Player Matchup

Nemesis
Nemesis
Ants 4k
Nemesis
Level 25
God Stats
10W - 11L
1,337 SR
Queue Stats
22W - 23L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daniel-Zanardi
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,480 Elo+
Solo
Chang'e
Chang'e
SEAUXC0LD
Chang'e
Level 24
God Stats
0W - 1L
1,708 SR
Queue Stats
9W - 3L
1,657 Elo+
Solo
Baba Yaga
Baba Yaga
TrD 420
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Rama
Rama
Zeusrun
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,510 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,478 Elo+

VS

Team Averages
Level 25
1,565 SR
1,473 Elo+
Izanami
Izanami
DuskPanda2505
Izanami
Level 28
God Stats
29W - 18L
1,691 SR
Queue Stats
373W - 364L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Ormagoden115
Jormungandr
Level 22
God Stats
8W - 4L
1,622 SR
Queue Stats
9W - 8L
1,447 Elo+
Solo
Thor
Thor
PROSTIZL
Thor
Level 17
God Stats
2W - 2L
1,397 SR
Queue Stats
60W - 71L
1,451 Elo+
Solo
Nu Wa
Nu Wa
ThisOneDeadGuy
Nu Wa
Level 29
God Stats
1W - 1L
1,508 SR
Queue Stats
204W - 232L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Yacobin
Gilgamesh
Level 28
God Stats
18W - 9L
1,608 SR
Queue Stats
226W - 188L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ants 4k
Nemesis
15
0 / 2 / 5
8,890
889
4,616
10,301
3,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Daniel-Zanardi
Tsukuyomi
15
1 / 6 / 4
8,845
885
7,806
10,253
3,593
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SEAUXC0LD
Chang'e
15
4 / 2 / 2
10,068
1,007
12,225
10,854
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
TrD 420
Baba Yaga
16
0 / 5 / 4
9,098
910
4,211
12,137
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Zeusrun
Rama
15
3 / 8 / 3
9,298
930
12,571
15,186
5,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

151

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 0 / 18
9,772
977
13,754
9,459
3,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Ormagoden115
Jormungandr
17
4 / 0 / 15
11,061
1,106
9,364
10,227
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
17
5 / 5 / 10
10,251
1,025
8,124
9,261
3,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 2 / 12
10,327
1,033
10,957
5,498
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Yacobin
Gilgamesh
17
8 / 1 / 9
11,568
1,157
12,088
12,072
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
8
Kills
23
23
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ants 4k
Nemesis
0
2
5
1.25
L
Tsukuyomi
Daniel-Zanardi
Tsukuyomi
1
6
4
0.5
W
Izanami
1
0
18
10
W
Jormungandr
Ormagoden115
Jormungandr
4
0
15
11.5
W
Thor
5
5
10
2
L
Chang'e
SEAUXC0LD
Chang'e
4
2
2
2.5
W
5
2
12
5.5
L
Baba Yaga
TrD 420
Baba Yaga
0
5
4
0.4
W
Gilgamesh
Yacobin
Gilgamesh
8
1
9
12.5
L
Rama
Zeusrun
Rama
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,429
Damage
54,287
58,731
Taken
46,517
26,366
Mitigated
27,713
10,417
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ants 4k
Nemesis
4,616
927
0
1,237
10,301
3,863
0
3,319
6,794
0
23,976
L
Tsukuyomi
Daniel-Zanardi
Tsukuyomi
7,806
2,201
0
53
10,253
3,593
0
3,349
6,734
0
17,138
W
Izanami
13,754
7,127
0
1,057
9,459
3,384
0
3,086
6,205
0
32,063
W
Jormungandr
Ormagoden115
Jormungandr
9,364
1,774
324
1,733
10,227
11,339
0
3,242
6,651
31,146
0
W
Thor
8,124
1,574
0
0
9,261
3,851
0
2,365
6,788
0
19,921
L
Chang'e
SEAUXC0LD
Chang'e
12,225
46
3,562
4,127
10,854
7,910
0
3,300
7,362
39,060
0
W
10,957
1,757
0
548
5,498
1,776
0
2,324
3,110
17,723
0
L
Baba Yaga
TrD 420
Baba Yaga
4,211
551
0
1,207
12,137
5,161
0
5,201
6,739
25,292
0
W
Gilgamesh
Yacobin
Gilgamesh
12,088
3,569
0
1,255
12,072
7,363
0
4,513
7,327
0
33,577
L
Rama
Zeusrun
Rama
12,571
11,228
0
231
15,186
5,839
0
4,175
10,781
0
21,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
52,979
180
Minions Killed
195
5
Camps Cleared
9
831,465
Distance Traveled
907,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,890
889
41
4
1
223,888
2
L
Tsukuyomi
8,845
885
18
2
0
111,619
0
W
Izanami
9,772
977
45
5
3
187,852
1
W
Jormungandr
11,061
1,106
48
5
0
187,352
0
W
Thor
10,251
1,025
26
3
2
161,869
0
L
Chang'e
10,068
1,007
81
8
1
183,145
0
W
Nu Wa
10,327
1,033
17
2
1
157,857
0
L
Baba Yaga
9,098
910
29
3
1
169,898
0
W
Gilgamesh
11,568
1,157
59
6
3
212,152
0
L
Rama
9,298
930
11
1
2
142,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role