Player Matchup

Ymir
Ymir
BRIXXS
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Anubis
Anubis
Gearshift2030
Anubis
Level 15
God Stats
21W - 14L
1,372 SR
Queue Stats
36W - 38L
1,284 Elo+
Party 1
Izanami
Izanami
Leqenda
Izanami
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 10L
1,207 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyManONLY
Sun Wukong
Level 5
God Stats
1W - 3L
1,350 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 1
Thanatos
Thanatos
Woo092
Thanatos
Level 14
God Stats
5W - 16L
1,219 SR
Queue Stats
21W - 22L
1,275 Elo+
Party 1
Team Averages
Level 8
1,388 SR
1,294 Elo+

VS

Team Averages
Level 12
1,467 SR
1,325 Elo+
Sol
Sol
CAHAlmond
Sol
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
317W - 292L
1,403 Elo+
Solo
Thanatos
Thanatos
SETHinallcaps
Thanatos
Level 14
God Stats
13W - 7L
1,824 SR
Queue Stats
35W - 33L
1,308 Elo+
Solo
Danzaburou
Danzaburou
XxixiX
Danzaburou
Level 16
God Stats
6W - 9L
1,408 SR
Queue Stats
25W - 38L
1,339 Elo+
Party 2
King Arthur
King Arthur
thickshlong
King Arthur
Level 4
God Stats
5W - 8L
1,349 SR
Queue Stats
7W - 8L
1,399 Elo+
Solo
Ymir
Ymir
xXxixiXx
Ymir
Level 7
God Stats
2W - 2L
1,251 SR
Queue Stats
5W - 17L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BRIXXS
Ymir
11
0 / 6 / 6
9,008
429
4,814
14,082
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 4
10,027
477
11,389
14,071
6,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Leqenda
Izanami
14
1 / 5 / 3
9,221
439
4,514
11,818
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MonkeyManONLY
Sun Wukong
14
1 / 6 / 1
8,856
422
6,019
15,450
8,040
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Woo092
Thanatos
12
6 / 10 / 3
9,013
429
9,573
17,331
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 12
12,460
593
26,824
15,709
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
SETHinallcaps
Thanatos
17
10 / 4 / 3
11,320
539
11,375
15,468
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
XxixiX
Danzaburou
15
2 / 2 / 11
9,239
440
3,326
6,338
1,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
thickshlong
King Arthur
15
8 / 1 / 12
10,446
497
7,951
13,093
8,721
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
0 / 3 / 13
8,796
419
3,162
9,245
8,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
12
Kills
35
35
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
BRIXXS
Ymir
0
6
6
0.5
W
15
2
12
10.5
L
4
8
4
0.75
L
Izanami
Leqenda
Izanami
1
5
3
0.5
L
Sun Wukong
MonkeyManONLY
Sun Wukong
1
6
1
0.25
W
Thanatos
SETHinallcaps
Thanatos
10
4
3
2.88
L
Thanatos
Woo092
Thanatos
6
10
3
0.75
W
Danzaburou
XxixiX
Danzaburou
2
2
11
3.75
W
King Arthur
thickshlong
King Arthur
8
1
12
14
W
Ymir
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
52,638
72,752
Taken
59,853
34,893
Mitigated
29,198
15,191
Healing
28,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BRIXXS
Ymir
4,814
877
0
0
14,082
11,742
0
6,027
7,844
11,849
0
W
26,824
5,746
1,294
8,770
15,709
5,098
1,046
3,939
11,770
95,125
0
L
11,389
847
0
1,675
14,071
6,489
0
7,108
6,545
58,520
0
L
Izanami
Leqenda
Izanami
4,514
3,040
0
2,196
11,818
3,481
316
4,563
7,091
0
56,356
L
Sun Wukong
MonkeyManONLY
Sun Wukong
6,019
1,366
0
2,085
15,450
8,040
456
5,342
9,976
0
41,874
W
Thanatos
SETHinallcaps
Thanatos
11,375
2,339
0
13,198
15,468
5,321
0
2,772
12,696
0
74,528
L
Thanatos
Woo092
Thanatos
9,573
3,082
0
9,235
17,331
5,141
0
6,441
10,679
0
42,123
W
Danzaburou
XxixiX
Danzaburou
3,326
1,441
0
1,164
6,338
1,791
0
2,760
3,578
0
28,695
W
King Arthur
thickshlong
King Arthur
7,951
1,331
0
3,751
13,093
8,721
161
2,539
10,554
515
38,022
W
Ymir
3,162
277
0
0
9,245
8,267
132
4,193
5,052
28,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
52,261
403
Minions Killed
402
0
Camps Cleared
0
1,762,179
Distance Traveled
1,910,611
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,008
429
14
1
0
359,196
0
W
Sol
12,460
593
126
6
0
422,949
0
L
Anubis
10,027
477
106
5
0
337,228
2
L
Izanami
9,221
439
116
6
0
328,242
1
L
Sun Wukong
8,856
422
99
5
0
353,284
0
W
Thanatos
11,320
539
117
6
0
390,501
0
L
Thanatos
9,013
429
68
3
0
384,229
2
W
Danzaburou
9,239
440
54
3
0
350,544
0
W
King Arthur
10,446
497
55
3
0
425,169
0
W
Ymir
8,796
419
50
2
0
321,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role