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 5 / 5
11,841
592
13,392
14,949
11,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
piwi1255
Cthulhu
16
5 / 3 / 7
10,404
520
12,345
11,407
9,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
20
Kills
23
23
Deaths
20
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
5
2.75
W
1
5
3
0.5
L
Gilgamesh
HackerMan-56
Gilgamesh
4
7
2
0.71
L
4
4
3
1.38
L
Hun Batz
Nolfo89
Hun Batz
2
4
4
1
W
5
5
3
1.3
L
Merlin
7
4
1
1.88
L
Neith
Wivi90
Neith
3
4
5
1.38
W
9
5
5
2.3
W
Cthulhu
piwi1255
Cthulhu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
48,291
74,146
Taken
66,119
31,142
Mitigated
44,186
23,897
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,755
2,534
0
6,571
12,335
4,493
870
1,587
10,748
0
93,444
W
5,167
263
76
1,896
10,026
3,187
200
3,375
6,651
41,480
0
L
Gilgamesh
HackerMan-56
Gilgamesh
9,726
4,370
0
3,363
16,199
8,224
1,271
2,378
13,821
0
63,215
L
7,355
4,954
2,607
6,961
12,749
4,786
192
3,738
9,011
29,782
0
L
Hun Batz
Nolfo89
Hun Batz
6,821
1,633
0
916
17,451
6,313
1,587
4,724
12,727
0
67,712
W
9,632
3,551
0
2,857
17,402
16,210
508
3,627
13,775
0
56,848
L
Merlin
9,967
376
68
6,009
14,788
7,564
326
3,577
11,211
70,701
0
L
Neith
Wivi90
Neith
6,447
1,982
0
3,973
12,959
4,255
958
4,270
8,689
0
71,357
W
13,392
3,511
0
4,078
14,949
11,150
0
4,456
10,493
0
68,023
W
Cthulhu
piwi1255
Cthulhu
12,345
1,231
289
0
11,407
9,146
1,150
4,552
6,855
33,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
53,336
520
Minions Killed
496
0
Camps Cleared
0
1,743,483
Distance Traveled
1,798,546
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,633
532
139
7
0
387,642
10
W
Merlin
9,583
479
79
4
0
315,482
0
L
Gilgamesh
10,670
534
112
6
0
357,233
0
L
Olorun
9,505
475
53
3
0
361,949
3
L
Hun Batz
10,012
501
119
6
0
365,847
3
W
Bellona
10,875
544
124
6
0
298,015
0
L
Merlin
10,879
544
107
5
0
334,792
1
L
Neith
10,176
509
129
6
0
323,662
9
W
Fenrir
11,841
592
110
6
0
389,187
5
W
Cthulhu
10,404
520
44
2
0
408,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role