Player Matchup

Anhur
Anhur
BoxCircle
Anhur
Level 160
God Stats
4W - 11L
1,538 SR
Queue Stats
563W - 573L
1,496 Elo+
Solo
Agni
Agni
BryuBhai
Agni
Level 83
God Stats
33W - 32L
1,521 SR
Queue Stats
87W - 88L
1,465 Elo+
Party 2
Tyr
Tyr
San136_
Tyr
Level 147
God Stats
3W - 6L
1,517 SR
Queue Stats
110W - 86L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
gadea_GTR
Cthulhu
Level 85
God Stats
30W - 43L
1,412 SR
Queue Stats
502W - 543L
1,493 Elo+
Solo
Achilles
Achilles
minecraftgod987
Achilles
Level 102
God Stats
1W - 1L
1,479 SR
Queue Stats
111W - 125L
1,445 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,482 Elo+

VS

Team Averages
Level 118
1,441 SR
1,496 Elo+
Susano
Susano
Haarhus_
Susano
Level 114
God Stats
5W - 6L
1,529 SR
Queue Stats
225W - 224L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Melancholy-Heal
Baron Samedi
Level 154
God Stats
8W - 3L
1,534 SR
Queue Stats
544W - 560L
1,501 Elo+
Solo
Amaterasu
Amaterasu
The_Fairless
Amaterasu
Level 107
God Stats
7W - 9L
1,491 SR
Queue Stats
140W - 136L
1,527 Elo+
Solo
Janus
Janus
TooManyBarrels
Janus
Level 92
God Stats
2W - 0L
1,305 SR
Queue Stats
196W - 167L
1,482 Elo+
Party 1
Hachiman
Hachiman
bionic1988
Hachiman
Level 125
God Stats
7W - 8L
1,346 SR
Queue Stats
483W - 477L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BoxCircle
Anhur
17
0 / 7 / 1
10,007
477
7,665
17,106
5,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Agni
16
3 / 9 / 3
10,615
505
9,541
14,184
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
2 / 3 / 2
9,268
441
6,839
14,110
9,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cthulhu
gadea_GTR
Cthulhu
12
1 / 10 / 3
8,375
399
6,683
21,013
15,675
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
17
5 / 5 / 2
11,031
525
13,470
19,581
15,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Haarhus_
Susano
20
11 / 4 / 4
14,065
670
14,285
15,218
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Melancholy-Heal
Baron Samedi
18
10 / 2 / 7
12,238
583
16,180
18,342
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
The_Fairless
Amaterasu
18
1 / 1 / 7
11,341
540
10,472
15,102
14,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 13
10,357
493
8,275
12,480
9,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
bionic1988
Hachiman
20
10 / 1 / 5
12,806
610
15,230
13,020
3,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
34
34
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
BoxCircle
Anhur
0
7
1
0.07
L
Agni
3
9
3
0.5
W
Susano
Haarhus_
Susano
11
4
4
3.25
W
Baron Samedi
Melancholy-Heal
Baron Samedi
10
2
7
6.75
L
Tyr
2
3
2
1
W
Amaterasu
The_Fairless
Amaterasu
1
1
7
4.5
W
2
3
13
2.83
W
Hachiman
bionic1988
Hachiman
10
1
5
12.5
L
Cthulhu
gadea_GTR
Cthulhu
1
10
3
0.25
L
Achilles
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,198
Damage
64,442
85,994
Taken
74,162
50,452
Mitigated
45,053
10,575
Healing
30,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BoxCircle
Anhur
7,665
2,608
0
1,374
17,106
5,718
876
1,525
15,581
0
78,776
L
Agni
9,541
267
0
2,567
14,184
4,567
65
7,222
6,962
50,147
0
W
Susano
Haarhus_
Susano
14,285
5,616
0
4,903
15,218
8,150
0
2,093
12,965
0
116,555
W
Baron Samedi
Melancholy-Heal
Baron Samedi
16,180
772
2,507
7,580
18,342
8,884
1,244
6,666
11,252
71,274
0
L
Tyr
6,839
1,355
0
2,199
14,110
9,285
628
2,410
11,700
0
40,990
W
Amaterasu
The_Fairless
Amaterasu
10,472
5,735
0
6,719
15,102
14,766
1,418
1,965
13,114
5,538
64,598
W
8,275
584
990
3,201
12,480
9,464
86
4,270
7,942
46,256
0
W
Hachiman
bionic1988
Hachiman
15,230
9,110
0
4,563
13,020
3,789
4,882
488
12,532
0
94,829
L
Cthulhu
gadea_GTR
Cthulhu
6,683
271
534
998
21,013
15,675
0
7,298
13,715
34,507
0
L
Achilles
13,470
6,100
0
2,903
19,581
15,207
0
6,745
12,836
0
71,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
60,807
495
Minions Killed
631
0
Camps Cleared
0
1,858,490
Distance Traveled
2,062,871
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,007
477
153
7
0
343,132
8
L
Agni
10,615
505
96
5
0
360,594
5
W
Susano
14,065
670
184
9
0
450,188
3
W
Baron Samedi
12,238
583
98
5
0
395,827
11
L
Tyr
9,268
441
83
4
0
389,310
6
W
Amaterasu
11,341
540
127
6
0
438,162
9
W
Janus
10,357
493
83
4
0
387,661
3
W
Hachiman
12,806
610
139
7
0
391,033
4
L
Cthulhu
8,375
399
52
2
0
354,912
1
L
Achilles
11,031
525
111
5
0
410,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role